On the surface, Breakfast of Champignons is a game about serving food to hungry diners, but beneath this superficial exterior this deep experience is about serving a lot of food to many hungry diners. Made in under 72 hours, this game represents under 72 hours of work from the team of four at Ravenous Games. We hope you enjoy it, and learn and laugh with us as you discover the wonderful meaning of being a bad line cook, or a good line cook, or whatever.
Fun time management game. Music and sfx were solid. Early on I was under serving the food, burning it, under cooking it, and all sorts of horrible. Eventually got the hang of it though and served many yummy breakfasts. Fortunately I am a better cook in real life. Pixel art was top notch.
Good game overall. I feel adding in another element of tension so that the player can't just cook the same combinations over and over would help encourage diversity too. Really good music and art.
Another cooking game, I love it! I like the plate temperature mechanic, adds a ton more depth than just watching the cook times. I could have sworn that lizard would have wanted raw food though :P
I love the pixel graphics and the clients' reactions!
Sound is very good too!
Great job on this entry! :D
nice sound works, graphics and design.