{"author_link":"\/author\/23\/","author_name":"23","author_uid":"4678","comments":[{"author_name":"pbdiode","author_uid":"7263","time":"Aug 26, 2013 @ 5:19pm","epoch":1377537240,"text":"The two criticisms I have (hopefully they're constructive): even a little bit of audio would be awesome, and the ship was flying really really fast -- I kept adjusting the direction to get off an obstacle, but then would get stuck on another because I couldn't change direction fast enough.\r<br\/>\r<br\/>Otherwise, really good promise in this game -- I'd love to see it fleshed out!"},{"author_name":"motty","author_uid":"25335","time":"Aug 28, 2013 @ 10:54am","epoch":1377686940,"text":"There's clearly a lot of tweaking left to do on the gameplay but I could see this being really good when it's finished."},{"author_name":"ArcturusDeluxe","author_uid":"26098","time":"Aug 28, 2013 @ 2:28pm","epoch":1377699780,"text":"A good start on a cool idea.  Could use some sound and obviously more gameplay.  The style is interesting!"},{"author_name":"UnixXNova","author_uid":"25273","time":"Aug 28, 2013 @ 2:54pm","epoch":1377701340,"text":"looks weird and i don't know what to do"},{"author_name":"Foxtacy","author_uid":"12398","time":"Aug 28, 2013 @ 4:04pm","epoch":1377705540,"text":"This has pottential! i think if you follow what has been said already you could make this an awesome game :)"},{"author_name":"Martin_Monosys","author_uid":"20047","time":"Sep 5, 2013 @ 3:31pm","epoch":1378394760,"text":"Looks cool, but the ship buzzing around constantly got my head  \r<br\/>spinning... Woooah!"},{"author_name":"netgrind","author_uid":"12128","time":"Sep 9, 2013 @ 10:40pm","epoch":1378766100,"text":"I like the camera buffer but it appears to be facing the wrong way, you should be able to see more in the direction you are going not the other way round!"}],"images":["ld27\/4678-d012f126e99c054db82f06b73f949ff7.jpg","ld27\/4678-e96d54be3155a5d720b339286ba04c86.jpg"],"links":[{"url":"http:\/\/polm.github.io\/noumenon\/web\/","text":"Web (HTML5)"},{"url":"http:\/\/github.com\/polm\/noumenon","text":"Source "}],"metadata":{"g_key":"23509","g_author":"4678","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"23539","g_title":"Noumenon","g_status":"UCHK1","g_place":"1046","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/4678-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/4678-shot1.png-eq-900-500.jpg"],"text":"Well, rough around the edges but mostly playable. No lose condition but you can enjoy seeing what the random generator spits out. \r\n\r\nGoal: Find other portals and go through them to explore the world. To open a portal, activate the six pillars around it by touching them. Unfortunately, your travelling between worlds awakes Darklings - ten seconds after you go through a portal a rift opens and Darklings will begin pouring out it. By picking up dreams you can fight back, but it's better to run.\r\n\r\nControls\r\n\r\nP - Pause\r\nZ or Left - Turn Left\r\nX or Right - Turn Right\r\nC or Enter - Use Dream","title":"Noumenon"}