SlimeZone by SayersLabs
SlimeZone is a 2D King of the Hill platformer!
You can play as one of 3 characters and your goal is to get to the capture zone, and stay in there for a consecutive 10 seconds without the enemy interfering. Sounds easy enough, but the enemy will not let you claim it so easy, and will try killing you to claim it for themselves!
Notes:
- We plan on doing multiplayer post compo, for now, there is only a very basic AI but it will still try to kill you and prevent you from getting the zone.
- Written purely in Java Swing, using one audio playing library called Tiny Sound (https://github.com/finnkuusisto/TinySound), no frameworks used.
- Features a Tiled (http://www.mapeditor.org/) XML map parser.
PRESS F TO FULLSCREEN
You can play as one of 3 characters and your goal is to get to the capture zone, and stay in there for a consecutive 10 seconds without the enemy interfering. Sounds easy enough, but the enemy will not let you claim it so easy, and will try killing you to claim it for themselves!
Notes:
- We plan on doing multiplayer post compo, for now, there is only a very basic AI but it will still try to kill you and prevent you from getting the zone.
- Written purely in Java Swing, using one audio playing library called Tiny Sound (https://github.com/finnkuusisto/TinySound), no frameworks used.
- Features a Tiled (http://www.mapeditor.org/) XML map parser.
PRESS F TO FULLSCREEN
Ratings
| Coolness | 68% | 3 |
| Overall(Jam) | 2.53 | 530 |
| Audio(Jam) | 2.00 | 464 |
| Fun(Jam) | 2.47 | 462 |
| Graphics(Jam) | 2.36 | 528 |
| Humor(Jam) | 2.29 | 322 |
| Innovation(Jam) | 2.51 | 463 |
| Mood(Jam) | 2.32 | 482 |
| Theme(Jam) | 2.97 | 340 |
As a small note, I'm sure this had to do with the time limit of the competition, but if you plan on developing the idea further then balancing should be a primary focus :) Make the combat somehow more varied so there's more jumping/gunning and running around when fighting for a zone :) I think adding those kind of dynamics would help the whole objective of capturing the zone :)
Do you happen to be using Java 6? If so, try upgrading to Java 7 and see if it works.
(I'm using Java 7 for the record)
Bug should be fixed now
But I do like the concept, and as lame as it sounds.. the moon. :D
-thatwhichis, team RoyBatty