Castle Escape by naufr4g0

[raw]
made by naufr4g0 for LD27 (JAM)
You are a brave knight. You have just found a treasure in an abandoned castle. Unfortunately the owner of the castle doesn't want you take his gold. In addition, he wants to do with you a strange deadly game. You only have 10 seconds to pass through a room, before the floor collapses under your feet.
Can you get out from the castle alive?
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Controls:

Play with Arrow Keys (or WASD) and ENTER.

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Credits:
Music & sfx: Werto
Title Screen: Skab Graphix
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UPDATE: The post-jam version is basically the same, except for a better preloader, a second game ending (really hard to achieve) and some bug fixes. Rooms are the same as before.

Ratings

Coolness 100% 1
Overall(Jam) 3.55 96
Audio(Jam) 3.67 58
Fun(Jam) 3.24 168
Graphics(Jam) 3.59 208
Humor(Jam) 3.02 134
Innovation(Jam) 3.15 214
Mood(Jam) 3.13 214
Theme(Jam) 3.65 63

Feedback

Sebastian
27. Aug 2013 · 05:23 UTC
It's likely that I'm just terrible, but this seems really hard!
Runs smoothly and the graphics and music are very pleasant, good game!
rujo
27. Aug 2013 · 13:06 UTC
a very difficult game!
but, as usual, i love the visuals of your games, the pixel art and the choice of colours.
the song is also great!
DanteZack93
27. Aug 2013 · 13:57 UTC
Really great graphics,as always, and nice interpretation :)
Capro
27. Aug 2013 · 15:48 UTC
This is really well made and hardcore. :)
klianc09
27. Aug 2013 · 17:32 UTC
Awesome entry, I finally managed to escaped the castle. It's really hard, and some rooms are impossible (even without the gold). I like that you leave the player a conscious decision whatever to take the gold or not.
PS: You don't seem to check if the player took the gold or not at the end, because through a bug I was able to get the gold and don't get slowed by it, then I escaped and I still got the same ending like without the gold.
🎤 naufr4g0
27. Aug 2013 · 18:08 UTC
@klianc09: that's interesting!! What bug allowed you to finish the game with the gold? The game is not supposed to be completed with gold, cause some levels need too much time to go through (other not). I'm working on a post-jam version and I want to fix all bugs. :) Thanks for the report and congratulations for winning!
Markavian
27. Aug 2013 · 21:37 UTC
Fiendish. A lot of those rooms are impossible to get out of. I think my best chain was 5. The East-West even number spear rooms were my biggest problem.

@naufr4g0 @klianc09 There is a bug where when you restart sometimes it says "You took the gold" but it doesn't slow you down.
Lidfrid
27. Aug 2013 · 22:49 UTC
Very cool. A great solid entry :)
🎤 naufr4g0
27. Aug 2013 · 23:24 UTC
@Markavian: I solved some bugs in the post-jam release. Difficulty anyway is the same, and I hope you reach the end of the game. :)
H-Bomb
28. Aug 2013 · 09:17 UTC
Very fun but so hardcore.
BenWhi
28. Aug 2013 · 15:02 UTC
Graphics and music were fantastic! Some rooms seemed to be completely impossible though. But I had a lot of fun trying to escape them!
Omar_q8
28. Aug 2013 · 15:07 UTC
i'm amazed by how many rooms you created, but i could only beat a few of them cause this game is really hard! but also fun and challenging!
RobDangerous
28. Aug 2013 · 21:12 UTC
Very hard. And very excellent.
fgielow
28. Aug 2013 · 21:23 UTC
Great game. Nice graphics, great sounds, nice gameplay, very hard indeed. The time trial theme could be better engaged in game design, but its a well done time trial.
But really, its impossible try carry the gold (ok whit that) and the fucking room whit spears come out of the walls its unfair, i die every time just for crossing the door and BAM spear in my ass. I think you need put a cooldown for the player could understand where the hell he was before a spear get him. ahahhaah
but really fun game =)
🎤 naufr4g0
28. Aug 2013 · 22:05 UTC
@fgielow: haahahahaha, your comment made ​​me ROTFL! :)
You're right. I've to add a small pause in the movement of the player when you cross the door. It's too easy sometimes to die in these circumstances. Thanks for your comment and I'm happy you like the game also with these bugs! ;)
🎤 naufr4g0
28. Aug 2013 · 22:07 UTC
@all: Thanks all for your positive opinions. :)
sam1373
28. Aug 2013 · 23:12 UTC
Very good game, but you should make it easier somehow.
theholychicken
29. Aug 2013 · 00:55 UTC
Haha, hardcore indeed! I can't stay alive for more than two rooms. Taking the gold is just a death sentence!
Terrific art style and music. Awesome job!
proc
29. Aug 2013 · 01:18 UTC
Decided to play the jam game, not the post one. Glad to see you have addressed the things I was going to bring up in the comments. Sweet game but only got half way and died at best. Run animation when loaded down with gold looks so perfect.
bitserum
29. Aug 2013 · 11:52 UTC
Eventually I just stopped taking the gold with me, too hard still. Like the feel of it though and the graphics.
🎤 naufr4g0
29. Aug 2013 · 14:23 UTC
I'm beginning to think that many of those who played my game consider it impossible because they always take the gold ... :/
Thank all for your feedback :)
almightyzentaco
29. Aug 2013 · 23:56 UTC
There is a whole lot I really like about this game. Graphics and sound are very good, controls and theme seem excellent, and it's a fun concept. But it's ridiculously hard. Also it seems like you just do not have enough time if you took the gold since it slows you down so much. Nice job on it regardless of the flaws, a very solid entry.
Makio
30. Aug 2013 · 00:34 UTC
HAHA, What kind of sadic spirit create this game? It s great :D
Dining Philosopher
30. Aug 2013 · 15:07 UTC
Nice game! Really hard, also without the gold. I managed to survive a few levels in a row, but couldn't make it to the end. ;)
ign
30. Aug 2013 · 16:41 UTC
ARGGHHH. Very hard.
withoutpillow
30. Aug 2013 · 17:15 UTC
haha, impossible game. terrific music though.
kivifreak
31. Aug 2013 · 08:56 UTC
Very cool game, though some riddles are impossible, or i'm to stupid to figure out.
futuristteletex
31. Aug 2013 · 15:13 UTC
Way too hard. Everything else is good!
manuq
03. Sep 2013 · 02:04 UTC
This is really challenging! You do excelent sprite artwork. The intro was fun.
RadJor
04. Sep 2013 · 02:12 UTC
Great music
Atmospherium
04. Sep 2013 · 02:50 UTC
Great game, I love how you lay the trap right in the first room. I couldn't resist picking up the gold every time. Definitely ridiculously challenging, but in a good way. I'll need to give your post-compo versions a playthrough now as well.
laaph
04. Sep 2013 · 06:05 UTC
It's like a better version of the game I made!
ratalaika
05. Sep 2013 · 08:49 UTC
Nice work! I enjoyed playing it.
Delca
06. Sep 2013 · 19:45 UTC
Hard and unforgiving, yet fun and a little addictive. Some of those rooms are nearly impossible (I even think some of them are not possible at all under the 10 seconds limit), and the game keeps on being challenging each time I replay it.
That being said, music and graphics are very good.
Good job!
panurge
08. Sep 2013 · 12:35 UTC
Very cool game. I love the art, sounds and hardcore difficulty level. I wasn't a greedy player but even without the gold I couldn't get very far... Really had that 'one more go' factor, though.

Excellent work!
rxi
08. Sep 2013 · 14:01 UTC
Oh my, that HTML page looks *very similar* to the one I wrote to house my entry! What a coincidence ;)

The game was a lot of fun. It was crazy difficult and I ended up giving up before completing it, but not without many attempts first. The game worked well in allowing the player to respawn instantly when dying, so it never felt frustrating or tedious. The whole mechanic of the 4 doors for each room and a random entrance / exit door made the game play interesting in that each room became a different challenge depending on which doors were chosen, and the player couldn't be too prepared at the moment before entering a room due to the many different combinations.

The introduction sequence gave the game a nice bit of personality. The use of the theme was well done, the music felt a little overbearing and I found myself having to turn it down, but overall the game was a really good effort and one I may return to in another attempt to beat!
🎤 naufr4g0
08. Sep 2013 · 18:07 UTC
@rxi: You got me! Your HML page was so elegant that I couldn't resist to use it for myself! I hope you will forgive me! ;)
Thanks for your positive feedback, I'm pleasantly surprised that you've read in my game these aspects that someone has missed. You did a very accurate analysis. :)
I'm currently working on a new release with progressively increasing difficulty level for the rooms.

@all: Glad that you have found the game fun.! :)
fdevant
09. Sep 2013 · 21:37 UTC
This game is way too hard! hahahah
🎤 naufr4g0
09. Sep 2013 · 22:25 UTC
@fdevant: and that's a bad or a good thing? ;)
Jupiter_Hadley
11. Sep 2013 · 01:46 UTC
Very nice game, found it fun but really challenging... I featured this game in my LD27 compilation video, if you'd like to check it out :) http://youtu.be/jm5J5gdV81o
Vile Smile
11. Sep 2013 · 22:13 UTC
The graphics and music are spot on. It's a tad punishing, but I really like the idea. Great work!
Roan Contreras
11. Sep 2013 · 23:16 UTC
I like the music :D ... The game's very hard but less hard without taking the gold.