{"author_link":"\/author\/bmacintosh\/","author_name":"BMacIntosh","author_uid":"15030","comments":[{"author_name":"Recursiveanomaly","author_uid":"18179","time":"Aug 26, 2013 @ 2:26am","epoch":1377483660,"text":"Great audio and gameplay!"},{"author_name":"nintendoeats","author_uid":"22819","time":"Aug 26, 2013 @ 3:53am","epoch":1377488880,"text":"&quot;MSVCP100D is missing from you computer&quot;\r<br\/>\r<br\/>I want to play this, make it work!"},{"author_name":"Ghostik","author_uid":"6198","time":"Aug 26, 2013 @ 3:57am","epoch":1377489120,"text":"That moving spikes totally hypnotized me :D \r<br\/>Simple but definitely playable!"},{"author_name":"Ghostik","author_uid":"6198","time":"Aug 26, 2013 @ 4:01am","epoch":1377489360,"text":"Sorry ...that was for other game. \r<br\/>\r<br\/>To you:\r<br\/>&quot;MSVCP100D is missing from you computer&quot; \r<br\/>Can not play"},{"author_name":"bhopkins","author_uid":"27208","time":"Aug 26, 2013 @ 4:05am","epoch":1377489600,"text":"Great mood and audio! I wasn't really sure what I was supposed to do though, and sometimes the zombies would go right through the fences\/walls!"},{"author_name":"Snail_Man","author_uid":"11050","time":"Aug 26, 2013 @ 4:07am","epoch":1377489720,"text":"I got the error as well :&lt;"},{"author_name":"BMacIntosh","author_uid":"15030","time":"Aug 26, 2013 @ 4:40am","epoch":1377491700,"text":"Thanks for reporting that, all.  I uploaded a new version that should fix it. The new file is &quot;ld27_bmacintosh_2.zip&quot;."},{"author_name":"Baknik","author_uid":"22088","time":"Aug 26, 2013 @ 5:15am","epoch":1377493800,"text":"Great atmosphere"},{"author_name":"gritfish","author_uid":"10705","time":"Aug 26, 2013 @ 1:46pm","epoch":1377524460,"text":"The music is fantastically creepy. Is there a win condition? I couldn't figure out an objective besides running to the far end.."},{"author_name":"BMacIntosh","author_uid":"15030","time":"Aug 26, 2013 @ 3:56pm","epoch":1377532260,"text":"Nope, no objectives really, other than &quot;stay alive&quot;.  I focused too much, perhaps, on the world and I was trying to add gameplay in the last few hours."},{"author_name":"porglezomp","author_uid":"21051","time":"Aug 26, 2013 @ 7:49pm","epoch":1377546240,"text":"Oh hey! Were you on IRC while I was telling people about arcseconds, or did you think of it independently."},{"author_name":"Zerkruemler","author_uid":"27446","time":"Aug 26, 2013 @ 7:59pm","epoch":1377546840,"text":"The audio and visuals are very spooky, but I missed the target of the game."},{"author_name":"BMacIntosh","author_uid":"15030","time":"Aug 26, 2013 @ 9:02pm","epoch":1377550620,"text":"@porglezomp - I don't use IRC, it was one of the first things I thought of when I started thinking about alternate definitions."},{"author_name":"zlowrance","author_uid":"21441","time":"Aug 28, 2013 @ 3:38am","epoch":1377660780,"text":"Great entry! I was sold immediately"},{"author_name":"Infernal","author_uid":"16392","time":"Aug 28, 2013 @ 3:58am","epoch":1377661980,"text":"Not sure what I was supposed to do.  Great music though."},{"author_name":"Erifdex","author_uid":"4431","time":"Aug 28, 2013 @ 6:27pm","epoch":1377714120,"text":"Fantastic entry! The music was a highlight for me - really added to the tension in the game."},{"author_name":"Vile Smile","author_uid":"26636","time":"Aug 28, 2013 @ 11:03pm","epoch":1377730680,"text":"Very interesting. I loved the visual effects. The music was quite fitting."},{"author_name":"mutilator","author_uid":"26566","time":"Aug 30, 2013 @ 3:22am","epoch":1377832620,"text":"neat, more objectives would have been nice, exploring is fun be we need to have a reason"},{"author_name":"Diptoman","author_uid":"25325","time":"Sep 3, 2013 @ 4:30pm","epoch":1378225500,"text":"Great entry. I found it a bit annoying that the weapon we take lasts only for one hit, even if we miss!\r<br\/>But the restricted vision and the music adds to the experience. Great job! Kept on my toes :)"},{"author_name":"CrossBread","author_uid":"14650","time":"Sep 7, 2013 @ 9:06am","epoch":1378544460,"text":"Great entry!  I would love it even more if the zombies would fall to their demise after I push them over the edge with the shield."},{"author_name":"shard123","author_uid":"3824","time":"Sep 7, 2013 @ 6:07pm","epoch":1378576920,"text":"Really interesting and awesome!"}],"images":["ld27\/15030-2066681bba2b3885b6e36b520e214e73.jpg"],"links":[{"url":"http:\/\/www.brianmacintosh.com\/projects\/ld27\/ld27_bmacintosh_2.zip","text":"Windows"},{"url":"https:\/\/github.com\/BrianMacIntosh\/LD27","text":"Source"}],"metadata":{"g_key":"23757","g_author":"15030","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"23787","g_title":"The 91st Parallel","g_status":"UCHK1","g_place":"850","g_commentcount":"21","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15030-shot0.jpg-eq-900-500.jpg"],"text":"In addition to being a unit of time, a second can also be a unit of measurement - 1\/60th of a minute, which is 1\/60 of a degree of latitude or longitude.  What if the world was suddenly reduced to only 10 square seconds of latitude and longitude?  This is what it might look like.\r\n\r\nHow do you play it? Enjoy the world, and don't get eaten by zombies.  The game would have benefited greatly from a lot more content and balancing, but I hope it's interesting in its Game Jam state.","title":"The 91st Parallel"}