Ascension Switch by Nehmulos

[raw]
made by Nehmulos for LD27 (COMPO)
This is a 2 Player game.

Goal:
One player starts with a knight that has to reach the top of the tower and collect the gold.
The other player starts as Dungeon master who can summon and posses enemies (for gold) to hinder the knight.

After 10 seconds they both swap roles and now the other player has to ascend as a knight.
The player who reaches the top first wins the game.

Controls:
The game is controled entierly via keyboard.
You may have to disconnect your gamepad, if it causes problems I didn't implement it 100% so don't use it.
Player 2 uses the NUM-pad.
If you don't have a numpad you can edit the hotkeys in the lua files in the game directory.
Player1:
Move: wasd
Action (summon): e
Attack / previousCard: CTRL-left
nextCard: space

Player2:
Move: numpad
Action (summon) NUM_9
Attack / previousCard: NUM_0
nextCard: NUM_+

Content:
Sadly I had no time for more than 1 stage and couldn't add a tutorial.
So the game starts very hectic.

As a dungeon master you first summon 1 skeleton knight (on your cursor) then swap to the possess card and and attack your oppenent to force him to respawn.

Spawning Enemies is very picky with the position and there is a delay after you press summon (even if it fails), so make sure your cursor is on a free spot when you press it.

Also there is no sound, because I didn't add any.

I started this with the base-code from an old game (texture_cache, engine and so on),
so there might be some old unused files in the repo that were not created by me.
I don't want to remove them now because I'm too afraid of breaking it in the last minute before submit.
Source & git are included.

Running:
Linux use the linux-run.sh or launch with SDL2 and lua5.2 installed
Windows: run ascension-switch.exe (can take 5-10 seconds to start)
Mac: maybe coming soon, too.

I didn't test it on another pc, so I might screwed up exporting the libs (Sorry!).

Language: C
Libs: SDL2, SDL2_net, SDL2_image, SDL2_ttf, SDL2_mixer lua5.2

Ratings

Coolness 47% 1196
Overall 3.08 529
Audio 2.47 594
Fun 2.91 572
Graphics 3.21 369
Humor 2.32 494
Innovation 3.67 126
Mood 2.79 508
Theme 3.38 342

Feedback

Jimanzium
28. Aug 2013 路 10:41 UTC
Linux 64bit only is really limiting how many people can test your game. You might want to port to windows or mac so more people can rate it
Urfoex
28. Aug 2013 路 21:20 UTC
"Hectic" as you already said.
But so far so good.
MrBlade
29. Aug 2013 路 03:47 UTC
Hey man, seems like a good game. But a lot of people (including myself) do not have lua. So you need to compile with static lua. lua52.dll is missing. Please compile and put it back up.
馃帳 Nehmulos
29. Aug 2013 路 06:57 UTC
I fixed the lua bug on Windows & tested it on a different maschine now. Lua was included in the zip, but it was called lua5.2.dll and not lua52.dll, sorry about that.

For some reason it can take 5-10 seconds until the window shows up when running it on Windows, so please be patient when you start it.
Arrow-x
01. Sep 2013 路 18:11 UTC
nice game ...good art .. I like well done
SecondDimension
02. Sep 2013 路 19:58 UTC
It was tricky to work out what was going on, seems like a nice concept though. Everything kept moving to the left by default, so the cursor and knight would keep moving left even when no keys were pressed. Good work on getting something done and submitted.
jackyjjc
02. Sep 2013 路 22:48 UTC
I really like the graphics and the idea! However I was playing this myself so it was kinda hard because my brain can't control two things together. I thought after summoning the monsters they would automatically find and attack the user and it turns out I need to control it..wish it is done automatically
alexandervrs
03. Sep 2013 路 12:04 UTC
It was like a tabletop RPG, nice idea.
Diptoman
03. Sep 2013 路 15:24 UTC
This is a very interesting and fun concept! The movements could have been made smoother though, especially the jumps. Had a lot of fun playing this with my brother, this definitely has to be expanded more!
jomomomo
12. Sep 2013 路 10:51 UTC
Can I get a Mac version?
Badger
12. Sep 2013 路 18:10 UTC
Cool game