Regular Dungeon by Syawra
Hello everyone ! Tonight, we go to an adventure /o/
Regular Dungeon is a narrative game where you find yourself stuck in a small dungeon. You have ten seconds to look around and pick up to 5 items. Then a monster appears, and you must use your items to fight.
The problem is... These are regular items. Sword, Axe, Deodorant, Cookie, Sunglasses, and so on.
The items will interact with each other, so that even your toilet plunger becomes effective against a powerful monster !
This game was made by a group of three : Hugues Barlet, Bertrand Ciesielski, and me (Simon Albou). Have fun !
[Controls : WASD/ZQSD, and mouse]
Regular Dungeon is a narrative game where you find yourself stuck in a small dungeon. You have ten seconds to look around and pick up to 5 items. Then a monster appears, and you must use your items to fight.
The problem is... These are regular items. Sword, Axe, Deodorant, Cookie, Sunglasses, and so on.
The items will interact with each other, so that even your toilet plunger becomes effective against a powerful monster !
This game was made by a group of three : Hugues Barlet, Bertrand Ciesielski, and me (Simon Albou). Have fun !
[Controls : WASD/ZQSD, and mouse]
| Web | https://dl.dropboxusercontent.com/u/48630725/Ludum%20Dare%2027/Regular%20Dungeon/Regular%20Dungeon.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=11606 |
Ratings
| Coolness | 30% | 1613 |
| Overall(Jam) | 3.17 | 263 |
| Audio(Jam) | 2.47 | 398 |
| Fun(Jam) | 3.28 | 153 |
| Graphics(Jam) | 3.39 | 261 |
| Humor(Jam) | 3.74 | 40 |
| Innovation(Jam) | 3.00 | 280 |
| Mood(Jam) | 2.69 | 364 |
| Theme(Jam) | 3.39 | 163 |
I also think the game could have been made more difficult, it was very easy to complete.
Good luck!
I'm sorry I didn't give a standalone build but I'd need to fix some problems with the screen resolution. Maybe developing the game in 2D with Flash would have been easier and led to a more consistent atmosphere (and more content) as you said... I'll try to work on it later !
Hugues Barlet