Hall of Flame by ModestArcade

[raw]
made by ModestArcade for LD27 (COMPO)
8/26/2013 - Added OS X, Linux, and HTML5 versions of the game. If the web game's running slow for you, use Chrome or grab one of the downloadables. Thanks!

Hey, y'all!

This game was made in about 15 hours (rough estimate) using:

- Game Maker Studio
- Paint Shop Pro X
- sfxr
- iNudge

I was actually running a convention table at GlitchCon 2013 while making this! During the day, I was doing the normal convention table stuff, but after 7PM, I was programming this game, and I had a big honkin' monitor facing outward so that anyone who wanted to see what I was doing could look at my screen. It was a really fun experience. Through my journey, I also made a simple animation system from scratch in order to handle the frames I sprited in my WIPs.

The game controls with the arrow keys and is very short! There were supposed to be bombs that fall from the ceiling, eventually, but that got shelved due to time.

Thanks for playing!

Ratings

Coolness 65% 3
Overall 3.53 165
Audio 3.00 286
Fun 3.51 141
Graphics 3.93 85
Humor 2.46 434
Innovation 3.16 412
Mood 3.31 183
Theme 3.58 193

Feedback

SuperPokeunicorn
25. Aug 2013 · 23:39 UTC
I really liked it! The combination of floor puzzle and time limit made for an intense puzzle solving experience. the last level was extremely difficult, making it all the more satisfying to complete. My on;y criticism is that it is too short, but forgivably so due to the time constraints.
SuperPokeunicorn
25. Aug 2013 · 23:39 UTC
*only
DrHahn
26. Aug 2013 · 00:44 UTC
I really like the art, but I wish there was more puzzles though :)
Loerden
26. Aug 2013 · 15:20 UTC
Not that innovative but with the 10 seconds limit its awesome!
Zccc
26. Aug 2013 · 15:21 UTC
Too short, but nice idea :)
Rialgar
26. Aug 2013 · 15:24 UTC
I really enjoyed it, it's a pity you could not make more levels.

At first I thought I had to reach the upper door, too, what is it for?
🎤 ModestArcade
26. Aug 2013 · 15:39 UTC
The upper door opens automatically when all the tiles are lit and teleports you to the next level if you're within a certain radius. You don't need to be at the door when lighting the last tile or anything like that.

Since there's no need to reach the door in level 4 (because there's no level 5), its presence is sort of vestigial - it WOULD have been useful if there were more levels.

Thanks for your comments!
Sheep
26. Aug 2013 · 15:43 UTC
Too bad it hasn't more levels. I liked it a lot, and the graphics look nice :)
optimality
26. Aug 2013 · 16:00 UTC
I wish there were more levels :).
Clavus
26. Aug 2013 · 16:00 UTC
Great art. Mechanics are pretty solid too and worked well.
gikdew
26. Aug 2013 · 16:02 UTC
Those graphics are awesome, I saw the screenshoot and I know that I wanna play it!
simple
26. Aug 2013 · 16:02 UTC
I liked the graphics and is a good little addictive puzzle game. More levels would have been good :)
JoeDev_net
26. Aug 2013 · 16:04 UTC
I really liked it. Very simple idea and really works well with the 10 seconds limit. More levels are needed though!
tylorlilley
26. Aug 2013 · 16:11 UTC
Awww, way too short! I loved what was there though, Good job!
Capro
26. Aug 2013 · 16:28 UTC
Really well made and polished game.
kayupla
26. Aug 2013 · 22:21 UTC
GREAT. lot of fun , and original concept. weldone!
Meep
27. Aug 2013 · 01:01 UTC
Really fun little floor puzzle game. Like others've said, it would've been great if it were longer (with perhaps other new mechanics introduced along the way, too). Great work!
Vile Smile
27. Aug 2013 · 17:13 UTC
Interesting game! The sound effects fit very well and the graphics were superb.
ellipticaldoor
27. Aug 2013 · 17:14 UTC
I really like the art of the game and good gameplay.
matthewvermaak
27. Aug 2013 · 19:22 UTC
Nicely done! I enjoyed this puzzler :0)
Unept
27. Aug 2013 · 19:50 UTC
Nice idea, though it got too tough for me pretty quickly (the %#&$! level that circled around the center). Well done, overall.
rejome
27. Aug 2013 · 20:10 UTC
Great game (but like others said, way too short)!!
sittaman
27. Aug 2013 · 20:45 UTC
Great use of the theme, nice puzzles!
designatius
27. Aug 2013 · 21:07 UTC
Awesome graphics and truly addictive. Brilliant work, I love it!
leafo
31. Aug 2013 · 22:16 UTC
Cool game, cool graphics, too short!
dekart
02. Sep 2013 · 18:03 UTC
I like the mechanics and the art. Didn't manage to beat level 4 though.
DiasRaven
06. Sep 2013 · 03:14 UTC
I thought it was neat, I did enjoy it. BTW this is the guy that was bugging you at the convention sitting in the table next to you. You have my vote!
DiasRaven
06. Sep 2013 · 03:15 UTC
That is until I realized it was for participants only. Either way I still enjoyed your little game. If you ever release more puzzles then let me know.
motty
15. Sep 2013 · 02:16 UTC
Great little game - insanely hard with that time limit though.
JaJ
16. Sep 2013 · 17:22 UTC
Loved the graphics, the last level was a bit confusing and made me realise that you can basically clear any level by shifting back and forth between tiles.