Switching Trap by Kimidori

[raw]
made by Kimidori for LD27 (JAM)
My first Ludum Dare entry, rushed this cause I started too late. :(

every 10 seconds, the type of trap on the level will change randomly.

there are 3 type of trap: Spike trap, saw trap and a bullet hell.

Control: W,A,S,D for jump and movement.

please give me feedback.

Google Chrome is recommended for web version, if you have slow down playing the web version, download the windows ver.

and man, I'm suck at naming game. >_<

Ratings

Coolness 83% 2
Overall(Jam) 2.88 398
Audio(Jam) 2.13 452
Fun(Jam) 2.67 393
Graphics(Jam) 3.14 324
Humor(Jam) 1.52 482
Innovation(Jam) 2.78 366
Mood(Jam) 2.53 421
Theme(Jam) 3.43 143

Feedback

DvigubaiPiktas
26. Aug 2013 路 16:58 UTC
Nice game, but think there could be a litle bit more
deniska
26. Aug 2013 路 17:04 UTC
Nice idea, next time start earlier ;)
eskivor
27. Aug 2013 路 03:10 UTC
Graphics are very nice (simply and effective, i love the contrast between blacks walls and the coloured background), concept is good, challenge is okay :)
A more animated avatar would improve overall

average 4 stars for me
Soundless_dev
27. Aug 2013 路 03:26 UTC
It for me crashed when the turret things in the blue room tried to shoot ]:
I am running win8 64bit
馃帳 Kimidori
27. Aug 2013 路 05:18 UTC
added a web version, hope it work for you.
Jimanzium
27. Aug 2013 路 10:46 UTC
A nice idea for the switching theme/level. For me the jumping seemed a little wooden though but it was still enjoyable
TehLulzinator
27. Aug 2013 路 10:49 UTC
Very good game! I think "Switching Traps" is a very appriate name btw. My end score was 2.06 I think (is that the time in minutes?). Had a little trouble with the jumping, seems like you have to wait an extra frame before the player fully touches the ground.
Xgor
27. Aug 2013 路 10:50 UTC
The visual style is cool but some animations would add a lot to the game... it feels lacking with out that.
xrm0
27. Aug 2013 路 12:11 UTC
Nice idea and graphics.
ArcturusDeluxe
27. Aug 2013 路 12:31 UTC
Loving the graphical style, although could have done with a bit of animation on the character I think. I like the idea, its an interesting twist on the theme. I found it a bit too easy though - it's quite generous with the starting health and the pickups. Overall well done, though!
grozamorei
27. Aug 2013 路 12:35 UTC
idea and overall is good and pleasant. I personally think it's too easy to play.

control stiffness is awkward. It's all about that pause just before you landing, it feels wrong.
馃帳 Kimidori
27. Aug 2013 路 13:13 UTC
I afraid that it would be too hard, guess I was wrong, lessened starting health and pick up now.

also I did something to lessen the lading problem, still trying to fix it completely.
馃帳 Kimidori
27. Aug 2013 路 13:13 UTC
thank you for your feedback!
domrein
27. Aug 2013 路 14:43 UTC
Interesting concept. The saw noise was pretty unbearable.
RoseNinja
27. Aug 2013 路 14:44 UTC
good game, the art is nice, and the gameplay is solid good work
NiceAlexanderAS
27. Aug 2013 路 14:45 UTC
AWESOME GAME! great work, i like when is switching between like reality's of the game? xD very fun :D
Vile Smile
27. Aug 2013 路 15:32 UTC
The sounds got kind of annoying after a while and the controls were a bit unresponsive. But I really liked the idea, very unique!
Tanser
27. Aug 2013 路 16:54 UTC
Nice game, I was surprised by the concept and the best part is you never can expect what is coming.
Diventurer
27. Aug 2013 路 16:54 UTC
Awesome game! The idea of mode changes is very similar to my game. :D
lazyeels
27. Aug 2013 路 16:55 UTC
Brilliant first Jam game. I like the minimal style and the idea, adds a bit of strategy. You also have a lot of variety in there for such a short development time. Would be good to have a more responsive character - unless it's my computer which is slow? Good work!
ellipticaldoor
27. Aug 2013 路 16:58 UTC
Nice graphics and better gameplay idea :D
fgielow
29. Aug 2013 路 00:14 UTC
I liked the black scenario mood! really minimalistic and felt good :)
M.O.U
29. Aug 2013 路 06:08 UTC
nice level design!
blackotus
29. Aug 2013 路 19:36 UTC
The game has a nice look to it, and a new challenge every 10 seconds is interesting.

Start earlier next time, so you can expand on these interesting ideas! :D
Arrow-x
30. Aug 2013 路 15:21 UTC
Intersting game some more tweking could help it
immanuela
30. Aug 2013 路 15:40 UTC
I too love the colour scheme on this! The controls were a bit slow feeling but overall a fun little game to play! :)
mollymus
30. Aug 2013 路 15:54 UTC
Good idea and mechanic! Unfortunately for me, the saw's kind of killed my ears:(
Brassawiking
30. Aug 2013 路 16:13 UTC
It actually got a bit nerve wrecking at the end, when I only had one heart left and was looking for more. Good concept. Just needs to add more pressure on the player so it becomes more hectic.
Hypnohustla
31. Aug 2013 路 21:16 UTC
Nice use of theme. Loved the changing traps and the color choices. The controls were a bit wonky and made the platforming a bit unenjoyable. Otherwise a nice entry :)
ratalaika
01. Sep 2013 路 15:59 UTC
Nice work.
Raiyumi
05. Sep 2013 路 00:49 UTC
Intresting concept, but started getting a bit laggy when the lazers started. The jumping/collisions could've been better since he bounced a bit when landing.
Andresh
15. Sep 2013 路 01:00 UTC
Really liked the change in colors for each trap as well as the main character. Giving the direction the player is going is a nice touch.