A 2D platformer about the adventures of a cat, a wrench, and a clock. Use your wrench to wind the clock up to 10 seconds backwards at a time to prevent it from striking midnight. Be careful, as winding the clock also winds other parts of the level too. Navigate the brass sky-fortress to get to the end! There's also a small easter egg to find. ;) Good luck!
I used FlashDevelop, FlashPunk, Ogmo Editor, Paint.NET, LMMS, sfxr. Music instrument samples from Freesound.org.
With its great ambient music and cute story, this game is really touching.
In addition to the cute main character, the game has great puzzles and simple yet effective graphics.
I found that the controls were a bit laggy on my computer, so that was a bit annoying. Apart from the controls, my other problems are all nitpicks, like the fact that the clock looks a little silly when you look straight at it :P. Apart from small things, this is a pretty good game!
Exellent game! Beautiful graphics, nice atmosphere and original gameplay and nice level desgin.
Best game for me so far ^^ Need a longer version of this!
Very cool idea. I really liked the clever level design that had both puzzle and skill based execution elements. Felt like you managed to make good use of the concept and didn't drag it out to the point that it became boring.
The graphics are very cute and I appreciate the addition of music and sound effects.
Nice job... great sprites, great music, fun mechanics. Only suggestion is that I could have like a bit of jump leniency when you are leaving a platform and try to jump.
Very cute! I was expecting it to be just a platformer where winding the clock was just a way of checkpointing, but the way moving platforms worked was very cool.
This has got to be among the top 5 interpretations of the theme I've seen. Seriously, great job. Playing this right before going to sleep was the right thing to do :)
Awesome excellent work =)
Very impressive and atmosphere!
General concept, graphcs, music, leveldesing, game mechanics... ENDING is great. All great!
Only one issue is not reactive controls. Sometimes jump don't work =(
This is by far my most favourite game i have played yet from LD27. Excellent interpretation, superb execution. Design is elegant and applied well. Layout, style, theme feel... You have nailed it. I am very impressed. :)
Fantastic game! The controls were tight, the concept was cute and the puzzles were fun and easy to understand. The pacing was also really good and the use of the theme was wonderful. Good job!
That was awesome. Great gameplay. Very unique take on the theme. Pixelated yet very cute graphics. I especially like the always present clock tower in the background. The puzzles were well thought out. The music definitely adds to the experience. That song is so good for being so minimal. And that ending was perfect. It feels almost like a dream. I think your game is my favorite LD game! Cheers!
So good! My favorite so far. I feel like you nailed everything. The graphics and audio and pacing work so well together. It feels almost a little laid back, but at the same time the clock is ticking. Everything worked really well for me too, I think you've got a winner here!
My only suggestion is the control scheme. This might just be a personal preference, but I would have liked another key for jump. Something like a or space. So minor tho!
Now that's what I call perfect use of the theme: You took a simple premise and meshed multiple little mechanics around it. The checkpoints must be reached to turn back the clock, not just because they are checkpoints - and then you gradually introduced little puzzles around that too. When I saw the first blocks moving in and backwards in time, I was pleasently surprised :)
I love the pixel art, and the music sounds soothing and fits the game quite well. The sound effects work nicely.
I quite enjoyed this game - good job!
PS: http://puu.sh/4d3ds/2c3d569aa1.png I love you :3
So very cute. Best cat related game in this compo, maybe in any jam ever...! :)
The cat handling that wrench looks so cute!!!
Maybe I should make a game with cats for the next compo, too. Then again, maybe better not !! :)
Oh my goodness. It's so cute. The concept behind it is brilliant, it nails the theme, it is somehow soothing (even though your imminent death is coming in 10 seconds or less), and the artistic style is wonderful. This is basically all you can ask for from LD48 - great job. Well done across the board.
!! NOM NOM What a cute kitten! I didn't get the fish the first time round but I SAW IT, so I went back to get it.
Absolutely great game! I would echo the sentiment that the jumping was a bit tight and unforgiving, but everything from the art style to the music to the emotion of the game was absolutely stunning. Great work!
Brilliant idea, you incorporated the theme nicely. The ending glitched tho when you pressed "x" while the cat was sleeping (a new cat appeared, and went to sleep right next to your other cat...I have an army of wrench-wielding sleeping kitties >:D) You should also make a "Replay" button. Great game overall!
Very clever incorporation of the theme into the setting and puzzle/platformer mechanics. The art and sounds work together to create a very beautiful, calming puzzle game. Easily one of my favorites of the jam, and I'm going on 100 played so far. Very, very, very well done.
Wow, amazing game! I love the concept, the graphics, the music, the mood, the cat, the clock, the wrench, the stars, the title! Well, I love this game, I want to play more. ^^
This is one of the best games I've played for this jam so far. Really charming. Love the music, and graphics. A clever implementation of the mechanics. Just really great.
This game is so adorable! I love how the clock is the timer it is very nice and calming compared to numbers counting down. The art was simplistic and cute and the music complement it so well! Great job
Great use of the theme as a game mechanic. I also like how you design the level with the moving platform.
And of course, it's cute. I ate the fish 'nomnomnom'.
Awesome! Really liked the concept. Only critics is that the jumping seemed a bit off. Like sometimes the cat would just not jump. But otherwise perfect!
Amazing. Cute graphics, nice mechanics, fun to play. Minor gripes: sometimes it didn't jump when pressing the button, and there's some z-sorting issues. Beside that, solid entry, top 5 so far for me :)
what a winning game play mechanic. the malleable time thing really got me. and the aesthetics around it. clock instead of numbers and physically turning it back instead of having a number reset. good art and cool music. Bravo.
Great !
The theme is well used with a couple nice ideas, the level design is good, the graphics, story and music are cute and peaceful... That's a really nice game !
I love how the moving platform gears are attached to the clock gears, and I really like how you seemed to subtly stick the whole game into a story that you don't really have to tell. This game is great!
I loved how not only the clock and the platforms are connected, but you also extended that idea to the key dropping part. The audio was sufficiently subtle, not the usual loud bfxr noises. I'd definitely like to see a more complete game based on this.
(I found this from here: http://www.ludumdare.com/compo/2013/09/05/list-some-really-cool-games/)
Really adorable! Really great job mixing up the puzzles and mechanics enough to not get repetitive. Would love to see this mechanic/game fleshed out into a fuller experience.
Cute game, pretty fun with a nice style. I liked the tying of the moving platforms to the rewinding of time, and I felt a couple neat puzzles came out of that.
Lovely in every aspect. Perfect visuals, perfect audio, perfect mood, very clever puzzles. Kind of reminded me of Michael Ende's "The Night of Wishes" (being about a cat and a clocktower), even though Clockwork Cat is trying to do the complete opposite of the heroes of that book.
My one complaint is that it's rather short. But when you come across something as lovely as this, you'd be a fool to complain.
Excellent work. Adorable graphics. Interesting blend of soothing atmosphere (especially the piano music!) and frantic platforming. The 10 second theme is very well integrated too, with the clock being both an element of time left and also affecting the platforms themselves.
The theme was greatly used and I really liked the gfx. :)
Graphics and music is lovely too.
In addition to the cute main character, the game has great puzzles and simple yet effective graphics.
The only thing I miss in this game is ability to look down/up so I wouldn't fall from the map :D
Best game for me so far ^^ Need a longer version of this!
The graphics are very cute and I appreciate the addition of music and sound effects.
All round, fantastic job!
great entry
[Mark of approval]
Very impressive and atmosphere!
General concept, graphcs, music, leveldesing, game mechanics... ENDING is great. All great!
Only one issue is not reactive controls. Sometimes jump don't work =(
But I love the idea of using the time constraint for the platforms as well.
Congrats for making excellent game!
My only suggestion is the control scheme. This might just be a personal preference, but I would have liked another key for jump. Something like a or space. So minor tho!
I love the pixel art, and the music sounds soothing and fits the game quite well. The sound effects work nicely.
I quite enjoyed this game - good job!
PS: http://puu.sh/4d3ds/2c3d569aa1.png I love you :3
The cat handling that wrench looks so cute!!!
Maybe I should make a game with cats for the next compo, too. Then again, maybe better not !! :)
Absolutely great game! I would echo the sentiment that the jumping was a bit tight and unforgiving, but everything from the art style to the music to the emotion of the game was absolutely stunning. Great work!
I love it man! great job!
Brilliant concept, and it had me playing for a long time :P
kudos to you ol' chap.
-ENDESGA
Oh yeah, and it's cute! 5/5
One of the best theme uses I've seen so far!
And of course, it's cute. I ate the fish 'nomnomnom'.
loved the concept
the fact that you were able to get away with no UI at all and put the clock in the background was a clever choice
well done
cool graphics and take on theme.
Needs more puzzle aspect like the key that needs to drop.
I'm giving you PERFECT RATINGS!!!
controls felt pretty smooth and the mood was perfect.
I'm just so sad, that it's already over now. Needs moar levels!
Very nice game, really cute, but most of all, really a great use of the theme, I liked it ! The jump feels a bit sloppy however
The theme is well used with a couple nice ideas, the level design is good, the graphics, story and music are cute and peaceful... That's a really nice game !
I loved how not only the clock and the platforms are connected, but you also extended that idea to the key dropping part. The audio was sufficiently subtle, not the usual loud bfxr noises. I'd definitely like to see a more complete game based on this.
(I found this from here: http://www.ludumdare.com/compo/2013/09/05/list-some-really-cool-games/)
My one complaint is that it's rather short. But when you come across something as lovely as this, you'd be a fool to complain.
http://youtu.be/WwKVwoOOVR4
Very nice.