{"author_link":"\/author\/generalgore\/","author_name":"Generalgore","author_uid":"15640","comments":[{"author_name":"oxysoft","author_uid":"25340","time":"Aug 27, 2013 @ 12:06am","epoch":1377561660,"text":"I freaking love the idea behind this game. It would of kept me playing longer if the difficulty curve wasn't so massive. You should try making an A* agent that solves the levels and upload a video of it completing all of the levels. Props for the awesome concept. Arrows should be shown on the cubes and point toward the direction it'll be shot at and there should be something indicating a moving wall because it made it a little hard to solve some levels without that. The lighting engine is also pretty nice."},{"author_name":"supersammy7000","author_uid":"27599","time":"Aug 27, 2013 @ 4:06am","epoch":1377576060,"text":"This is a really good Game especially for 72 hours. Good job"},{"author_name":"Generalgore","author_uid":"15640","time":"Aug 27, 2013 @ 4:24am","epoch":1377577140,"text":"to:oxysoft\r<br\/>I know man, I spent too much time on level 6 and never got a chance to add more, level 3 should be more like level 5, level 4 should be around 8 or so, and level 6 should be more like 15... :P but I ran out of time. I put in the notes the description of how the dart shooters work, hope it helps. I'm off to go play your game now. ;)"},{"author_name":"Generalgore","author_uid":"15640","time":"Aug 27, 2013 @ 4:24am","epoch":1377577140,"text":"yours too supersammy7000 thanks for the rates guys. :)"},{"author_name":"Pixlexia","author_uid":"25961","time":"Aug 27, 2013 @ 4:42am","epoch":1377578220,"text":"Love the concept and the levels. Awesome work!"},{"author_name":"Cthulhu","author_uid":"14665","time":"Aug 27, 2013 @ 4:53am","epoch":1377578880,"text":"I like the gameplay. Nice job.\r<br\/>I only see one problem: I don't know how programming in Game Studio works but you should not update the position of your rockets only when an input is detected. You should have a main loop that keeps updating these things every x milliseconds. But maybe this behavior is intended?"},{"author_name":"Generalgore","author_uid":"15640","time":"Aug 27, 2013 @ 5:18am","epoch":1377580380,"text":"yes, everything is supposed to freeze when you stop moving, this will be more apparent in the post-compo version. funny thing Cthulhu: I just played your game. Awesome work man, it was fantastic."},{"author_name":"syradinegames","author_uid":"27425","time":"Aug 27, 2013 @ 5:29am","epoch":1377581040,"text":"Excellent game. Fun and challenging without being random about it."},{"author_name":"Alexander Ponomariov","author_uid":"10483","time":"Aug 27, 2013 @ 3:39pm","epoch":1377617640,"text":"It Is COOL! Tutorial is not mach obvious, but in game it come))"},{"author_name":"SkyTheCoder","author_uid":"27788","time":"Aug 27, 2013 @ 7:41pm","epoch":1377632160,"text":"Okay, I'm sorry, but that download is NOT Windows &amp; Mac compatible. It's Windows only. .EXE files are not runnable on Mac."},{"author_name":"sunnysmiles","author_uid":"21402","time":"Aug 27, 2013 @ 7:48pm","epoch":1377632580,"text":"A really cool game. I love the asthetics and the innovative gameplay and level design. But sometimes the game feels a bit punishing more than difficult."},{"author_name":"Linusson","author_uid":"25442","time":"Aug 27, 2013 @ 7:49pm","epoch":1377632640,"text":"Really fun puzzle kind of game. :) I liked that the time stopped when you stopped moving and that you could play the same level over and over, because that was really needed after some levels when it got really hard. :D\r<br\/>\r<br\/>Nice graphics too. :)\r<br\/>\r<br\/>More levels would be really nice. :D"},{"author_name":"Generalgore","author_uid":"15640","time":"Aug 28, 2013 @ 5:51pm","epoch":1377711960,"text":"to SkyTheCoder,\r<br\/>Sorry, I'll fix that."},{"author_name":"Travis Irby","author_uid":"22035","time":"Aug 28, 2013 @ 7:27pm","epoch":1377717720,"text":"Really liked this game. Tricky and fits the theme well. Nice graphics too, great job!"},{"author_name":"withoutpillow","author_uid":"27525","time":"Aug 29, 2013 @ 4:02pm","epoch":1377791820,"text":"good graphics, especially the lightning effects. very hard thought, and in a lot of cases that just has to do with the mechanics, for example: when you walk toward and reach a wall, and hold down the button, the &quot;character&quot; stops but time goes on ticking. and it's really difficult to get into narrow pathways, most of the time it seems like i may have missed it by a millimetre, and so tries to fix this but of course get hit by some dart instead. \r<br\/>\r<br\/>i had fun though, it's a very good concept."},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Sep 1, 2013 @ 4:19am","epoch":1378008840,"text":"sorry i wont play games with installers -- make it a runnable exe or zip it -- thanks."},{"author_name":"Generalgore","author_uid":"15640","time":"Sep 2, 2013 @ 3:48am","epoch":1378093380,"text":"it is a runnable .exe not sure what you're talking about."}],"images":["ld27\/15640-e50add4018f743c914bca17739bfa122.jpg","ld27\/15640-8c39a8e7327901a88a8e7f2eb200cd57.jpg","ld27\/15640-99139e4795552162952014403d5a57c7.jpg"],"links":[{"url":"https:\/\/app.box.com\/s\/cqi3kx6j4tnak6cjpxlw","text":"Windows"}],"metadata":{"g_key":"23854","g_author":"15640","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"23884","g_title":"Time Runner","g_status":"UCHK1","g_place":"73","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15640-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15640-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15640-shot2.png-eq-900-500.jpg"],"text":"Uploaded 5 minutes before I had to leave for work. this has been a crazy LD! the tips of moving walls will kill you, and moving diagonal is fastest. good luck, off to work.\r\n\r\nokay well here is the updated notes page for you now that I'm back from work: the dart shooters will fire at you as soon as you are lined up with one side and they fire out of every side, but only once. the moving walls can be spotted because they are smoother than most other tiles, you just have to look carefully. also if its not to much of a pain, for those of you who manage to beat the game, it would be great if you post your # of Aces and total score on here. good luck everyone, its been a great Ludum Dare. =D\r\n\r\np.s. I'm going to keep working on the game and I'll have a post-compo version out soon, with more levels, better and clearer graphics for some objects and eventually... SOUND! I can't believe I don't have sound in this game, in the LD last October my games highest score was for sound. go figure.. anyway I'm off to rate more games, and once again: good luck everyone! :)","title":"Time Runner"}