10 Seconds to Launch by Just Tom
--- About ---
10 Seconds to Launch puts you in the role of the last Bus Driver in the Universe, be swept away on an intergalactic journey of good time keeping and public transit. Get ready to drift around planets, fly faster than the speed of light and keep a good schedule as all employees should.
--- Play ---
WASD, Arrows or gamepad (A to accelerate, B to reverse) will have you scooting around the Galaxy. Follow the route pointer next to your ship and get to the next route in 10 seconds, miss it and you'll wreck the schedule. Ship as many passengers as you can, crashing into the wrong planet will lose passengers!
--- The Universe ---
As the last Bus Driver in the Universe, you must jump between galaxies and ship passengers. Each Galaxy is randomly generated but themed none the less. Each Bus route and galaxy will get progressively harder as you aim to complete all three levels.
--- Technical Note ---
This game may not work on Mac
All assets and code were created or generated personally. Unity, Paint, Flash 8, GIMP, MonoDevelop and sfxr were used to create this game.
10 Seconds to Launch puts you in the role of the last Bus Driver in the Universe, be swept away on an intergalactic journey of good time keeping and public transit. Get ready to drift around planets, fly faster than the speed of light and keep a good schedule as all employees should.
--- Play ---
WASD, Arrows or gamepad (A to accelerate, B to reverse) will have you scooting around the Galaxy. Follow the route pointer next to your ship and get to the next route in 10 seconds, miss it and you'll wreck the schedule. Ship as many passengers as you can, crashing into the wrong planet will lose passengers!
--- The Universe ---
As the last Bus Driver in the Universe, you must jump between galaxies and ship passengers. Each Galaxy is randomly generated but themed none the less. Each Bus route and galaxy will get progressively harder as you aim to complete all three levels.
--- Technical Note ---
This game may not work on Mac
All assets and code were created or generated personally. Unity, Paint, Flash 8, GIMP, MonoDevelop and sfxr were used to create this game.
| Web | https://dl.dropboxusercontent.com/u/114009646/TSTL/TSTL.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=24929 |
Ratings
| Coolness | 45% | 1281 |
| Overall | 3.33 | 296 |
| Audio | 2.63 | 506 |
| Fun | 3.07 | 432 |
| Graphics | 3.07 | 442 |
| Humor | 2.57 | 389 |
| Innovation | 2.85 | 633 |
| Mood | 2.75 | 536 |
| Theme | 3.31 | 420 |
130577 passengers shifted, I laughed at the "epilogue".
I liked your game, it maked me to look at Pc some minutes.
In general I think Its funny, the gravity of planets, which depends in the size of them, its really good obtained.
I liked also the changing combustion colour, with has an alpha channel who make it dissappear in seconds.
As a matter of fact, i think it has some bad points too:
Althought its the same concept of running a race with checkpoints or laps with the possibility of losing with time out, you never can crash.
So that, this does the game easy, anypeople there has said its difficult but im not agree with that (I scored 100.000 passenger fiest time I played).
Another thing is how you named it:
some kind of coincidence has done that your game and mine had the same "10 seconds to launch" title.
This will score down our game innovation points, but that´s life.
Good work and keep on going.
It's nice that every planet has gravity. It adds to the challenge.
BTW, why don't you add the link to your timelapse video? I found this game of yours thanks to that video, which Youtube recommended to me as a related video to my own timelapse. And yours is a quite nice timelapse video, lemme say ^^