No Time to Stop by Alink
Collect all coins in 10 seconds. Special blocks are added each level.
Controls: arrows keys (or WASD) to move, 'Space' to retry, 'Return' to go back to the first level. 'M' to mute all sounds and 'P' to mute the timer beeps.
IMPORTANT: the keys 'V' and 'B' allow to tweak the 10 seconds limit (and thus the difficulty). Search an efficient solution (ignore the timer limit!) and then try to re-execute it in time.
There are 10 levels and after the end, the game restart with an increased difficulty (-1 sec). All levels are doable in 8 seconds.
Controls: arrows keys (or WASD) to move, 'Space' to retry, 'Return' to go back to the first level. 'M' to mute all sounds and 'P' to mute the timer beeps.
IMPORTANT: the keys 'V' and 'B' allow to tweak the 10 seconds limit (and thus the difficulty). Search an efficient solution (ignore the timer limit!) and then try to re-execute it in time.
There are 10 levels and after the end, the game restart with an increased difficulty (-1 sec). All levels are doable in 8 seconds.
| Web (Flash) | http://flyingmaze.com/games/ld27 |
| Source | http://flyingmaze.com/games/ld27/no_time_to_stop.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=11244 |
Ratings
| Coolness | 71% | 3 |
| Overall | 3.59 | 131 |
| Audio | 2.68 | 489 |
| Fun | 3.77 | 51 |
| Graphics | 2.87 | 563 |
| Humor | 2.00 | 693 |
| Innovation | 3.59 | 161 |
| Mood | 3.04 | 333 |
| Theme | 3.33 | 392 |
Unless the difficulty comes from the puzzles? In which case, sorry, that part is by design, because it's a game with a very limited number of useful moves, even if they are not always obvious, so I think the solution must be well hidden. Also, my goal was to allow the small number of levels to still offer a good challenge.