The Stuffuv by roaet

[raw]
made by roaet for LD27 (JAM)
Pronounced (Stuff of)

This is a horror themed puzzle game (Push Box) with a twist. Not many levels were made and even music and sound effects to totally give it the horror feel were not able to be made.

Also made by Aerryn.

Controls:
1 - 4 : Select your match
Shift : Will snuff your current match
Spacebar : Will light your selected match if you don't have one
Escape : Will restart the level so the stuffuvs don't kill you
WASD or Arrows: To move

(apparently you can press 9 to get 99 of all matches, who knew...)
The game pretty much ends after the pink room, but you can keep playing it over and over again.

Because there has been some confusion about the match colors:
White - Primarily used to light your way, but may take you to weird places sometimes. Use the white match to get back.

Blue - Will change the level?
Red - Will change the level?

Green - Will take you to the next level.

Ratings

Coolness 44% 1337
Overall(Jam) 3.39 170
Audio(Jam) 3.00 226
Fun(Jam) 2.82 336
Graphics(Jam) 3.61 200
Innovation(Jam) 3.61 62
Mood(Jam) 4.07 15
Theme(Jam) 2.86 408

Feedback

TomCooper3D
27. Aug 2013 · 03:37 UTC
i couldnt figure out the controls...
it looked like it was going to be fun though.
Travis Irby
27. Aug 2013 · 03:46 UTC
Very neat concept and I love the graphics and atmosphere!
cjordan1683
27. Aug 2013 · 03:51 UTC
I loved the artistic quality of it. Very dark too, and I mean that in the erie way. Love it!
Diventurer
27. Aug 2013 · 03:56 UTC
Nice game! I was very confused what the different lighters did, but I managed to finish the game.
4xisblack
27. Aug 2013 · 03:58 UTC
I like the disorienting feeling of moving between spaces in the dark, especially when it leads to creepy dead ends.
TimKaidem
27. Aug 2013 · 04:19 UTC
Very nice mood and a bit creepy. Neat!
Erhune
27. Aug 2013 · 04:22 UTC
Awesome mood-setting here, and quite interesting gameplay concept. I really would have played more if there was more content! Good job!
3beards
27. Aug 2013 · 04:23 UTC
Very cool!
Steve Cochrane
27. Aug 2013 · 04:24 UTC
Really well done. The action element of the match-lighting mechanic adds some variety and tension too which is great.
matthias_zarzecki
27. Aug 2013 · 08:21 UTC
Love the minigame-mechanic, it's much better than "just a button"
Unept
27. Aug 2013 · 15:00 UTC
Very nicely done! It took me a while to figure out what was going on, but THEN I was able to make progress. Very interesting and I say keep working on it.
Tifu
27. Aug 2013 · 20:45 UTC
Nice concept, very atmospheric. Trying to light the match when everything goes dark can really make you panic and screw up :D good stuff!
cerberus98
28. Aug 2013 · 02:44 UTC
Brilliant
atrodo
28. Aug 2013 · 12:22 UTC
Pretty fun, even if the hitting the match right in the red area was tricky.
Nick Weihs
29. Aug 2013 · 09:48 UTC
This had a lot of potential and was kind of freaky but I couldn't work out how to do the two box puzzle haha. Also was there something I was meant to do in that room that basically has an infinite path going upwards?
Christina Antoinette Neofotistou
29. Aug 2013 · 20:20 UTC
Omg this is super creepy! Thanks for making it!
Top points for mood and audio!
koe415
05. Sep 2013 · 05:27 UTC
Very moody and I tensed up every time you have to switch matches. The expectation of something bad happening worsened the farther you got into the game! I only wish there were more levels!