Infinite Distance by Johan Eklund

[raw]
made by Johan Eklund for LD27 (COMPO)
A platformer where you are never more than 10 seconds away from death.

How far can you run in Infinite Distance? :)

Ratings

Coolness 48% 1156
Overall 2.43 1068
Audio 2.19 746
Fun 2.44 929
Graphics 2.00 1051
Humor 1.93 756
Innovation 1.93 1141
Mood 2.24 906
Theme 2.59 992

Feedback

eolhing
26. Aug 2013 · 16:24 UTC
Classic and fun, there are some collision bugs but nothing critical :)
zedutchgandalf
26. Aug 2013 · 16:27 UTC
Pretty glitchy... All the things I see as text on your screenshots are for me just weird blocks in-game. The controls feel a bit odd and every now and then the player character seems to spaz out a bit...
I do like the music though! :)
Kevlanche
26. Aug 2013 · 16:29 UTC
Fun! I like how the music intensifies as you become faster. To answer your question: i got to 200. Not sure if thats good or not..
tobbez
26. Aug 2013 · 16:30 UTC
Windows download link doesn't work.
gravyhands
26. Aug 2013 · 17:13 UTC
Controls felt a little slippery for my taste. I really like the main character though
Jeremias
26. Aug 2013 · 17:19 UTC
As eolhing already said, there are some bugs in the collision system where you can run into walls. The music and the sounds fit very well. The game was absolutely funny if you hold down the moving button and just jump in the right moments. So I think, the game would be better if the character runs automatically and the player can just intervene by changing the direction or jumping.
@TeddyNashor
26. Aug 2013 · 20:14 UTC
best score = 116 pretty fun. :)
realtutsgml
26. Aug 2013 · 20:14 UTC
Cool Game! I made to distance 189. You and I sort of had the same idea well sorta :P

Good game.
plancien
26. Aug 2013 · 20:16 UTC
Simple yet effective, sometimes glitchy.
You don't need to offer 3 lives, one is sufficient, and we can start over directly every time
esayitch
26. Aug 2013 · 20:17 UTC
Hullo! Like others, I too had collision problems (for instance if I keep Right pressed and die, then I automatically fall into the wall when respawning).

I liked how you did use the theme but sort of circumvented it at the same time with the +time powerups :D

Dunno if it is just for the web version, but the resolution of the game was way too high for my browser, and I could only see about 60% of the height of the map at any given moment.

Good luck!
zlowrance
27. Aug 2013 · 20:21 UTC
Nice stab at the old school runner :D I liked it. I had noticed some collision bugs but other than that it ran fine. Good job.
Kragnir
28. Aug 2013 · 00:14 UTC
It seems to have collision problems when falling, for most of the game you can not build any kind of speed but still there are time boxes everywhere so you wont die.
davidwparker
28. Aug 2013 · 06:21 UTC
Yikes a few bugs in there... but it's a start!