{"author_link":"\/author\/thesambassador\/","author_name":"TheSambassador","author_uid":"3936","comments":[{"author_name":"anserran","author_uid":"27412","time":"Aug 26, 2013 @ 6:27am","epoch":1377498120,"text":"Cool! I really liked the &quot;circle&quot; weapon"},{"author_name":"GrimGary","author_uid":"27000","time":"Aug 26, 2013 @ 6:27am","epoch":1377498120,"text":"This game has the potential to be more fun fo' sho.  Using the pistol was work though. Carpels sure to set in ;) Not sure if there is a machine gun later or something.  The Mine was difficult, especially when shooting enemies started to appear.  Not sure if random weapons vs random opponents sits keenly with me.   But this is definitely a workable game =)"},{"author_name":"Dooleus","author_uid":"27530","time":"Aug 26, 2013 @ 6:34am","epoch":1377498540,"text":"Seems like we had a similar idea for concepts. :)\r<br\/>\r<br\/>The art style is not bad. I especially like the way the enemies dissolve when they die. The vocoder weapon names sound great. The lack of sound or explosion for when the player dies is kind of a let-down, though. There definitely needs to be some beat-heavy music to set the mood, too.\r<br\/>\r<br\/>I think the weapons could be balanced a little better, and some visual feedback of the cooldown on some of the longer recharging weapons like the shockwave would be good. I kinda wish you could use keyboard buttons to shoot, too, even if it would limit your aiming abilities. I tried playing it with a touchpad on a laptop and it just didn't work well. It would work with a gamepad if it had directional shooting, too. The movement feels a touch too fast for me, as well."},{"author_name":"Khopa","author_uid":"20553","time":"Aug 26, 2013 @ 6:41am","epoch":1377498960,"text":"Weapons (especially shockwave) and sounds are cool.\r<br\/>good game :)"},{"author_name":"Ghandhi","author_uid":"25682","time":"Aug 26, 2013 @ 8:01am","epoch":1377503760,"text":"I've listened to dubstep while playing. Effect? RAMPAGE MODE!"},{"author_name":"fluffypillow","author_uid":"26652","time":"Aug 26, 2013 @ 8:46pm","epoch":1377549660,"text":"Nice! I really liked the theme in this game.\r<br\/>The weapon name sound is good but should be a bit more louder.\r<br\/>Also it's too easy to die, since you're just one hit."},{"author_name":"Static 64","author_uid":"22813","time":"Aug 26, 2013 @ 9:08pm","epoch":1377550980,"text":"Not very deep, but definitely addicting."},{"author_name":"cschwartz","author_uid":"25548","time":"Aug 26, 2013 @ 9:08pm","epoch":1377550980,"text":"Played it way more often than I originally wanted to. Thats a good thing I suppose :)"},{"author_name":"Bmanrules","author_uid":"25417","time":"Aug 26, 2013 @ 9:09pm","epoch":1377551040,"text":"Really enjoyed playing it, however mouse sensitivity was a little slow at times using certain weapons. Really nice use of theme :)"},{"author_name":"SneManden","author_uid":"16779","time":"Aug 26, 2013 @ 9:16pm","epoch":1377551460,"text":"Really nice game. Addictive and nice graphical feel. Could have used some background music, although the other sound effects were great."},{"author_name":"m110","author_uid":"25214","time":"Aug 26, 2013 @ 11:00pm","epoch":1377557700,"text":"At first it looks really simple, but it's really amazing! Spent a while playing, it gets harder after about 50 points. Loved the weapons design!"},{"author_name":"ENDESGA","author_uid":"19270","time":"Aug 27, 2013 @ 5:40am","epoch":1377581700,"text":"pretty cool :D\r<br\/>-ENDESGA"},{"author_name":"L0gicaL1nsanity","author_uid":"25199","time":"Aug 27, 2013 @ 5:11pm","epoch":1377623160,"text":"Very fun and intense!"},{"author_name":"Beerman","author_uid":"5206","time":"Aug 27, 2013 @ 6:53pm","epoch":1377629280,"text":"Now this has got real potential. Beautifully paced, weapons feel great to use and the sound effects (especially the voice) are spot on. Only thing that lets it down is the mouse\/keyboard controls - I just can't do mouse aiming properly with top down shooters.\r<br\/>If you can do a version with twin stick controls you've got a real winner on your hands here."},{"author_name":"Martin_Monosys","author_uid":"20047","time":"Aug 27, 2013 @ 9:10pm","epoch":1377637500,"text":"Cool game, reminds me a bit of GUNMASTER for Battlefield 3...\r<br\/>Changing weapons is a nice idea, only the beam seemed like a punishment instead of a weapon... :)"},{"author_name":"TheSambassador","author_uid":"3936","time":"Aug 27, 2013 @ 10:26pm","epoch":1377642060,"text":"Interesting that you thought that the beam was a punishment... for me it's the best weapon easily.  You can sweep it across the screen (move slowly, it won't kill things if you just wave it around maniacally).  I usually get 4-6 kills per shot.  The gun that I feel needs the most work is the Shotgun, and maybe Mines (both need a shorter cooldown).  Unfortunately the shockwave weapon is very inconsistent as well, and I'm not sure why."},{"author_name":"Oxygamer","author_uid":"27817","time":"Sep 16, 2013 @ 11:16pm","epoch":1379373060,"text":"Obey or Die !!!"}],"images":["ld27\/3936-8ab74d542adfbad1bfde08b8988e75dd.jpg","ld27\/3936-b1edb067b5155c2defdb5c55d4f58279.jpg"],"links":[{"url":"http:\/\/www.thesambassador.com\/ludumdare\/27\/","text":"Web"},{"url":"https:\/\/github.com\/thesambassador\/LudumDare27\/","text":"Source"}],"metadata":{"g_key":"23924","g_author":"3936","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"23954","g_title":"Super Time Shoot","g_status":"UCHK1","g_place":"264","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/3936-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/3936-shot1.png-eq-900-500.jpg"],"text":"This game is attempting to be a mix of Super Crate Box and Geometry Wars.  It's a top-down shooter, and every 10 seconds, you will get a new gun.\r\n\r\nControls:\r\nWASD : Movement\r\nMouse : Aim\r\nClick : Shoot\r\n\r\nOccasionally, the level will shift.  The new level will appear transparently, and you'll need to get out of the way.\r\n\r\nFancier graphics, more weapons, more enemies, and powerups were planned, but this came down to the wire.\r\n\r\nLet me know how high of a score you can get!","title":"Super Time Shoot"}