Buzzbuster by AhNinniah

[raw]
made by AhNinniah for LD27 (JAM)
Buzzbuster - is a game about evil man, who shatters the calm of peaceful bees in order to steal their honey. But every bee lives only for 10 seconds. How much honey can you harvest?

Controls: mouse

Tools:
Language: Monkey http://monkeycoder.co.nz/
Framework: Flixel for Monkey http://flixelmonkey.com/
Sounds & Music: Guitar Pro, bfxr, Garage Band, Audacity
Graphics: Inkscape, Gimp

Code - Arthur @devolonter Bikmullin
Art - Olga @AhNinniah Bikmullina
Music & sounds - Michael Galich

Ratings

Coolness 65% 3
Overall(Jam) 3.27 220
Audio(Jam) 3.00 226
Fun(Jam) 3.22 177
Graphics(Jam) 3.91 120
Humor(Jam) 3.00 136
Innovation(Jam) 2.78 366
Mood(Jam) 2.82 328
Theme(Jam) 2.56 509

Feedback

roaet
27. Aug 2013 · 03:21 UTC
I like the game! It's really good rendition of breakout. Need to lock that mouse somehow :(
KaaPex
27. Aug 2013 · 05:13 UTC
I killed 46 of bees and honey collected 48)) it's terrible!
gmaker
27. Aug 2013 · 05:23 UTC
really fun!! great job!
matthias_zarzecki
27. Aug 2013 · 06:27 UTC
Hexagonal Breakout with BEES? Hell yeah
torvik88
27. Aug 2013 · 13:17 UTC
I love me some honey :D , great fun game.
torvik88
27. Aug 2013 · 13:19 UTC
The regenerating mechanic is really nice but i feel the controls are very sluggish and my mouse was always exiting the game area. Fun game!
01010111
28. Aug 2013 · 02:31 UTC
Really cool spin on breakout - maybe I'm awful at it, but I would suggest spawning bees in intervals, I felt like I had to let some bees down to catch the others when they would spawn.
Almax27
29. Aug 2013 · 18:26 UTC
Cool game! Nice artwork too. :)
Nerlin
29. Aug 2013 · 18:35 UTC
Awesome and simple game! Fun! I like that music. )
blackotus
30. Aug 2013 · 01:36 UTC
It's like Super Super Breakout :)

I like how hectic it can get with bees everywhere! The ending is funny too :P See what you hunger for honey brought upon you!

Good work!
Brassawiking
30. Aug 2013 · 16:43 UTC
Nice concept. The music however felt misplaced, metal-ish doesn't go well with the presentation you have there.
AdventureIslands
31. Aug 2013 · 12:37 UTC
Nice work! Interesting take of breakout.

The dead bees could have been bit different color though, like gray, as they were difficult to recognize from still living ones, causing misses.

67 bees and 91.20 honey
Diptoman
31. Aug 2013 · 16:37 UTC
Very nice take on breakout, enjoyed this!
A complaint would be the music, metal just doesn't suit this. :P
kristof
31. Aug 2013 · 19:37 UTC
Hehe, Im so bad at these types of games. I just cant track more than 4 bees ;) But the game looks and feels very polished. Good work!
MuciojadPL
31. Aug 2013 · 19:39 UTC
Haha funny concept and good execute, but mouse control is very lazy working for me :) However, good job!
lightsoda
01. Sep 2013 · 19:26 UTC
A decent game, somewhat sluggish on the mouse. I found the choice of music quite funny.
domrein
01. Sep 2013 · 21:15 UTC
MULTIBAAAAAAALLL!
Christina Antoinette Neofotistou
03. Sep 2013 · 19:14 UTC
haha amazing fun! I'm hooked.
The 10 second theme doesn't really affect gameplay, but the mechanic is awesome, so I'm giving it top marks for theme as well! The music was bee-like and awesome, on top of everything.
Alink
10. Sep 2013 · 12:41 UTC
Wow, really fun innovative way to make a breakout. I especially like how you integrated the bee theme in the look and gameplay. And the idea that bees stings (which means that there is a risk with to have too many "balls") is brilliant.
motty
14. Sep 2013 · 17:13 UTC
Great idea, fine implementation, everything nicely polished. And fun to play.

My one quibble is the decision to make the honeycombs permanently regenerating rather than allowing you to complete them and start a new level - this for me meant that a key part of the underlying breakout gameplay was lost and left me wondering exactly what I was aiming to do other than bounce bees around for as long as possible.

Nevertheless, a really really fine effort.
Urfoex
15. Sep 2013 · 11:54 UTC
Breakout - with lots of bees.
Good game.