10x10 seconds by Anton_D
This is my first time that i participated in Ludum Dare and I really learned a lot. The game is not 100 procent how I how i wanted it to be, but I think it's pretty decent for a first entry.
It is a zombie shooter game, which lasts 100 seconds and every 10 seconds you get an upgrade, but another zombie spawns.
There is currently no music and pretty bad art, but that's because I have no artistic talent.
I hope you enjoy it!
Note:(To get the source,open the .jar with an 7ZIP or winRAR)
IMPORTANT: I developed this on an azerty keyboard, so the controls are a bit messed up -> use the arrow keys instead.
+ please read the "Help" section -> the first 10 seconds of the game you can't move.
It is a zombie shooter game, which lasts 100 seconds and every 10 seconds you get an upgrade, but another zombie spawns.
There is currently no music and pretty bad art, but that's because I have no artistic talent.
I hope you enjoy it!
Note:(To get the source,open the .jar with an 7ZIP or winRAR)
IMPORTANT: I developed this on an azerty keyboard, so the controls are a bit messed up -> use the arrow keys instead.
+ please read the "Help" section -> the first 10 seconds of the game you can't move.
Ratings
| Coolness | 45% | 1281 |
| Overall | 2.37 | 1095 |
| Audio | 1.65 | 897 |
| Fun | 2.08 | 1092 |
| Graphics | 1.88 | 1104 |
| Innovation | 2.00 | 1114 |
| Mood | 2.00 | 1001 |
| Theme | 2.77 | 883 |
Nice job!
The collision system needs a rework though, often my bullets just flew past the zombies and they got stuck randomly.
I suggest you to go through the code and fix all the bugs you have there, you will learn a lot more in that as well. For example, the collision boxes were quite a bit off, sometimes the bullets went right through the zombies and sometimes the bullet didn't "visually" hit, but it still killed them. Also, they got stuck behind the spawn point a couple of times. Minor things and simple to fix these. :)