High Jumper by GVmakesGames
The game was made in about 12 Hours. It's not a masterpiece, but I enjoy playing with it.
How much blocks do you jump? I did jump 11 Blocks high, even 12, but I didn't save the screenshot :P
Records:
17 - Tegu
14 - Fanvadar
13 - GVmG
((post a screenshot with your record to appear here!))
How much blocks do you jump? I did jump 11 Blocks high, even 12, but I didn't save the screenshot :P
Records:
17 - Tegu
14 - Fanvadar
13 - GVmG
((post a screenshot with your record to appear here!))
Ratings
| Coolness | 48% | 1156 |
| Overall | 2.67 | 915 |
| Audio | 2.65 | 499 |
| Fun | 2.75 | 702 |
| Graphics | 2.92 | 535 |
| Innovation | 2.76 | 714 |
| Mood | 2.88 | 432 |
| Theme | 2.92 | 773 |
pretty cool btw
More than once I fell off although I was pressing Space to jump.
Then I wondered how it's even possible to get any further until I realized a nice little glitch with which I could get slightly higher. It needs some practicing and still requires perfect jumping and some luck with map generating. I just got sucked in to try to trickjump better and better.
The process reminded me a bit of learning how to strafejump etc in Quake and Warsow. It just is so addictive and learning feels so rewarding (well, maybe not so much in this game as in Warsow but still).
Anyhow, I finally managed to reach level 16 and ahh it feels good. Here's a shot: http://i.imgur.com/ediicAx.png Now I'm waiting for people to break that. :)
overall: http://29.media.tumblr.com/tumblr_lltzgnHi5F1qzib3wo1_400.jpg
Music is nice, but detuned too much for my taste and a bit too many rhythm issues.
As simple as they might seem, I like your neon platforms :P
Btw - is the player supposed to move faster diagonally? Maybe I only imagined it, but I could swear I could jump over a further distance that way ^_^
If you ever update/continue this.... maybe give a short overview of the map beforehand, rather than starting the game in the splitsecond you reach for the restart button ;)