Aftur by Filth

[raw]
made by Filth for LD27 (COMPO)
You have been sent to another time and place to recover an artifact that might save your people.

Arrow Keys to move.
Down to place bomb.
X to throw sword.

Ratings

Coolness 39% 1422
Overall 2.44 1057
Audio 2.60 527
Fun 2.04 1104
Graphics 2.88 556
Humor 2.68 318
Innovation 2.20 1043
Mood 2.30 872
Theme 3.24 497

Feedback

zzForrest
26. Aug 2013 · 03:24 UTC
I'm not trying to say it's bad, it's just unplayable. Seriously, platforming doesn't work when your character rockets off once you lightly tap the arrow. I got the key after about 20 tries. The bomb? Never got it. Try getting into that room without flying right off the ledge! 2/5.
tower07
26. Aug 2013 · 03:30 UTC
45 Runs!
OldPeculier
26. Aug 2013 · 03:33 UTC
Just too hard. Couldn't even get to the first upper level.
nintendoeats
26. Aug 2013 · 03:37 UTC
I can identify that this has good platforming feel (it's VERY Super Meat Boy), but I don't have the dexterity to get past the second section. I spent 10 minutes on it and really didn't even come close.

Graphics and sound are really good for their scope, and it's an excellent braid-esque take on the theme.
Dark Acre Jack
26. Aug 2013 · 04:02 UTC
WTB more checkpoints.
Rabbits...
26. Aug 2013 · 04:03 UTC
Its very rage inducing, my spinal integrity was compromised quite a bit.
Budda
26. Aug 2013 · 04:04 UTC
As other have said, the controls are very hard for a platformer - with the 10 second timer thrown in there, it's a pretty damn impossible game.
mpath
26. Aug 2013 · 04:05 UTC
Gotta at least have the illusion of winnable.
GrimGary
26. Aug 2013 · 04:05 UTC
Controls needed some work. Too Twitchy/sensitive Very frustrating experience. Like someone else stated, I feel the super meatboy in it, I just wish I had some wall sticking power.
scriptorum
26. Aug 2013 · 04:05 UTC
Controls are very mushy, which makes for a difficult time platforming. Are all the platforms covered in grease and ice? But the simple art style is nice and clean and I like the design. However, I am upset that you compromised my spinal integrity.
fferro234
26. Aug 2013 · 04:08 UTC
A little more floaty jumps or something would help. It is really hard to get the bomb, plus having to wait the extra 3-5 seconds each time you fall into the infinite loop is irritating.
megashroom
26. Aug 2013 · 04:08 UTC
Humorous, but wicked difficult in the first real platforming section.
I tried many times, but never won.
andreyin
26. Aug 2013 · 04:09 UTC
Cool game! Got it in 51 tries. Can't understand the hate. I love platformers like this, and it has solid gameplay. Also loved the sentences when you died.

Good work!
dungeonsoffear
26. Aug 2013 · 04:09 UTC
It was pretty hard, but I like where this is going.
Bactopiad
26. Aug 2013 · 04:23 UTC
The game seemed really fun. It did. But the controls were like butter, covered in soap, greased up with vegetable oil, covered in Vaseline. I think this game would have benefited from tighter controls, which is a shame, since it seems like it has a lot of potential.