Minute/6 by descrout

[raw]
made by descrout for LD27 (JAM)
You are playing a cube which is flip-floping. You have 10 seconds to complete stage but it changes from items that you picked up. At the same time every block has 10 second countdown. But this countdown starts when you touch it. The game is very simple but some levels may drive you mad. I couldn't complete for compo for some reasons and I joined Jam.

Please upgrade your java to 7 and make sure unzip before playing :)

Ratings

Coolness 100% 1
Overall(Jam) 3.46 137
Audio(Jam) 2.98 243
Fun(Jam) 3.51 84
Graphics(Jam) 2.63 469
Humor(Jam) 2.40 293
Innovation(Jam) 3.41 118
Mood(Jam) 2.87 313
Theme(Jam) 3.88 24

Feedback

LordHellMaX
27. Aug 2013 · 01:20 UTC
Wow that game is hard! Level 1 was hardcore for me. Level 2 and 3 were easy, and 4 was very hard too (all the levels where you have to be on the edge of a square to land on the next one are quite difficult). Nice ideas with the items, and the blocks that disappear. Very challenging. Good job!
nikkesen
27. Aug 2013 · 01:23 UTC
Interesting. The controls are a little clunky. It's got potential to be fun if the controls were improved. Good job.
Komradus
27. Aug 2013 · 01:32 UTC
Incredibly addicting.
hbocao
27. Aug 2013 · 01:33 UTC
The mechanics are really great, man. But the music didn't worked for me.
brogrammers
27. Aug 2013 · 01:35 UTC
Not working on my pc. It shows a black screen for a moment and then closes.
CarbonCoder
27. Aug 2013 · 01:36 UTC
Hey, I ran your game on my computer (Mac OSX) and I get an error:
Exception in thread "main" java.lang.UnsupportedClassVersionError: Oyun/Game : Unsupported major.minor version 51.0

Perhaps it's just me but I thought I'd let you know.
[-BipolarDesign+]
27. Aug 2013 · 01:46 UTC
Not bad! Very hard, and I like them minimalism of it.
Vile Smile
27. Aug 2013 · 02:10 UTC
469! Aw yis B)

The jumping was a bit difficult to pull off. Otherwise, very interesting.
sittaman
27. Aug 2013 · 02:22 UTC
Couldn't run =/
timothyolt
27. Aug 2013 · 02:23 UTC
I was not able to get this to run, this seems like a great game. If you can fix it I will definitely play and rate!

Here's the error: java.lang.UnsupportedClassVersionError: Oyun/Game : Unsupported major.minor version 51.0

I did not see any references to your code in the stack trace, so I didn't include it.
syradinegames
27. Aug 2013 · 02:30 UTC
Cool idea. The jumps are a bit too hard since you need to be on the edge or being stuck under other blocks. Good interpretation of the theme
🎤 descrout
27. Aug 2013 · 07:53 UTC
Please upgrade your java to 7 and make sure unzip before playing :)
timtipgames
27. Aug 2013 · 08:27 UTC
score: 449
Nice one. Challenging but not too hard. Level 10 was the one taking most attempts for me :)
raincole
27. Aug 2013 · 08:30 UTC
decent one. the only feature I can't understand is how the score is calculated.
🎤 descrout
27. Aug 2013 · 08:50 UTC
Score=Blocks' time+player's time
sirdorius
27. Aug 2013 · 09:07 UTC
The jumps are overly precise for my taste but I like the puzzle element to it. Also a very good use of the theme.
thetheodor98
27. Aug 2013 · 10:17 UTC
Great game! I really like the minimalism art! A Hard but still a fun game!
SamC
27. Aug 2013 · 11:13 UTC
fun, challenging game, well done
AtomicVikings
27. Aug 2013 · 11:19 UTC
I love this game. Very innovativ, Like the sound.
Sh1rogane
27. Aug 2013 · 11:30 UTC
Good, fun and challenging game :D (too bad you dind't make in to compo :( )
gmaker
28. Aug 2013 · 13:38 UTC
Really nice game! But i's so hard!
ArcturusDeluxe
28. Aug 2013 · 13:40 UTC
Cool mechanics on show here! Interesting take on the theme. Nice music.
SneManden
28. Aug 2013 · 13:47 UTC
And the award for most frustrating game goes to.... descrout! Hehe, actually quite enjoyable! Gameplay was spot on. Only the last level took me so many retries - but nice to see a game that restarts instantly to the same level.

The graphics were fitting - but didn't really catch the music though.

Great entry!
🎤 descrout
28. Aug 2013 · 14:09 UTC
Thanks for your comments :)
kbm0
28. Aug 2013 · 14:42 UTC
The concept and gameplay were pretty good! Very hard, though. Good job! :)
zn01wr
28. Aug 2013 · 16:12 UTC
Addicting! The levels are well designed, although some levels are really hard. Good job.
ShellfishGames
28. Aug 2013 · 16:20 UTC
512 - hell yeah, power of 2. B-)
It IS quite addicting, and I was happy to see a level selection screen, and you even save the progress which is nice! And I like the soundtrack.
If you ask me, you should have used another background color though. Like a dark blue maybe, or even a parallax scrolling texture of some kind.. this gray just makes it look more boring that it actually is.
rpmoura
28. Aug 2013 · 16:26 UTC
Great idea, really hard!
cobrajs
28. Aug 2013 · 22:31 UTC
Really excellent game. Made it to the last level, but gave up after like twenty tries. Control could have been a liiittle tighter, but overall it was good. Graphics were simple, but worked well. Good job!
haxpor
28. Aug 2013 · 23:41 UTC
Level design goes mad!
Almax27
31. Aug 2013 · 23:14 UTC
Very hard game, I like the fact that the cube flip when you jump :D
Aslai
02. Sep 2013 · 11:29 UTC
Levels 9 and 12 were crazy