10 seconds for Cactusman by megashroom

[raw]
made by megashroom for LD27 (COMPO)
Written in python, simply run main.py with a python interpreter to play.
Requires pygame to run.
http://www.pygame.org/download.shtml

Since I can't seem to get py2exe or cx_freeze working, does anyone with a windows machine want to compile this into a .exe for me?

Ratings

Coolness 73% 3
Overall 2.44 1057
Audio 1.82 856
Fun 2.78 677
Graphics 2.08 1026
Humor 2.68 318
Innovation 2.06 1099
Mood 2.17 941
Theme 2.86 822

Feedback

SilentBunny
26. Aug 2013 路 01:52 UTC
Can't play it.

error: Couldn't open data\null.bmp
馃帳 megashroom
26. Aug 2013 路 02:24 UTC
Whoops, what OS are you running it on?
馃帳 megashroom
26. Aug 2013 路 02:31 UTC
Fixed it.
I used zip instead of zip -r and it didn't include any of the art assets or levels.
SilentBunny
26. Aug 2013 路 02:56 UTC
Pretty neat. You have a weird horizontal acceleration that is retained between level swaps which is kind of hard to control and hard to judge when making jumps. Not sure if that is intentional.

Good stuff. More than I can do in 48 ( which is nothing :) )
馃帳 megashroom
26. Aug 2013 路 03:00 UTC
You'll get there,
Anyways, I probably should have fixed that, though it only happens when you hold the key down between levels.
sam1373
26. Aug 2013 路 03:04 UTC
I couldn't find a game to run
isharacomix
26. Aug 2013 路 03:05 UTC
That was hilarious. :)

The cactus man gets really hard to control after jumping, but that kind of adds to the fun. The size of the countdown timer getting bigger each second is a nice, subtle touch too. Too bad you didn't add any comical sound effects or anything.
馃帳 megashroom
26. Aug 2013 路 03:53 UTC
Yeah, I didn't really have much time left at the end, certainly not enough to get sound working.
bonsairobo
26. Aug 2013 路 04:09 UTC
A winner is me! Cool stuff. I thought it was funny how one level had a bunch of small jumps over spikes, but the x acceleration was so high I could just hop over all of the mat once.
dungeonsoffear
26. Aug 2013 路 04:17 UTC
I liked it. It goes really fast on my computer, I don't know if this was intended or an alpha timing issue. Good job! 3/5
N0_Named_Guy
26. Aug 2013 路 04:22 UTC
Best death screen ever. I realy like it. I noticed the little touches, like the font of the time left getting bigger and bigger... Nice touch really.

But, one fatal flaw that your game has: when jumping the guy accelerates SO MUCH on the X axis... After "mastering" that mechanic, the game is actually kinda fun...

It would be more fun if you had more levels, and if you exploited this acceleration "feature" (not a bug ;)). For instance, a long pit with spikes.

Ran smoothly, on Arch Linux 64 bits. Good job, keep it up.
馃帳 megashroom
26. Aug 2013 路 04:30 UTC
I was thinking of doing many of those things, but as with all things LD48, I ran out of time before I could implement them.
otresnjak
26. Aug 2013 路 05:15 UTC
Don't have python installed, can't run... surely there's a way to provide an executable version?
馃帳 megashroom
26. Aug 2013 路 05:19 UTC
I looked up some ways, like py2exe and pyinstaller and cxfreeze, but I didn't get any of them working.
Check in tomorrow around 6:00pm and I'll probably have a .exe uploaded.
That is, if you still want to play, :3
HeroesGrave
26. Aug 2013 路 05:24 UTC
You just trashed my downloads folder. >:(

Please put everything into a folder, into a .zip next time.

I don't have pygame, and don't want to download it myself as that would give your game unfair amounts of my attention. Can't you just package it with the game?

I may check back to see if these points are fixed.

(I don't want to sound mean here, but it really annoys me having to waste time downloading X and Y to benefit someone else. Remember that I could play any game. I'm going to pick the best one for ME)

Thanks. :)
itidus21
26. Aug 2013 路 05:49 UTC
The graphics benefit from a distinct contrast between the cactusman and his surrounds. He is colorful saturated green and everything else is a shade. He is a cactus and everything else is bland.

The whole game takes no longer than 8 seconds. There is potentially some replay value in trying to determine how quickly the levels could be completed, like speedrunning it.
caranha
26. Aug 2013 路 06:45 UTC
Could not play the game on my Windows machine, even though I have python installed :-(. Maybe you should try a binary package?

Cheers!
Cthulhu
27. Aug 2013 路 04:33 UTC
Haha I love this cactus man!
My advices:
- Restarting from the level where you die, not from scratch would be cool
- Also I often die because the level change is too fast so I keep pressing D and... die!
4xisblack
27. Aug 2013 路 04:41 UTC
The crazy air acceleration is actually pretty fun once you get used to it. Oh cactusman; why must you be so aerodynamic?
MunkeeBacon
27. Aug 2013 路 06:11 UTC
Hmm, for mac there is just the source, not any executable file :P
ratalaika
27. Aug 2013 路 07:56 UTC
Pretty funny :)
馃帳 megashroom
27. Aug 2013 路 14:23 UTC
Run main.py with python or python-32 to play.
SkyTheCoder
27. Aug 2013 路 17:24 UTC
Downloaded it and it said it had an invalid import, pygame. I went to install that, and it said I needed Python 2.7 to install and I had 3.2.2. I downgraded my Python, installed pygame, and now I'm getting this error:

cd '/Users/SkyTheCoder/Downloads/cactusman/' && '/usr/local/bin/pythonw' '/Users/SkyTheCoder/Downloads/cactusman/main.py' && echo Exit status: $? && exit 1
Traceback (most recent call last):
File "/Users/SkyTheCoder/Downloads/cactusman/main.py", line 3, in <module>
import pygame
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/__init__.py", line 95, in <module>
from pygame.base import *
ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so, 2): no suitable image found. Did find:
/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so: no matching architecture in universal wrapper

All I know about that is that an exit status of 1 is bad news. Help?
馃帳 megashroom
27. Aug 2013 路 22:47 UTC
Do you have a mac?
If so, pygame is only 32 bit, and thus won't work with the copy of python you have.
Try running 'python-32 main.py'
I think that that should work.
EmptyFlash
28. Aug 2013 路 03:49 UTC
Pretty good game all around. Couple of quirks, and I had a hard time getting it to launch, might want to include the pygame install with the game, but w/e.
doonay21
29. Aug 2013 路 18:59 UTC
Nice entry!
Christina Antoinette Neofotistou
29. Aug 2013 路 20:23 UTC
A little fiddly in the beginning, but I got the hang of it. Nice one, megashroom!
archaeometrician
02. Sep 2013 路 01:37 UTC
Nice game :) Great work!
SkyTheCoder
02. Sep 2013 路 01:44 UTC
Just saw what @megashroom said. Yes I have a Mac, and that works. Thank you!

Okay game. Couldn't get past the third level with spikes. That jump seems impossible...

Moving in the air is WAY too fast. And, as others say, if you hold down the forward key between levels you keep your motion. It took me a few tries to figure out why I flew into spikes on some levels.
Crowbeak
10. Sep 2013 路 08:36 UTC
The controls were a little difficult when transitioning from room to room. I kept dying on the second room with spikes because the character sprite intersected with the stage goal when it didn't look like I'd gotten to it yet, and the acceleration continued through into the new stage.