Ten Second Sketch Racer by mollymus
You have one objective! Complete the levels in less than 10 seconds each to advance in this sketchbook runner!
The html5 version lags when played in firefox. For best experience use Google Chrome for the web version. For the ultimate experience, use the jar file!
Made by Dagger - http://www.dagger.se
https://twitter.com/daggergamedev
If you would like to cheat and skip a level, you can press "h". If you would like to go back and play a previous level again, press "j".
The game is powered by libGDX, the most awesome framework ever!
The html5 version lags when played in firefox. For best experience use Google Chrome for the web version. For the ultimate experience, use the jar file!
Made by Dagger - http://www.dagger.se
https://twitter.com/daggergamedev
If you would like to cheat and skip a level, you can press "h". If you would like to go back and play a previous level again, press "j".
The game is powered by libGDX, the most awesome framework ever!
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.86 | 32 |
| Audio(Jam) | 3.46 | 102 |
| Fun(Jam) | 3.64 | 42 |
| Graphics(Jam) | 4.29 | 47 |
| Humor(Jam) | 2.41 | 289 |
| Innovation(Jam) | 3.60 | 63 |
| Mood(Jam) | 3.43 | 110 |
| Theme(Jam) | 3.45 | 133 |
Good work with the sound too!
Congratulations on a welldone game!
Oh and there was a level that I couldn't get past... Don't quite know how to explain it. It basically had a wall with four other wall pieces jutting towards the player, didn't really see a way around it. I though jumping up one of the ramp things before would hop over, but didn't seem to work.
Either way, really nice game you guys have here. Good job.
-Dylan Gallardo
I stuck in block at the beginning of 5th or 6th level but I can't repeat this bug. Nevermind, actually well done!
I was so sad for the lack of the source code, you did a lot of things that I want to learn :/
Would have liked a jump sound.
and maybe a way to slow/speed up player at least a little bit for certain parts.
And terrific concept! What if you developed this as a mobile game utilizing gyros for controls? Seems like the perfect game for mobile phones!
Great work!
It got a little sluggish after the 3rd level, but it's fun and looks amazing!! Top marks!
Some levels really are hard!
That final level really got to me haha.
As for the slow building of levels, that is fully intentional! We tried to visualize how the level is being sketched - and if you have sound enabled you should be able to hear that!:)