Basketeerz by Jhelle
Pick up the ball and fling it into the basket. Get as many points in 10 seconds in each of the 9 levels. You can only pick that ball up when it's in the shaded area. Good luck!
This time I tried to use Construct instead of AS3. The events got messy very quick but its very easy to use and enjoyable to prototype in. Which makes it great for Ludum Dares.
The game should run best in Chrome (But also works on my Android phone, veryyy slowly).
Controls:
Left mouse Button: Pick up the ball
Right mouse button: Toggle sound
Middle mouse button: Disable music
Hope you enjoy the game!
This time I tried to use Construct instead of AS3. The events got messy very quick but its very easy to use and enjoyable to prototype in. Which makes it great for Ludum Dares.
The game should run best in Chrome (But also works on my Android phone, veryyy slowly).
Controls:
Left mouse Button: Pick up the ball
Right mouse button: Toggle sound
Middle mouse button: Disable music
Hope you enjoy the game!
Ratings
| Coolness | 58% | 3 |
| Overall | 3.18 | 428 |
| Audio | 2.67 | 495 |
| Fun | 3.11 | 393 |
| Graphics | 3.11 | 419 |
| Humor | 2.05 | 668 |
| Innovation | 2.77 | 702 |
| Mood | 2.59 | 662 |
| Theme | 2.91 | 786 |
One thing though: my score disappears when I reach more than 9 points. ^^ Guess it's a font issue ... I'm on Linux and my score number looks like some fallback standard font.
Oh and the background music seems to be played twice simultaneously when you play a second round w/o reloading the page.
Very good game!
Nice job !
@sirtetris actually missed that one, thanks for the heads up
@comrad_gremlin that was actually pretty easy to setup in construct, without that I wouldn't have been able to make it in a weekend :)
I'd get sfxr/audacity and get some sound involved. a little noise can go a long way for the experience.
nice work and a real creative concept. I like it a lot.