Contaminated by uwap

[raw]
made by uwap for LD27 (COMPO)
You control the player using WASD. A and D for moving, W for jump and S for stamp. You can also use the arrow keys. You have 10 seconds a room to escape from a contaminated laboratory.

Ratings

Coolness 40% 1404
Overall 2.48 1042
Audio 1.84 849
Fun 2.36 978
Graphics 2.13 992
Innovation 2.09 1089
Theme 3.04 677

Feedback

pbdiode
27. Aug 2013 · 15:26 UTC
Well, the character seemed to be stuck behind the wall to the left of the screen, and no amount of using WSAD keys seemed to un-stick it from that position. Also, when the timer ran out, nothing really seemed to happen.

Hopefully these things are just bugs and can be fixed! It'd be great to give your game a real go!
Miltage
28. Aug 2013 · 16:55 UTC
I didn't have any of the problems pbdiode mentioned. I managed to get quite far but the level with the moving blocks is near impossible.

The gameplay is good, but the graphics and sound fall short I'm afraid. You might also want to refine your controls a bit, with platformers you generally want to have more control over your character, so you'd do without the acceleration and such.
wbobeirne
31. Aug 2013 · 18:10 UTC
Fun game with solid mechanics, but the level with the moving blocks is a goddamn menace.
Arcana
31. Aug 2013 · 18:12 UTC
Pretty solid ideas for platforming, but the "floaty" controls with the character made it very difficult to navigate some of the puzzles.

I liked the "stamp" movement a lot, that was very satisfying to float above the button and stamp down quickly and get to that exit with a few microseconds left.

I think if the character moved a bit faster and naturally it would be much more solid.
Pinktreeleaf
31. Aug 2013 · 19:23 UTC
i do feel like a hero, but the sensitive jumpings keeps sending me into lasers.
Hypnohustla
31. Aug 2013 · 20:43 UTC
Solid controls. There were some collision issues. Otherwise a nice entry :)
Sh1rogane
31. Aug 2013 · 20:50 UTC
Good entry, i found some collision bugs but no game breaking. The movement maybe was a bit "floaty"
haloflooder
31. Aug 2013 · 20:51 UTC
It just felt like the player need more velocity because it's just sailing around way too smoothly. And the game just jumps straight into the game without a title sequence or anything which just kinda surprised me because it made me panic "Huh whut already what do I do?"
TeamAMazeThing
31. Aug 2013 · 21:03 UTC
The sliding platforms in the last level are really hard to get past with the low friction of the controls, but apart from that, nice game!
kristof
01. Sep 2013 · 12:20 UTC
Nice little platformer. The jumping feels a bit strange though.
Turkey2349
04. Sep 2013 · 00:03 UTC
pretty cool although the fall sound gets annoying after a while