10 Seconds of Thrust by Kramin42
A simple game in which you must get a spacecraft to the moon and back with 10 seconds of thrust. See how efficient you can be!
Here's a video showing how to do it: http://www.youtube.com/watch?v=7GLWTiEUxWY
It might be a little hard to see exactly when I'm clicking, but we wouldn't want to make it too easy now, would we? Rocket science is meant to be hard.
Also see this wikipedia page: http://en.wikipedia.org/wiki/Hohmann_transfer_orbit
And finally some general hints:
- Don't try to travel in a straight line to the moon, think with orbits.
- fire forwards and tangent to your orbit to travel further out, backwards to go further in.
- when approaching the moon, try to match its speed.
Here's a video showing how to do it: http://www.youtube.com/watch?v=7GLWTiEUxWY
It might be a little hard to see exactly when I'm clicking, but we wouldn't want to make it too easy now, would we? Rocket science is meant to be hard.
Also see this wikipedia page: http://en.wikipedia.org/wiki/Hohmann_transfer_orbit
And finally some general hints:
- Don't try to travel in a straight line to the moon, think with orbits.
- fire forwards and tangent to your orbit to travel further out, backwards to go further in.
- when approaching the moon, try to match its speed.
Ratings
| Coolness | 32% | 1563 |
| Overall | 2.68 | 906 |
| Fun | 2.74 | 708 |
| Graphics | 1.50 | 1179 |
| Innovation | 3.21 | 377 |
| Mood | 2.33 | 848 |
| Theme | 3.11 | 620 |
It's a shame it isn't slightly more zoomed in.
You must have spent quite a fair bit of time on the physics, impressive, anyway.
Its just so fun.
Thanks for the comments :) I know it's hard, but there wasn't really any way to make it easier (at least without sacrificing realism).
I wanted to make this game to scale but low earth orbit would have been only 0.6 of a pixel above the earth and the earth and moon would have been a third of the size they are, so you're lucky I made them bigger at all! :P