The Red Door by ticlekiwi

[raw]
made by ticlekiwi for LD27 (JAM)
Hi everyone!
I am proud to present you for my second Game Jam, my game: The Red Door.

We developed it in HTML5 and JS with the incredible Game Engine ImpactJS.

Music is Dancing Preview #3, from my friend Cyril Cielle (https://soundcloud.com/shakerz1)

Also I used some sprites from Jesse Freeman (Thanks a lot! : http://jessefreeman.com/articles/free-game-art-super-resident-raver/ )

The goal is very simple: Find the red door in 10 seconds!
Good Luck!

There are some bugs, but I was very tired today... So, you knows... ^_^

I participated in Ludum Dare in Montpellier, France, organized by the Association "Bapteme du jeu", an incredible team of passionate, in colaboration with Cowork'in.

Don't hesitate to give me your opinion!

Ratings

Coolness 0% 1970
Overall(Jam) 3.06 314
Audio(Jam) 3.00 226
Fun(Jam) 3.00 255
Graphics(Jam) 3.13 325
Theme(Jam) 3.33 190

Feedback

mikegbrown
26. Aug 2013 · 20:50 UTC
Failing the first level required a restart. Like the art style.
flod
26. Aug 2013 · 20:51 UTC
Not bad - but i dont like the level -1 thing if you loose. I like the music (did your friend do it during the 48 hours)
BradleySmith
26. Aug 2013 · 21:04 UTC
Really fun! Love the pixel art too, good work. :)
Gaeel
27. Aug 2013 · 08:53 UTC
There's an impossible level for me (the one after the Zombies) I die as soon as the level starts.

Was great to see you guys from Marseille again!
eskivor
27. Aug 2013 · 19:36 UTC
Graphics and music are cools but I don't achieve Level 2 and it's boring to restart last level when we fail
PaperBlurt
28. Aug 2013 · 20:00 UTC
permadeath ftw! nice pixels too!
Niavlys
29. Aug 2013 · 18:50 UTC
The movement felt a bit clumsy, but the graphics are nice. Too bad I can't beat the level with the zombies. =/ ^^
Pierrec
29. Aug 2013 · 20:09 UTC
Nice little platformer. But the -1 lvl is just cruel dude! :p I couldn't beat the one with zombies
matthias_zarzecki
30. Aug 2013 · 14:18 UTC
Solid platformer! I like how the complexity ramps up :)
dekart
02. Sep 2013 · 17:43 UTC
Nice game. It's pretty hard to beat, but the mood is grat
Laelien
03. Sep 2013 · 00:01 UTC
Ha-ha. Remember how I hated you during the jam for your game ?
WELL THAT DIDN'T IMPROVE.
:P Great entry and stuff.
IT'S THE FINAL COUNTDOWN

By the way you think level down when dying is bad ? Well originally you restarted THE WHOLE FREAKING GAME. GOOD LUCK WITH THAT.
wilbefast
03. Sep 2013 · 09:00 UTC
I really like how the music and gameplay complement eachother in this game. It's simple, but it's got a nicely "finished" quality to it.

I couldn't get past the level where you get the gun, probably I just suck :'(
wilbefast
03. Sep 2013 · 09:01 UTC
I do find the air physics a tad "floaty" I have to admit :/