I Need a Lunch Break! by flyingbear
You are a construction worker who likes to take lunch breaks. A LOT of lunch breaks. Like, every 10 seconds you need a lunch break.
Made in Game Maker. Photoshop, Skale Tracker, Audacity, sfxr were also used.
Made in Game Maker. Photoshop, Skale Tracker, Audacity, sfxr were also used.
Ratings
| Coolness | 79% | 2 |
| Overall | 3.84 | 54 |
| Audio | 3.61 | 62 |
| Fun | 3.58 | 99 |
| Graphics | 4.09 | 56 |
| Humor | 3.87 | 36 |
| Innovation | 3.53 | 193 |
| Mood | 3.50 | 103 |
| Theme | 3.91 | 55 |
The animations made me smile the whole time.
Great animations and expressive cartoon character.
Without any penalty for death, I found that I just stopped caring and just let myself die. Then I would just run back and keep working. It cut my travel time in half.
BUG: If you build above your last touched lunchbox, the block will fall covering the lunchbox. Now when you die, you wont even teleport, you just get back up where you are. (Players: Try to not do this and just enjoy the game.)
I would be ok with a harder level win condition. It makes sense that as a construction guy, I shouldn't leave extra blocks around, so I should need to leave blocks ONLY in the outlined areas and nowhere else.
Good work!
The gameplay is a bit too simple though. It needs bit more something. More blocks, enemies? Every level is basically same thing and that can get repetitive. There isn't any real punishment for not eating either, so running to the lunchboxes isn't necessary and hurts the game's theme.
But overall this was really solid game and I enjoyed it. Nice job!
I like the graphics (expecially the "om-nom-nom" character when he eats :D ), and the music fits well, even if it is a bit repetitive. The sfx, well, they're good enough.
Keep Eating!