Bob Won't Be Late by TeamBob

[raw]
made by TeamBob for LD27 (JAM)
THE GAME

Don't let your friend go out without you.
Even if you are always late, try to prepare in time!

Complete the list of things you have to do and exit before time ends.

With a little more time we should have completed the Arcade Machine and the attic :C

Hope you like it!

PS. Enjoy little things.



SOFTWARE

Engine: Unity 3D Free
Music & Sounds: Musagi and Sxfr
3D Modelling: Blender

Ratings

Coolness 28% 1640
Overall(Jam) 2.83 414
Audio(Jam) 2.60 357
Fun(Jam) 2.33 506
Graphics(Jam) 4.02 99
Humor(Jam) 2.85 181
Innovation(Jam) 3.00 280
Mood(Jam) 2.86 317
Theme(Jam) 3.47 125

Feedback

Cryunreal
27. Aug 2013 · 00:15 UTC
very cool style! But bad control)
But style realy nice)))!
Lianne Booton
27. Aug 2013 · 00:45 UTC
I really like the style of the game and the take on the theme buuuut the controls feel really really off, like the directions don't quite match up with how an isometric character would move. That's really my only criticism, but unfortunately it does bring my rating down a bit.
Jerimiah40
27. Aug 2013 · 01:15 UTC
Interesting idea, but right clicking didn't rotate the view so there was no way I could finish it!
Jupiter_Hadley
27. Aug 2013 · 01:18 UTC
The downloaded version of this game wont open
SaintHeiser
27. Aug 2013 · 01:41 UTC
Like your graphics only =(
monkimkey
27. Aug 2013 · 03:07 UTC
Doesn't look bad, but too hard to play
nicotuason
27. Aug 2013 · 03:11 UTC
Great job with the art, but like people said the game suffers from the controls. I think clicking to go somewhere would make the game much more playable.
Chimera
27. Aug 2013 · 04:54 UTC
The graphics are pretty nice. I managed to get the hang of the controls by using the arrows with my right hand (I'm right handed, which usually means movement with left hand, but not in this game..) but I still couldn't manage to do much other than putting on my shoes. Good job nonetheless.
Alex Rose
27. Aug 2013 · 04:58 UTC
Really cool take on the theme. I couldn't work out how to shower or wash my hands or face or go to the toilet or whatever hygiene was, or find my pants either. Any hints?
kazukishida
27. Aug 2013 · 05:10 UTC
Graphics were good, concept was also good, but I really had a hard time controlling the character :O The fact that it starts immediately without warning contributed to the negative feeling of being a bit /too/ rushed in learning the controls. Also, right clicking didn't work for me as well, since it's the web player. D: Still, I'd like to see what happens to this game in the future, as it can be a quick, entertaining game if executed well. :D
Alexander Ponomariov
27. Aug 2013 · 07:46 UTC
Awesome graphics! The style is just perfect.
...now I know how to be in office just in time)
SamuelDivinium
27. Aug 2013 · 08:36 UTC
The controls are very clunky, and you should've turn off the right click option in the web player. The idea is really neat and i like isometric games too, but i only managed to get my shoes, a phone and do some hygiene actions in my best run.
FireZenk
27. Aug 2013 · 08:47 UTC
Love the style, but too hard, funny anyway :)
Typedeaf
27. Aug 2013 · 08:57 UTC
Very hard, very fiddly controls, a lot of things to do in too small a time. Then you put all this in a very neat package and suddenly I want to play it anyway! I want to conquer the controls, I want to make the taxi! No, fuck YOU, rude taxi driver! I'm gonna get my shoes, my phone, that thing on the table, and do my toilet business and god damnit, no non-euclidean geometry is going to stand in my way!

Sadly, I didn't make it, the strange geometry thwarted my every effort. But it was a good experience, I'll remember it!
RetroEpic
27. Aug 2013 · 09:13 UTC
I think the controls are really hard, the isometric doesn't lend itself well to the time pressure. That being said the graphical style is awesome.
🎤 TeamBob
27. Aug 2013 · 09:50 UTC
Hi Guys!

This is our first game, now we've disabled the menu when you press the rotate key in the web player!!

But for the movement we don't know already how to do, we'll learn it with time.

By the waaay, thank you very much for everything!


PS. Try to click everywhere..
Nezzhil
27. Aug 2013 · 10:36 UTC
A curious game with a great style. The game is hard until I discovered that the shower give you lot of extra time.

The controls are a bit stiff, sadly :(
Surrealix
27. Aug 2013 · 10:59 UTC
I caught the taxi!!!. I figure that needs three exclamation marks because it took me at least 30 attempts and longer than I want to admit. I couldn't find the pants, and then eating the cake didn't fulfil my huger (spelling, btw) needs.

But I perservered. The graphic style grew on me, although the controls are fiddly and it's too easy to get stuck in corners and loose your orientation when the view flips. A smooth (yet still quick) transition between angles would help. Overall a fun game.
Nerlin
27. Aug 2013 · 11:01 UTC
Cool game style, like your graphics.
But isometric controls are wrong. It could be better but still , great game.
Jupiter_Hadley
27. Aug 2013 · 11:33 UTC
Really nice, but I would never have time to grab all the items I need for work. 10 seconds is just not enough time. I love the look of the game though, and I included this game in my video compilation of LD27 games, if you wanna check it out :) http://www.youtube.com/watch?v=jQmE1DEkQd4
rogueNoodle
27. Aug 2013 · 11:33 UTC
Love the visuals. I had a hard time with the controls as well, but managed to do a few things before getting yelled at. Is it actually possible to get out on time? I'd love to see a video showing a playthrough :)
🎤 TeamBob
27. Aug 2013 · 11:36 UTC
@Surrealix the cake is a quote from portal and don't have to complete the hunger need.. infact it says "the cake is a lie"
Sense
27. Aug 2013 · 12:06 UTC
Graphics are very cute, but only rotate works, can't pickup anything.
RennFarnell
27. Aug 2013 · 12:13 UTC
liked the story :P and the graphics were great, i couldnt complete it thought the camera and the controls were really difficult, and you have 10 seconds to learn em at a time, epic learning curve, but still cool entry :D
Beardbotnik
27. Aug 2013 · 12:14 UTC
Interesting concept and it worked well with the theme. I feel like it could have been improved with easier movement controls and maybe more forgiving area to use when clicking on objects, if I didn't click perfectly in the center of the shoes for example it wouldn't register as me picking it up. So I guess bigger hitboxes is the word I'm looking for. Since there is a short time limit, the ease of being able to do what I want and pick up what I see as fast as possible is important. The game looks really good though! Although the pickup sound was a bit high pitched.
Gremlin
27. Aug 2013 · 17:41 UTC
The time limit and the floaty controls make for a really hard game. I love the art style, though.
miguelSantirso
27. Aug 2013 · 18:14 UTC
As others are saying... Great art style but the controls and the time limit make it quite difficult to play.
Reverend Speed
27. Aug 2013 · 18:31 UTC
Fun idea, crippled by controls and a difficulty curve that's more like a brick wall. Would have preferred something like this but with multiple levels - each day having more and more things to collect from around the house. Could also have done with more generous hotspots...!
DalsGames
27. Aug 2013 · 18:50 UTC
Nice game, but very strange controls :/
hoqjed
27. Aug 2013 · 18:58 UTC
Great visual style. Minimal, and the colors pop.

It would be REALLY nice for the controls to move relative to the camera view. The objectibes are also a bit hard to read, what with grey text on a grey background.
🎤 TeamBob
27. Aug 2013 · 19:00 UTC
Thank you very much guys, we are improving the game, we changed controls!
we added some things and fixed others.
we'll add levels and let you see our work!
ObscenelyTrue
27. Aug 2013 · 19:17 UTC
The game is difficult due to bad control... but the graphics are really impressive!
blackotus
27. Aug 2013 · 19:45 UTC
I really like the premisse, and the graphics are really nice!

I just wish we could change the control scheme, getting used to the controls was very hard for me.
ChronusZ
27. Aug 2013 · 19:54 UTC
Controls definitely messed with my brain. Very difficult, but a quirky fun little game :)
Pinktreeleaf
27. Aug 2013 · 20:45 UTC
Too hard for my fingers, but solid idea. A good polishing will make this quite a fun quick game.
Kohijin
27. Aug 2013 · 21:32 UTC
Supberb visual design! But pixelhunting with the mouse while sliding around the house doesn't really suit the fast paced gameplay... could easily image this to be very fun with more streamlined controls.
Josh Riley
27. Aug 2013 · 21:59 UTC
I think this was really great, but the controls make it kind of difficult to get into. I will say I laughed out loud the first time I lost, which is always a good sign.
Catmoo
27. Aug 2013 · 22:26 UTC
Great little game, was quite hard to play though. Although visually it was lovely and fit the style of the game really well, it might have helped to be zoomed in on the view a little more so the objects weren't so tiny.

The music worked really well with it as it was very addictive and the game is a great challenge to try and accomplish.
udo
28. Aug 2013 · 00:10 UTC
I love the art, the concept, and that Bob is a box! However, despite trying very hard for quite some time I didn't even come close to working the entire list in 10 seconds. Maybe I missed something or it's just not possible (for slow people like myself). Great work though.
Ithildin
28. Aug 2013 · 00:22 UTC
The idea is cool and graphics made me want to explore the whole house, but as several have already said, the experience is crippled by the controls.

If you get to fix that, the game will really shine. Congrats anyway, and keep up with the work! :)
Nick Weihs
28. Aug 2013 · 06:34 UTC
Strangely addictive. Pretty tough too.
sgehlich
28. Aug 2013 · 08:53 UTC
A Linux version could be great :)
withoutpillow
28. Aug 2013 · 09:03 UTC
i little too hard, and the controls are bad, but the visuals are great and i like the idea. maybe if you could control the camera by holding down the right mouse click instead of it just changing to a different angle, as all the available angles where kinda frustrating to navigate through.
🎤 TeamBob
28. Aug 2013 · 12:08 UTC
added also OS/X and linux versions
Miltage
28. Aug 2013 · 16:33 UTC
I think this game is slightly prophetic because my name is Robert and this happened to me this morning. Overslept for an hour and only awoke when my ride was outside.

Good game, I loved the pixel art.
matthewvermaak
29. Aug 2013 · 06:51 UTC
Like the concept and coupled with some great art! Good job.
Linusson
29. Aug 2013 · 15:58 UTC
It was an interesting idea. :) A bit easier and some tweaking on the controls and the camera angle would be nice though. :) I liked the graphics style. :)
tigerj
30. Aug 2013 · 03:03 UTC
style is amazing. I had a hard time adjusting to the controls but once I did I had a lot of fun.

Nice game!
Brassawiking
30. Aug 2013 · 19:04 UTC
Really nice graphical style. But the walls are really annoying at blocking my view.
XaiZil
30. Aug 2013 · 22:04 UTC
Took a few tries to work out what was happening, it seemed a little impossible to get any of the goals though
siat
31. Aug 2013 · 01:17 UTC
The game could use more in-game guidance about what you're supposed to do. 10 seconds is a very brief time to teach a lesson, but I feel like this doesn't go far enough towards that :)
gritfish
31. Aug 2013 · 22:25 UTC
The isometric voxel graphic style looks really nice, but I found it pretty hard to actually click on things, and the character felt very slippery.
Exergy
31. Aug 2013 · 22:38 UTC
Really hard. Really nice style thouh!
mrspeaker
01. Sep 2013 · 13:21 UTC
Crazy awesome style... I'd get rid of the "10 seconds" aspects post-comp - it just feels forced. I'd love to see a bigger adventure-y/puzzle game built on this aesthetic: the graphics and sounds are sooo nice. I don't even mind the controls that much.
rincewind_cz
01. Sep 2013 · 19:21 UTC
Linux version is not working for me :-/
It seems like data folder is missing inside the archive...
rujo
02. Sep 2013 · 09:14 UTC
i love the graphics but its too difficult! I know its the theme, but 10 seconds are way too little time to pick everything and get out! :)
iterative deepening
02. Sep 2013 · 18:51 UTC
It's a bit hard to control the character, and do all that stuff in 10 seconds, but the game is well polished and the graphics are nice.
fferro234
04. Sep 2013 · 22:22 UTC
Tough controls. I felt like every camera angle was against me in this game. Another game were the 10 seconds theme kind of hurts the game more than helps it. If I had like 30 seconds it would be more manageable.
ChrisGaudino
07. Sep 2013 · 20:34 UTC
Gameplay is a little rough around the edges, but the visual style is very nice!
🎤 TeamBob
08. Sep 2013 · 10:57 UTC
hey guys! we are making a version for the post-compo, thanks a lot for your tips!
hope you'll love it!
lordjosephdeburg
15. Sep 2013 · 15:27 UTC
Bob will always be late for me lol. I need a hint on the pants. Enjoyed this and good graphics 5 stars. Reminds me of too many mornings catching the bus! lol