Vacuum by SCCOTTT

[raw]
made by SCCOTTT for LD27 (JAM)
This is a very incomplete entry! Not really a game yet. I was only able to work
on this from midnight to 6am Sunday morning, so I focused on making
something that felt disorienting. Like Real Space!

You can shoot and die and careen through space. Every ten seconds you have
no control of your ship.

This is my first Ludum Dare (and first time really attempting to make a game
at all). Had a lot of fun and learned a number of things. Games!!

===============

Controls:
Arrow keys

(Make sure to click on the game first)

Ratings

Coolness 45% 1281
Overall(Jam) 2.62 504
Audio(Jam) 2.75 317
Fun(Jam) 2.29 520
Graphics(Jam) 2.62 474
Innovation(Jam) 2.65 416
Mood(Jam) 3.41 114
Theme(Jam) 2.92 369

Feedback

mtrc
26. Aug 2013 路 18:16 UTC
Really cute! I like the idea of drifting in silence for a bit. The featured screenshot shows a sun, is that in the game?
馃帳 SCCOTTT
28. Aug 2013 路 00:25 UTC
Hey thank you!

Yes, the glowing circle objects are in there! And you can shoot them or slam into them even! The best way to find them is to not move around too quickly.
Serishmus
28. Aug 2013 路 00:53 UTC
What is it doing when the screen turns white?
ocmu
28. Aug 2013 路 00:56 UTC
It was really simple, and I'm not sure if you intended this, but I thought it was very impactful. I loved the aesthetics. You drift around in space, contemplating your existence every so often, then you die alone.
Broxxar
28. Aug 2013 路 00:56 UTC
There's definitely potential but it's obviously incomplete. Looks like you got the basics down but didn't get a chance to put in objectives/goals.
namrog84
28. Aug 2013 路 00:58 UTC
I liked the direction this was going in
great mood
Tainted_Code
28. Aug 2013 路 13:02 UTC
Full stars for the mood, I really liked this. Good job!
GarethIW
28. Aug 2013 路 21:51 UTC
It is a shame you didn't get to finish it for LD, but perhaps build upon it as a personal project as it's a nice foundation.
esayitch
28. Aug 2013 路 21:51 UTC
Liked the mood and the stars xD
lopiky1
29. Aug 2013 路 03:53 UTC
sweet
dungeonsoffear
29. Aug 2013 路 04:42 UTC
I like the idea. In future versions, I would have the "drift" time much lower, but still as frequent.
lurkingshadow
29. Aug 2013 路 04:45 UTC
beautiful game, cant wait to see what it turns into :D keep up the good work.
Epiphane
29. Aug 2013 路 04:50 UTC
A delightful little game; it's really sort of zen-like floating through space. I saw some blue orbs, so I shot at them and blew them up... then I floated aimlessly for a while until I ran into an orb and exploded. Why did I try to kill the blue orbs? I don't even know. Deep.
Jimanzium
29. Aug 2013 路 09:16 UTC
Pretty neat for what there is, shame you didn't get to finish it
DuduSAr
31. Aug 2013 路 05:55 UTC
Well, nice beginning ^^
We failed at a past Ludum, and in this one we deliver a complete game. It's normal. Keep trying.
alts
04. Sep 2013 路 07:17 UTC
Congratulations on your first LD. You've managed to make something that controls very well, and while there aren't a whole lot of "game" elements in it, it feels like a strong foundation for something to be build on top of it. Nice work.
cwkx
10. Sep 2013 路 15:25 UTC
I love space games, the graphics, mood, simplicity and audio here were excellent. Congrats on your first LD ^^