Anti Seconds by kivifreak

[raw]
made by kivifreak for LD27 (COMPO)
CONTROLS
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W A S D - To move
SPACE - To use Item
1 2 3 4 5 - To select Item (item 5 is a placeholder)
Arrow Keys - Position the gun / blaster


STORY
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An evil tower took all light and energy and only a tiny bit is left.
Only every 10 Seconds a spark of light crosses through time.


What is this game?
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It is a action puzzler where you only can see the path every 10 seconds,
but i like to call it a clone of the first zelda game with a cool twist ;)


You must have an audio output for this to work!

Feedback

Zuige
26. Aug 2013 · 02:55 UTC
Wrong game? :( This is the minimalistic themed one.
Verrazano
26. Aug 2013 · 02:58 UTC
Very good game, I wasn't good enough to beat it though. I didn't figure out how to beat the tower until it was to late for me D: I liked the mechanic of only seeing the room every 10 seconds. it also made me paranoid whenever I entered a room that something was trying to kill me so I would just shoot a ton.
Tainted_Code
27. Aug 2013 · 17:50 UTC
It was pretty hard, the idea was sweet, so good job!
Urfoex
28. Aug 2013 · 21:35 UTC
Good idea.

Entering a new room with like 9 seconds left till first seeing something was a bit annoying so.
Alexander
29. Aug 2013 · 21:36 UTC
Os/X gave me your minimalism game. Pretty cool still tho!
🎤 kivifreak
30. Aug 2013 · 17:47 UTC
I'm so sorry i fixed it XD
Mac version now works, so if you aren't tired of playing too many Indie Games go check it out !
Toshiro
31. Aug 2013 · 09:44 UTC
Very cool :)
Bernhard
31. Aug 2013 · 10:12 UTC
It's ok I guess? Well done with having a proper ending and everything!
DesignerNap
31. Aug 2013 · 10:19 UTC
would have preferred if the mechanic was 10 seconds ON 10 seconds OFF as it would be more playable. Good idea though and intriguing to play.