{"author_link":"\/author\/tomsmizzle\/","author_name":"TomSmizzle","author_uid":"12549","comments":[{"author_name":"GrooveMan","author_uid":"26423","time":"Aug 27, 2013 @ 1:12am","epoch":1377565620,"text":"I love the drumloop for the timer, and the violent shaking for whenever you recharge. It took me a while to process that R reset you from a checkpoint (And it's a bit too far from the Z key if you were using that to jump), but once I did the game became a whole lot more fun. It became almost rhythm game-esque in parts which was really rad."},{"author_name":"TomSmizzle","author_uid":"12549","time":"Aug 27, 2013 @ 2:25am","epoch":1377570000,"text":"yeah the controls only got put at the start at the very last minute, this kinda got rushed out the door, haha"},{"author_name":"Liz England","author_uid":"22429","time":"Aug 27, 2013 @ 3:16am","epoch":1377573060,"text":"Oh man, I really liked this, and I normally hate twitchy\/timed games. The music and the beat made it waaay easier once I got the rhythm down."},{"author_name":"Overkill","author_uid":"1210","time":"Aug 27, 2013 @ 4:20am","epoch":1377576900,"text":"I really enjoyed this game. I didn't play all the way through -- I gave up once the timing got a little too difficult for me right now. But I got a good feeling playing it, and really liked the fight against the clock and rhythm beep-boop laser evasion level design. Good job!"},{"author_name":"Pacifist Games","author_uid":"10510","time":"Aug 27, 2013 @ 1:59pm","epoch":1377611640,"text":"I really enjoyed it!\r<br\/>I loved that the music tied in with the battery meter and the turning on and off of the lasers.  The little things like the screen shake and the platforms changing colors were great as well!\r<br\/>The graphics were a bit messy, but they worked.\r<br\/>The platforming controls also felt a little bit off, particularly with the way the character jumped, but I was able to manage.  Great job!"},{"author_name":"panurge","author_uid":"21166","time":"Aug 27, 2013 @ 7:07pm","epoch":1377630120,"text":"I loved the way the audio ties in with the gameplay. In fact, every aspect of this meshes together beautifully. I really enjoyed playing it."},{"author_name":"Mclogenog","author_uid":"14996","time":"Aug 27, 2013 @ 8:13pm","epoch":1377634080,"text":"I love the way the music is tied into the level design, and the level design into the theme. The controls are a little frustrating for as challenging as some of the platforming got, though."},{"author_name":"nathanhoffer","author_uid":"25795","time":"Aug 30, 2013 @ 4:27am","epoch":1377836520,"text":"Cute!  Good job!"},{"author_name":"PaperBlurt","author_uid":"26530","time":"Aug 30, 2013 @ 5:40pm","epoch":1377884100,"text":"My dad's an electrician! I'll try to get his opinion, but I like it!"},{"author_name":"Diogo Muller","author_uid":"23705","time":"Aug 31, 2013 @ 4:01pm","epoch":1377964560,"text":"Really nice way to integrate gameplay and soundtrack. Sometimes this game gets a bit frustrating, but it's a really nice game overall."},{"author_name":"ArcturusDeluxe","author_uid":"26098","time":"Aug 31, 2013 @ 10:43pm","epoch":1377988680,"text":"This game is great!  I love the trippy visuals and the sound design.  The way you time game elements with the music to create a rhythm to the platforming is fascinating.  Really cool."}],"images":["ld27\/12549-06fbeccd6bcb28f36ad3d75676b6f6f4.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?8gc311ian1rnb3c","text":"Windows"}],"metadata":{"g_key":"23459","g_author":"12549","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"23489","g_title":"Power Struggle","g_status":"UCHK1","g_place":"173","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/12549-shot0.png-eq-900-500.jpg"],"text":"Your battery only lasts for 10 seconds! \r\nHurry up and grab another one!\r\nArt, Design, Code by Tom \"@TomSmizzle\" Smith\r\nMusic, Sound by Martin \"@BionicSheep\" Falder","title":"Power Struggle"}