Haraka by gikdew

[raw]
made by gikdew for LD27 (COMPO)
*Please, use Chrome for the Web version*
*Press M to open the doors and start the game*



Haraka is an art inspired game. This is my first game ever, and my first LudumDare also. Haraka means "Fast" in Swahili (I like to name my creations with weird words).

Haraka is inspired in SuperMeatBoy, and the basic controls are Sprint, Jump and Move and of course you can do wall jumping.

START: M (REALLY IMPORTANT!)
Move: Arrow
Jump: Space
Sprint: Shift

I recommend you to play in a high resolution screen and full Screen, I've added support for Xbox Controller but I've never tried it :(

You have to find the next CheckPoint before the time is over.

Jump Fast!

***********************************************************
I have posted a post-compo version, things that I've improved:

+ Reduce respawn time when you died
+ The player moves faster and "light"
+ When you died because of a spike it says "You died!" instead of "Time is over!"
+ Wall jumping feels better (to me)
+ In the menu screen, the instrucctions doesn't fade out

I thought about coloring the white platforms, what do you think?? @gikdew

Ratings

Coolness 100% 1
Overall 3.31 318
Audio 2.95 323
Fun 3.29 271
Graphics 3.07 442
Humor 1.98 728
Innovation 2.48 900
Mood 2.91 411
Theme 3.32 406

Feedback

kayupla
25. Aug 2013 路 22:09 UTC
Great ! Super meat boy mood. very good work on the gameplay and the level design. tell me when you crate other game please^^.
Reicher
26. Aug 2013 路 08:27 UTC
nice! Good feel to it!
smotko
26. Aug 2013 路 09:01 UTC
I really liked the art (it's so simple and clean). You also managed to nail down the difficulty, which is not easy to do. I liked the audio as well. All in all a really great game, congrats!
馃帳 gikdew
26. Aug 2013 路 15:09 UTC
Thank you all for your comments! I hope you enjoy my game!
Sheep
26. Aug 2013 路 15:16 UTC
I like the graphics style. The jump mechanics aren't great, and some checkpoints were annoying. Overall really good.
Tipyx
26. Aug 2013 路 15:19 UTC
As an SMB Fan, I can only like :D
bugninja
26. Aug 2013 路 15:34 UTC
I found it really hard, the controls were tricky for me. I spent a lot of time on just the first 2 jumps. I like these styles of games, and it seems really solid and well done for only 48 hours. Good work!
GrimGary
26. Aug 2013 路 15:35 UTC
Overall I liked the game, but very frustrating. Probably spent more time than I should...just ...need ...to...get...further!
Subi
26. Aug 2013 路 15:35 UTC
Jump a bit dodgy near edges, but otherwise great!
Brassawiking
26. Aug 2013 路 15:41 UTC
Good, clean and simplistic! The hitbox was annoying especially at the 5th(?) checkpoint. I looks like I'm just hitting the side of the wall but no, the spike will kill me anyway. Might come back and finish this later on =)
sam1373
26. Aug 2013 路 15:42 UTC
Very long respawn, otherwise good.
ThirteenWB
26. Aug 2013 路 15:44 UTC
I spent far too long playing this...
It's really smooth and simple to play, which is really nice. The audio was really nice to listen to as well. The controls are a little bit difficult to use but not too bad.
Great entry!
scriptorum
26. Aug 2013 路 15:46 UTC
Nice job. I thought the levels were balanced for difficulty until the one pictured in the 2nd screenshot. That jump has to be so precise, and the two out of thirty times I made it I couldn't figure out how to proceed further after making it. Also your hit boxes seem to be a little larger than the spikes themselves. Anyhow, fun game!
loxo
26. Aug 2013 路 15:49 UTC
I like your entry. It's great, especially for a first game. At first I had a problem, because the the instructions on the intro screen vanished and I didn't know how to start the game. The time between the restarts could be shorter, I had the same problem with my entry for the last ld.
Zelun
26. Aug 2013 路 16:01 UTC
Wall jump, FUCK YEAH! It gets pretty hard after while, loved it!
Diogo Muller
26. Aug 2013 路 16:33 UTC
Very, very satisfying controls. Seriously, I love the "Super Meat Boy" feel to your character controls.

Also, the graphics show that simple graphics can be great. I really like the mood of your game.
ratalaika
26. Aug 2013 路 17:18 UTC
good job
flamecow
26. Aug 2013 路 18:05 UTC
This is very neat. Challenging and fun!
galman
26. Aug 2013 路 18:53 UTC
I really liked that game! It was really fun to play and enjoyable :D Making the jumping a bit more "smooth" and the game would be awesome!
doonay21
26. Aug 2013 路 19:17 UTC
Cool game! Thanks for entertaining me with it :)
juaxix
26. Aug 2013 路 19:29 UTC
I reached the second checkpoint, I liked the design
dekart
26. Aug 2013 路 19:29 UTC
Good concept, I really like its smoothness and good music.
Jishenaz
26. Aug 2013 路 19:34 UTC
Cute art style
rylgh
26. Aug 2013 路 19:54 UTC
Nice!
+ great simple art style and colors
+ loved how the title screen opened up into the game
+ wall jumping was fun
- the respawn time felt needlessly long (dying every few seconds, then waiting a few seconds as the cube sat in the air was aggravating)
- character felt a bit too heavy for my tastes
- it says "Time is out" or whatever even when you hit a spike
馃帳 gikdew
26. Aug 2013 路 20:06 UTC
I will post a post-compo version, and try to improove that, I didnt have time to change everything.
zedutchgandalf
26. Aug 2013 路 20:11 UTC
This is really, really great for a first game :o :D
It has a very clean, neat look to it, the music is great and the difficulty scales just fine.
I also like the fact that controls are on the menu screen and that you can try them out before starting the game :)
xhunterko
26. Aug 2013 路 21:24 UTC
Erm, I cannot get past the second checkpoint because the jump is much too long. :(
ravine
26. Aug 2013 路 21:26 UTC
I really like it. Only thing is, I'd like to see a reason the player only has 10 seconds between each checkpoint.
馃帳 gikdew
26. Aug 2013 路 21:40 UTC
Thank you all, for the big jump you should use Shift in order to sprint, you can't do it without it. I'm trying to teach the player how to play before the following levels.
RobotParking
26. Aug 2013 路 21:54 UTC
Very nice!
BadgerPriest
26. Aug 2013 路 21:56 UTC
Fantastic little game, but around the 6th or 7th checkpoint there's a jump that just seems too pixel-perfect to be doable, like scriptorum said. I wish that I could get past it and see how much further the game goes, but after 50 tries I had to give up.
Volute
26. Aug 2013 路 22:02 UTC
Nice game :) And very good job with the title screen, I looks great.
馃帳 gikdew
26. Aug 2013 路 22:23 UTC
Super meat boy is one of the hardest games I ever played, thats why the last level is so difficult, you have to do it, try and try...
Omar_q8
26. Aug 2013 路 22:28 UTC
nice work, a bit too difficult at times but pretty fun overall
Skully
26. Aug 2013 路 22:39 UTC
It gets hard fast, but is addictive. Good job
proc
26. Aug 2013 路 23:09 UTC
Great game, that warmup paid off! The shift key was annoying as I felt like I was holding it most of the time. Perhaps have shift mean walk slower? The wall jump was annoying in a good way but my gripe is with the long jump. Died way too much there and didn't get passed it sadly. The people demand more games from you!
rezoner
26. Aug 2013 路 23:50 UTC
I like the aesthetics in this little game
theholychicken
27. Aug 2013 路 00:11 UTC
Aaah...had to give up at the checkpoint after the first moveable platform...
The game is nice, simple and challenging. Great work!
vladimirdlc
27. Aug 2013 路 00:15 UTC
This is hard, kind of remind me of VVVVVV. Nice music and good simple, hardcore fun.
KeithE.
27. Aug 2013 路 00:23 UTC
tight controls and good level design. I dig it. This is also just a nice layer of polish. Good Job!
Lianne Booton
27. Aug 2013 路 01:47 UTC
Can definitely pick up on the SMB influence here - but it's done right where so many SMB style games go wrong. There is a definite sense of urgency in reaching checkpoints, and you've used the theme really well. The minimal graphics are really nice too.
gravyhands
27. Aug 2013 路 02:35 UTC
Very colorful, cheerful and clean.
Travis Irby
27. Aug 2013 路 03:11 UTC
nice job! good controls and use of the theme :)
patrickgh3
27. Aug 2013 路 03:49 UTC
Fun and challenging, just like SMB. Movement was a little glitchy though. Nice job!
megashroom
27. Aug 2013 路 04:07 UTC
Nice art, execution and everything!
It was enjoyable, didn't feel repetitive (even though I died a lot) and was in general a great game.
jprogman
27. Aug 2013 路 04:28 UTC
The wall jumping portion is too difficult for me to pass, so I quit. Just a word of caution: it's very important to have good, responsive controls in games pressured for time. The game does lag a bit when the music loops, which messes the controlling a bit. The wall jumping part really needs to be easier because I can't find how to pass that.
jprogman
27. Aug 2013 路 04:29 UTC
I forgot to mention: nice work on the game!
ENDESGA
27. Aug 2013 路 05:26 UTC
great game :)
timtipgames
27. Aug 2013 路 06:05 UTC
It had to happen. A platformer with 10 second checkpoint mechanic. Surprisingly it's the first I come along (had expected that every second game would be this kind) and happily it's a very well executed!
Vaughn
27. Aug 2013 路 06:06 UTC
Great game here, but very frustrating, especially the last section, 2 pixel perfect jumps? Yikes. The movement and jumping seemed a bit off to me. Graphics were nice and stylish.

Did anybody else beat it? :)
moonmagic
27. Aug 2013 路 06:06 UTC
Bright, colorful art and good scale make this game world mysterious and intriguing. The music was very good and reminded me of 90S COMPUTER; Chip's Challenge, for some reason. Some later jumps were very hard and the slow respawn time made them a bit frustrating.
Anachron
27. Aug 2013 路 06:54 UTC
Great art style and the controls are just slippery enough to provide a good challenge.
Kaldrick
27. Aug 2013 路 07:27 UTC
I got a strong Super Meat Boy vibe from it ;) Excellent gameplay and level design.
Nerlin
27. Aug 2013 路 07:42 UTC
Great game, nice and simple graphic, awesome gameplay!
Crazi456
27. Aug 2013 路 07:48 UTC
Very nice music/mood. Was fun!
Sergey Mohov
27. Aug 2013 路 08:23 UTC
Reminded me of Starseed Pilgrim for some reason. I think it's the graphics :-)
RetroEpic
27. Aug 2013 路 08:38 UTC
The controls were not very responsive, I think it could benefit from some more post grace on the jumping, the simplicity is pretty cool.
infernet89
27. Aug 2013 路 09:12 UTC
Really liked the minimal art-style, i was quite surprised to see that i can perform a wall-jump! Nice idea adding ten seconds limit between each checkpoint, and THANK YOU for not having us restart from beginning each time.
robb
27. Aug 2013 路 09:18 UTC
Very nice, wall jumping is always a plus in my book. Respawn time felt a little too long and I think hit-boxes of the spikes were a little too big as well.

Great work!
Xgor
27. Aug 2013 路 10:40 UTC
It's simple and fun platformer but... Gotta say that the the super precise sprint jumps just simple frustrated me.
Also the way you start the game is kinda weird.
Hypnohustla
27. Aug 2013 路 11:21 UTC
Solid controls and a pleasing aesthetic. Being able to change the controls would have been nice but thats just me. :) The music fit the game nicely. Cool and simple platformer overall. :)
Larzan
27. Aug 2013 路 12:54 UTC
Nice, reminded me of Super meat boy a bit too.
Great design and style, good music, all round a good game :)
shockedfrog
27. Aug 2013 路 13:26 UTC
Fortunately the game seemed to work perfectly fine in Firefox so yay for not having to use Chrome. :)

Nice presentation, though I think it would have been better without the autotracker music. Other than that it's a fairly standard but fun platformer. I couldn't figure out how to get past the bit after the second screenshot, after the long jump.
Mjiig
27. Aug 2013 路 15:11 UTC
Very nice, really smooth controls and good level design for a 48h game too.
Vile Smile
27. Aug 2013 路 15:35 UTC
Te platforming felt a bit floaty. But otherwise, good job!
ellipticaldoor
27. Aug 2013 路 15:58 UTC
Fun and challenging!
motty
27. Aug 2013 路 16:43 UTC
Game looks gorgeous, I love everything about the presentation, it started out really fun but stopped being fun after the 50th time I'd failed to reach the second checkpoint. Just could not figure out how to make that jump. Tried with shift, without shift, looked for non-obvious routes - ran out of ideas. Really wanted to play more but with the difficulty level going to Very Very Hard quite that early in the game it's clearly not a game for me anyway.
Asar Dhandala
27. Aug 2013 路 16:48 UTC
Graphics style, great work done there!
ModestArcade
27. Aug 2013 路 17:00 UTC
This game gets pretty frantic. The time limit really adds to the pressure of negotiating the obstacles in your way. I really liked this!
L0gicaL1nsanity
27. Aug 2013 路 17:14 UTC
I love super meat boy, but idk if html5 made the game a little too slow/laggy. The jumping felt a little unresponsive, and the respawn would have been great if it was a tad bit faster (more super meat boy like, to help with the frustration of failure). Overall AMAZING for a first game ever. My first game ever is my entry as well, and it is no where near this quality, I don't think. :(
jijaweb
27. Aug 2013 路 17:46 UTC
Nice platformer game. I like this kind of challenge. Great job!
dancingflame
27. Aug 2013 路 18:51 UTC
Good platformer!! The music fits well. The levels are difficult but fun. Good job :)
Misfit
27. Aug 2013 路 19:16 UTC
AARRGGHH.. So frustrating and so addictive.. amazing work!
fdevant
27. Aug 2013 路 19:19 UTC
Fun! very nice level design.
ChronusZ
27. Aug 2013 路 19:21 UTC
Very smooth control system. I could really see the SMB inspiration, and the level design was great :) Very difficult, but the mechanics were quite solid so I always felt my failures were my own fault.
cwkx
27. Aug 2013 路 19:43 UTC
Great little 2D platformer, very fun to play and good controls :)
Delca
27. Aug 2013 路 19:54 UTC
Great game ! Although the flashing-cube-thingy you control was quite slow, the rest indeed did feel like Super Meat Boy.
Because I suck at reading things (and I do read them though), I did not see the wall-jumping advice, and it surprised me in a very nice way when I found out about it.
The ending was nice, and (the way I played) very well-timed.
Graphics and audio were also very good and fitting, good job on those.
lordjosephdeburg
27. Aug 2013 路 20:20 UTC
I love the wall hopping and the levels are very well laid out. Nice work gikdew!
tombsar
27. Aug 2013 路 20:40 UTC
A lovely little platforming game. I unfortunately couldn't get past the area in your fourth screenshot, where the wall jumping kept failing me (or perhaps I was just failing at it?).
flod
27. Aug 2013 路 20:50 UTC
not working - page doesn't load.
boneloaf
27. Aug 2013 路 21:26 UTC
Game was difficult until we found that we can wall jump, enjoyed the music and the level design.
Optimus6128
27. Aug 2013 路 21:29 UTC
Nice retro colors. Kinda hard it is though.
iterative deepening
27. Aug 2013 路 21:58 UTC
It's really hard !!! good game nonetheless
LordHellMaX
27. Aug 2013 路 22:23 UTC
I was not good at super meat boy and this game confirms it :) Fun game to play but just lost my patience trying to reach the second checkpoint!
onzephyr
27. Aug 2013 路 22:43 UTC
well made platformer that I'm not skilled enough to pull off past the first handful of checkpoints. good game play. jump seemed a bit dodge near edges. but that could just be me.
namrog84
27. Aug 2013 路 22:46 UTC
Collision on spikes was occasionally overly sensitive :(

Overally loved the style and graphics and everything!
fgielow
27. Aug 2013 路 23:55 UTC
Well implemented. Nice execution.
Just think that you can work better in the theme concept.
but nice work
Kragnir
27. Aug 2013 路 23:57 UTC
Pretty nice game in general, would be better without the 10 seconds restriction.
zatyka
28. Aug 2013 路 00:22 UTC
Very challenging to the point of frustration. I liked it.
TobiasW
28. Aug 2013 路 00:32 UTC
The wall jumping let me save myself in a few sticky situations - I like it. Overall the controls could snap a little bit more though.

Gosh, the game is hard. I mean, it's fun, but in some situations I wish there was a little bit more room for error. Ultimately I didn't finish the game because of that. I played MUCH further than I usually play those games though.

Might I interest you in some http://abundant-music.com instead of autotracker? The quality is MUCH higher.

I really like the visual presentation! It's super simple, but at the same time extremely clean. You have a hand for color choice - I wish more things were colored so I could see that more.

The XBox controller is... kind of working by the way. You used the shoulder buttons for walking though instead of the left stick, which is, eh, highly unconventional. And the movement speed of walking with the joystick is strangely somewhere between walking and sprinting with the keyboard. Curious!

All in all, a pretty cool game! Good job there - and congratulations on finishing your first LD entry!

PS: I have a party hat! http://puu.sh/4cCet/10d295f7dc.jpg
OldPeculier
28. Aug 2013 路 00:51 UTC
Shows great promise, but I can't get past the third jump!
vani77a
28. Aug 2013 路 00:53 UTC
I agree, the art is great :)
SamuelDivinium
28. Aug 2013 路 07:25 UTC
Good gameplay, decend music, clean graphics, i like it :)
UnixXNova
28. Aug 2013 路 07:51 UTC
Great game
馃帳 gikdew
28. Aug 2013 路 09:05 UTC
Thank you for your comments!! I will post the post-combo as soon as possible!

Thank you very much!
Capro
28. Aug 2013 路 09:48 UTC
This game is awesome, stylish and very polished.
rogueNoodle
28. Aug 2013 路 11:19 UTC
Love the smoothness of the controls and open-world feel of it. Great entry :)
MatrixBai
28. Aug 2013 路 12:21 UTC
The art is great. But I'm not good at platform...
BenWhi
28. Aug 2013 路 14:42 UTC
Super clean + nice art style. Fun!
LiamJPeters
28. Aug 2013 路 15:02 UTC
Really well implemented. I like the wall jumping mechanic. Has that "punch a baby" level of frustrating that I've only seen from SMB!
BradleySmith
28. Aug 2013 路 15:07 UTC
The wall jumping is nice. :)
PaperBlurt
28. Aug 2013 路 19:41 UTC
good graphics and I like the fullscreen mode. so emersive, I really feel that I am a cube!
Fluffy Tigers in the Sky
28. Aug 2013 路 20:01 UTC
Love the walljump :)
DaanVanYperen
28. Aug 2013 路 20:30 UTC
Cute style!
Danex317
29. Aug 2013 路 00:16 UTC
It worked for me in Firefox btw. Great Job.
GFM
29. Aug 2013 路 00:43 UTC
Nice minimalistic graphics. :)
Angrycrow
29. Aug 2013 路 04:20 UTC
Very challenging! I really like the style as well!
馃帳 gikdew
29. Aug 2013 路 10:12 UTC
I have posted a post-compo version, things that I've improved:
+ Reduce respawn time when you died
+ The player moves faster and "light"
+ When you died because of a spike it says "You died!" instead of "Time is over!"
+ Wall jumping feels better (to me)
+ In the menu screen, the instrucctions doesn't fade out

I thought about coloring the white platforms, what do you think?? @gikdew
gre
29. Aug 2013 路 11:06 UTC
I shouldn't have to keep holding Shift to run, this should be the default.
Otherwise your plateform game is really good, and from the start very challenging (that long jump one was hard).
I like wall jumping.
Venturelli
29. Aug 2013 路 14:04 UTC
Could use slightly more polished controls...
LegacyCrono
29. Aug 2013 路 15:36 UTC
That last part was HARD! I like the aesthetics, and the level design was very nice. Very fun to play although a bit frustrating at the end due to requiring pixel-precise jumping. Fun game nonetheless!
Obscuremoon
29. Aug 2013 路 16:18 UTC
This was brilliant, I kept dying and I didn't care :D

everything was great in this game :D
EdoMiyamoto
29. Aug 2013 路 17:18 UTC
It's fun to play !
Pinktreeleaf
29. Aug 2013 路 20:57 UTC
kudos to the graphics person for making the aesthetics work with such simple art. The game is also fun and the jumping feels polish. Extra points for wall jumping.
Moosefly
30. Aug 2013 路 10:53 UTC
A good game overall, can't really say anything that hasn't already been said. Seems like the post-LD version fixed most (if not all) of the problems :).
deammer
30. Aug 2013 路 14:07 UTC
Sleek-looking and simple gameplay, i like it! Would benefit from instantaneous respawn though :)
The Evil Cult
30. Aug 2013 路 14:10 UTC
Not sure if I should give points for humor because my attempts at platforming were extremely laughable. Nice entry! Solid graphics, controls, level design. Reliving my SMB nightmares with the added pressure of the 10 second countdown. I really wanted to finish this one but alas I had to give up due to noobism.
tigerj
30. Aug 2013 路 18:26 UTC
I really like your entry and will be coming back to play more.
SasoriDama
30. Aug 2013 路 22:11 UTC
It definitely reminds me of super meat boy in a good way! It has that fast paced tight feel to it.
Sink
31. Aug 2013 路 04:11 UTC
Really cool feeling, the run was a bit hard to use in the small space given to you. The graphics and sound were nice and cute, really fun.
Recursiveanomaly
31. Aug 2013 路 09:04 UTC
Very nice game! Was frustratingly hard, but I managed to beat it eventually. :)
Alexander Ponomariov
31. Aug 2013 路 15:43 UTC
Cute)
Antidote
31. Aug 2013 路 15:55 UTC
Pretty hard xD but good, controls are working pretty nicely gratz!
Toadpud
31. Aug 2013 路 16:36 UTC
Good work!
GeorgeBroussard
31. Aug 2013 路 21:42 UTC
Nice presentation. Pretty hard :) Fought the controls a little bit. Think the game could have started easier and ramped up slower so you were more invested before you started dying a lot.
Steve Cochrane
01. Sep 2013 路 02:14 UTC
Pretty fun! I like the checkpoint system. I think it would be even more fun if the collision detection were a bit more forgiving when colliding with spikes but overall this is nice.
Super Hamster
01. Sep 2013 路 05:08 UTC
Your website does not work.
Sebastian
01. Sep 2013 路 06:48 UTC
The requested URL /LD27 was not found on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

This is happening to me on all the links, mac - chrome and firefox
馃帳 gikdew
01. Sep 2013 路 08:04 UTC
I sove the problem with my domain, I don't know what happens. Sorry for that.

@Steve Cochrane, I have change the collision detection on spikes in the post-compo
@GeorgeBroussard, I think thats what I do, first level is a straigth line, second only jumping and then you discover spikes and moving platform, and last level is Fuck*** difficult :)
XaiZil
01. Sep 2013 路 14:19 UTC
Very tricky and slippy controls but looks quite nice
graytest
01. Sep 2013 路 14:28 UTC
Good, fun game (once I understood I could wall jump).
JaJ
01. Sep 2013 路 15:01 UTC
It was difficult mainly because of the low friction controls I think. I did like the idea and the graphics a lot.
haloflooder
02. Sep 2013 路 02:04 UTC
I like how it says "Time is over" if you hit a spike because it doesn't have another death message for the spikes. It was an ok concept but a nice parkour game.
CosmicAdventureSquad
02. Sep 2013 路 04:08 UTC
Reminded me of VVVVVV. Great color scheme, and the wall-jumping felt really solid.
rujo
02. Sep 2013 路 09:26 UTC
good idea. i'd improve a little bit the graphics. nice entry though
manuq
03. Sep 2013 路 02:16 UTC
Very nice! If there was a fanart category, your game would fit great in it. Nice graphics.
Blecta
04. Sep 2013 路 13:48 UTC
Respawn time is a little too long. Otherwise, it's a good game :-)
Marcos Rodrigues
05. Sep 2013 路 03:58 UTC
Excelent work! It felt like a mix between Super Meat Boy (for the gameplay), VVVVVV (for the graphics) and Megaman (for the leaps of faith). I ignored the warning about pressing 'M' to start, so it took me some time in the starting screen. I played it for some time, it's really fun, and really feels like SMB, including the frustration! My poor keyboard must hate me!
Just wish the respawn time would be shorter (it seems the post-compo version has fixed that, though).
Marcos Rodrigues
05. Sep 2013 路 03:59 UTC
BTW, loved the graphics and music! =)
DuFF
05. Sep 2013 路 19:50 UTC
Really appreciate the art and sound. The controls felt a bit off for me. They lacked a certain smoothness which made the jumps more difficult. Smooth controls is what makes SMB so great. Obviously it's impossible to fine tune the controls to a SMB standard in 48 hours. Overall a great entry. Good work.
zanval
07. Sep 2013 路 20:24 UTC
Very nice and simple game. I enjoyed playing it. gets really difficult. Art is very simple and very nice.
Yapikom
09. Sep 2013 路 13:16 UTC
The controls felt too floaty for my taste, i didn't feel in control. Nice title screen.
Ossi
10. Sep 2013 路 05:38 UTC
Cool game, it's definitely got a Super Meat Boy feel. I kind of had some trouble making jumps off corners, I would just slide off the edge. And some of the friction on the box character felt too slippery especially for the moving platforms. Clean artwork and cute music, well done!
NiceAlexanderAS
11. Sep 2013 路 20:05 UTC
Very cool jump mechanics! it will be nice if the player runs faster :D but that's cool... great job bro!!
MrBlade
13. Sep 2013 路 04:09 UTC
Nice work! Good visuals nice sounds and music. Has a Super meat boy feel.
porglezomp
14. Sep 2013 路 13:11 UTC
I liked this, but I hated how you had no control over that few second pause at the beginning of each run.
porglezomp
14. Sep 2013 路 13:15 UTC
Yeah, the post-compo feels much better in that regard.
Urfoex
15. Sep 2013 路 11:46 UTC
Super VVVVV Boy ;-)
Good game!
frogmaster
16. Sep 2013 路 16:42 UTC
Hard, but addicting!