Feeding Time by TimBeaudet
As a hummingbird, your high metabolism requires constant feeding. If you don't find a flower to eat within 10 seconds, you will perish. Don't think it will be an easy journey to that flower. There are plenty of obstacles to avoid, if you can.
| Web | http://www.timbeaudet.com/goods/ludumdare/ld27/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=1888 |
Ratings
| Coolness | 22% | 1738 |
| Overall(Jam) | 2.94 | 369 |
| Audio(Jam) | 2.24 | 439 |
| Fun(Jam) | 2.59 | 422 |
| Graphics(Jam) | 3.29 | 283 |
| Innovation(Jam) | 2.44 | 482 |
| Theme(Jam) | 2.82 | 425 |
Thanks for the feedback, sorry for the difficulty but the game is beatable, and it will bring you back to the first level and repeat once you do beat it.
I enjoyed the game immensely up to that point. The graphics are cute, and the music is nice. The levels were pretty decent until the last one.
A post-LD version with more (possible to finish!) levels is very welcome. Good job. :)
neatly designed graphics
it was hard but I enjoyed trying to master it
played it for a long time
And this game was so brutally hard, the first two levels were cake but the difficulty ramped up significantly in 3 and 4.
I liked the controls for the most part (dropping when you didn't press any buttons felt natural, moving up and down was fine) but it was annoying that you stopped moving at all when you were on the bottom of the screen. I think if you would have continued to move then it would have been nicer.
Music was a little minimalistic but had some promise. It seemed a little too industrial/electronic for the style though, I would have expected something more light and airy.
Overall the concept is promising and there's potential here with some tuning!
ALMOST~ /shake fists at the gods
Nice concept!