Time Bomb by rephus

[raw]
made by rephus for LD27 (COMPO)
Short description:
A big wave of 10 seconds time bombs are going to kill that cute rabbit, you must save him.

Story:
Lollipop is a small happy rabbit who lives in a field with his family. Suddenly, a war started in the area and two different opponents are fighting each other with timer bombs (or explosive pineapples) and it becomes harder and harder.
Unfortunately, Lollipop's family died in the war, now he must survive to revenge his family (maybe some day he will kill the responsible of this war, who knows).

Features:
The main player is a cute rabbit.
Multiple SCOREBOARDS !!!!!
Multiple game modes (10 seconds wave or continuous)
Options menu (Try the explosive pineapples!)
Music

How to run:
java -jar timebomb.jar

All versions are available here: https://bitbucket.org/rephus/timebomb/downloads

If you have a small screen resolution you can resize the screen, the aspect ratio is made for phones.

How to play:
Click at any place of the screen to guide Lollipop (the rabbit).
Stay away from the bombs.
Stay away from the borders of the screen (a bomb could suddenly appear).

Credits:
Developed using LibGdx,
Most of the graphics are handmade using Gimp (bomb and pineapple sprite donwloaded from Openclipart)
Sounds made with CFXR.
The music has been generated with autotracker.

Update:
I have just uploaded a web version, available here: http://www.coconauts.net/timebomb/

If you hit the scoreBoard, leave a comment

Have fun =)

Ratings

Coolness 62% 3
Overall 3.03 584
Audio 2.79 408
Fun 3.03 466
Graphics 2.71 664
Humor 2.71 306
Innovation 2.91 587
Mood 2.56 686
Theme 3.37 353

Feedback

archaeometrician
26. Aug 2013 路 08:49 UTC
Cute game, I like the sprite of the rabbit :) The main menu seem a little buggy on my laptop. When I clicked on the text, nothing happened, but if I click a little under the text, the game started
馃帳 rephus
26. Aug 2013 路 10:28 UTC
Thanks. About the main menu, that happened to me in Mac and I fix it moving or resizing the screen. It didn't happen when I was using a smaller resolution, so I think I should change it again.
Zuige
26. Aug 2013 路 11:25 UTC
The game crashes on startup with my mac. :/
馃帳 rephus
26. Aug 2013 路 11:32 UTC
@Zuige seriously ? I developed the game in Mac and it is wokirng fine. What error did you get ?
jay griffin
26. Aug 2013 路 11:57 UTC
Nice work! Cute graphics and more polish than usual for games of this type. Works fine for me.
neekobus
26. Aug 2013 路 12:37 UTC
Me too, on MacOSX 10.8.4.

$ java -jar timebomb.jar
JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM
_NSJVMLoadLibrary: NSAddLibrary failed for /libjawt.dylib
JavaVM FATAL: lookup of function JAWT_GetAWT failed. Exit
AL lib: ReleaseALC: 1 device not closed


For information :
$java -showversion
java version "1.7.0_09"
Java(TM) SE Runtime Environment (build 1.7.0_09-b05)
Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode)
馃帳 rephus
26. Aug 2013 路 13:01 UTC
Thanks @neekobus, but it's the first time I see that error. Are you able to run other libgdx games ? Acording to stackoverflow the problem is in the jre version : http://stackoverflow.com/questions/13571726/cant-load-libgdx-desktop-app-on-mac-osx
I am trying to upload a web version now.
馃帳 rephus
26. Aug 2013 路 13:25 UTC
Good news everyone, if you have problems with your jre version but still want to test the game, I have just uploaded a web version here: http://www.coconauts.net/timebomb/
HeyChinaski
26. Aug 2013 路 15:46 UTC
I got on the scoreboard! ... just!
infernet89
26. Aug 2013 路 17:14 UTC
Woha, the bunny is adorable!
Nice idea, i lost most of the times because i hit a bomb with my poor bunny..
NuSan
26. Aug 2013 路 19:05 UTC
Cool game. Difficulty seem to be well adjusted, it's nice. I would like more bomb types !
Linus Lindberg
27. Aug 2013 路 22:34 UTC
That was fun! Good job :)
ZeppelinCaptain
28. Aug 2013 路 13:48 UTC
Neat little game. Gets a bit boring after a while though.
nathanhoffer
29. Aug 2013 路 02:11 UTC
Nice game.. I'd personally like it a bit faster, but well done!!
XaiZil
30. Aug 2013 路 21:06 UTC
Started easy.. then.. woah. Cute graphics, cute idea
ObscenelyTrue
30. Aug 2013 路 21:07 UTC
Simple but very effective ... I like it.
pl0xz0rz
06. Sep 2013 路 22:17 UTC
Very fun game. However, there were two things that could be better.

1. The game screen was excessively tall. It didn't fit on my laptop screen.
2. The most common cause of death was a bomb spawning right on top of the bunny, making m unable to save him.
manuq
07. Sep 2013 路 00:39 UTC
pl0xz0rz for 1, if you are using the html5 version, just zoom out the browser
manuq
07. Sep 2013 路 00:43 UTC
Cute game! Very well done.
SkyTheCoder
07. Sep 2013 路 01:54 UTC
My rabbit got to eat a lot of carrots while dodging those pineapples. ;)

I had to use the web version, as both of the .jar files quickly open grey windows and close them. Very quickly.
hypp
07. Sep 2013 路 06:47 UTC
I would have liked to control the rabbit with the keyboard instead of the mouse. Still it is a cute game and it is quite nice.
馃帳 rephus
09. Sep 2013 路 13:26 UTC
Thank you everyone for your comments . I will release a new version of this game after ludum dare so I really appreciate your suggestions.

@pl0xz0rz sorry about the screen size, that's why I uploaded two different jar versions with different sizes, however, you can still resize the game window to fit your screen in java, and as @manuq said, you can zoom out the html5 version too. You are right about the most common cause of death, I suggest you stay away from the borders of the screen, I will improve that on the new version.

@hypp nice suggestion, it didn't occur to me

@NuSan at first I wanted to add more bomb types, but I thought that the key of this game is that is "simple", but I will keep your suggestion in mind for the new version.
marbu
13. Sep 2013 路 16:14 UTC
Simple game, but cute, fun, and well executed.