Hurry UP! by Sense
First of all, we would like to thanks many dudes who liked our first post.
Time goes really fast, and we can't finish tonight all the features we have been thinking about. We wanted to create a Side-scrolling game with a girl's running through the time, getting some time bonus and some buff with special power-ups (kind of fury, rage, flying, dashing, ...).
Game development and making arts were difficult tasks because we were learning the game dev from scratch. We will be grateful if you post your feedback, because we want to finish our game with the full content.
Game consists to run as fast as possible while picking up some buff. If you do not, you'll die.
RESPONSE TO MANY COMMENTS :
* No going back : for now, we want you to not go backward, it's wanted and it makes the game more fun to play because at least, you have to wait&think before running and jumping wherever on the scene.
** THIS jam is just a "pre-game". We'll go on a full-content game as soon as possible with a lot of new features (good ranked or not in this LD), power-ups and a barely better gameplay.
*** Finally, it'll be available on PC, iOS & Android.
This jam is kind of a "test" for us, seeing if a lot of people are interested in playing this kind of game with our 'art'.
CONTROLS :
Press "RIGHT ARROW" to RUN.
Press "UP ARROW" to JUMP.
Press DOUBLE "UP ARROW" to DOUBLE JUMP.
Press "ENTER" TO PLAY. (at title screen)
Time goes really fast, and we can't finish tonight all the features we have been thinking about. We wanted to create a Side-scrolling game with a girl's running through the time, getting some time bonus and some buff with special power-ups (kind of fury, rage, flying, dashing, ...).
Game development and making arts were difficult tasks because we were learning the game dev from scratch. We will be grateful if you post your feedback, because we want to finish our game with the full content.
Game consists to run as fast as possible while picking up some buff. If you do not, you'll die.
RESPONSE TO MANY COMMENTS :
* No going back : for now, we want you to not go backward, it's wanted and it makes the game more fun to play because at least, you have to wait&think before running and jumping wherever on the scene.
** THIS jam is just a "pre-game". We'll go on a full-content game as soon as possible with a lot of new features (good ranked or not in this LD), power-ups and a barely better gameplay.
*** Finally, it'll be available on PC, iOS & Android.
This jam is kind of a "test" for us, seeing if a lot of people are interested in playing this kind of game with our 'art'.
CONTROLS :
Press "RIGHT ARROW" to RUN.
Press "UP ARROW" to JUMP.
Press DOUBLE "UP ARROW" to DOUBLE JUMP.
Press "ENTER" TO PLAY. (at title screen)
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.31 | 201 |
| Audio(Jam) | 3.30 | 141 |
| Fun(Jam) | 3.07 | 228 |
| Graphics(Jam) | 4.28 | 50 |
| Humor(Jam) | 1.89 | 418 |
| Innovation(Jam) | 2.45 | 480 |
| Mood(Jam) | 3.25 | 165 |
| Theme(Jam) | 3.09 | 283 |
I love how you have to do the correct jumps to balance red vs. white powerups. Gets a bit repetitive after a while though :( Really like the graphics!
***FIXED : the bug concerning the game objects spawning.
I like the idea that you cannot go back but I do not know why? I kinda did not understand the fiction. If there was just a title screen explaining a bit about the game. To set you in the mood of the world.
Great nifty game! I bet it can be turned into a full fledged one. Did you make the music?
One thing - the graphics lag pretty badly on my Linux + firefox. Flash is constantly around 50% cpu load, so no idea what's that about.
Good one either way :]
Oh, and your graphics are great, btw! :-)
The web version lags at times though.
FIXED : A BIG IMPROVEMENT ON FPS RATE HAVE BEEN MADE. ENJOY A FLUID RUN !
***************************
Really slick. :)
Nice work on the environment and gemplay too :)
Otherwise very cool game!
Game play is fun...
Just one question: why no backward?
The gameplay is a little bit too hard though, but overall you done a nice job. I really want to see the complete game. GO GO GO~ :)
Nice music, great grafix, nice!
(Is it normal the dooble jump character sprite disappear)
The music sounds good, but doesn't carry enough sense of urgency. That's how the game feels to me too at the moment: I run, but I don't feel like I'm in a hurry.
Not being able to go backwards feels forced right now. Having missed a time power up that just barely, but not being able to go back these five pixels is frustrating and I'm thinking: The girl got legs and can work foward perfectly fine, why can't she walk back? I hope you understand what I mean.
You've got something fun here, but it's still missing something to make it special and URGENT and RUN FASTER I WANT TO LIVE! I don't know exactly what that is, but I have a few suggestions you could try:
- Auto-running like in Canabalt. That would explain the no-backwards-thing too.
- Every block you touch dissolves.
- Something is chasing you - that feels a bit more urgent than just a camera scrolling. That's a good thing to think about in general: WHY is the heroine running? How can I communicate this to the player ingame?
(I hope it doesn't come across as if I didn't like the game - I did! I only wrote so much because you asked for feedback :) )
I think it become a little too easy. Need more speed, and work the experience of never stop. I think you can accelerate the pass o the game.
But nicely done.
Pity the mood was a bit ruined by the jump sound though, I thought it really clash with the designs.
your character design is really good, so is the background, but maybe the level design could become a little more organic.
Simple, addictive and fun.
I really liked the art, the character and setting was very well done. The music was nice and moody. Liked how you always need to go right, the game just needs bit more obstacles and items and what else to make it interesting. Otherwise it was very well done.
The framerate for me was very low, probably because the images are too high-resolution. I'm not sure about other people.
Great job!
Loved having female characters
was quite hard though, i felt like I didn't have enough time and never made it very far, despite collecting everything along the way?
Bonus points for having a female protagonist!
the gameplay is straight forward but certainly not boring - great game
loved it
In the level design, I feel like the buffs were all arranged along the lower path, so there was never any reason to jump up to the higher path (especially given that the higher path seemed more difficult and more likely to trap me). Perhaps more or better things could spawn up there?
the way the timing worked, you only get a few seconds for each star kept the game fast pace.
pretty fun jam entry
* No going back : for now, we want you to not go backward, it's wanted and it makes the game more fun to play because at least, you have to wait&think before running and jumping wherever on the scene.
** THIS jam is just a "pre-game". We'll go on a full-content game as soon as possible with a lot of new features (good ranked or not in this LD), power-ups and a barely better gameplay.
*** Finally, it'll be available on PC, iOS & Android.
This jam is kind of a "test" for us, seeing if a lot of people are interested in playing this kind of game with our 'art'.
Still, is a good idea. Keep working on it!
Remember for everyone who asked > if the character runs faster than the camera, that's normal. How do you do if you're close to the death on the left, and you can't catch up the lost time forward ?? Please, think harder before writing, otherwise, thanks.
the overall style is great!
I'd play it; I dig your art.
-thatwhichis, team RoyBatty
Runs fine on Linux/Firefox.
Core mechanic of having to constantly get extra-time buffs works ok but it's hard to tell what the end result will be like when that's the only thing going on. Didn't see a single non-white power-up in the run I played.
That said it's clearly WIP and I look forward to playing the fleshed-out version of the game.
I liked the game a lot. The jumping felt a bit unpolished but a really great entry overall.
Apart from that, this is gorgeous, with beautiful graphics and music, and fairly original gameplay (the inability to go back, the time bonuses). I'm impressed that you managed to make it in just three days.
Good luck developing it more in the future!
amazing!
-ENDESGA