Time Slime Arena by TomCooper3D
Level up every 10 seconds!
Fresh wave of baddies every 10 seconds!
allocate skill points into your items for increasing power!
what items will you use?
how will you spec them?
can you even win?
This is our first time entering the Ludum Dare and it was an almost completely sleepless weekend trying to get this thing right. We had some doubts about getting it done, but seeing all the submissions kept us motivated to have something awesome to submit.
thanks all and Enjoy!
Software:
Unity 4.2
visual studio
photoshop
Zbrush
sculptris
topogun
cinema 4d
3d studio max
BFXR
@TomCooper3D @kenruze
---CONTROLS---
WASD...............Movement
mouse..............Aim
left/right click....Pickup/Attack
"Q".................Level up left
"E".................Level up right
Fresh wave of baddies every 10 seconds!
allocate skill points into your items for increasing power!
what items will you use?
how will you spec them?
can you even win?
This is our first time entering the Ludum Dare and it was an almost completely sleepless weekend trying to get this thing right. We had some doubts about getting it done, but seeing all the submissions kept us motivated to have something awesome to submit.
thanks all and Enjoy!
Software:
Unity 4.2
visual studio
photoshop
Zbrush
sculptris
topogun
cinema 4d
3d studio max
BFXR
@TomCooper3D @kenruze
---CONTROLS---
WASD...............Movement
mouse..............Aim
left/right click....Pickup/Attack
"Q".................Level up left
"E".................Level up right
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.48 | 126 |
| Audio(Jam) | 2.90 | 269 |
| Fun(Jam) | 3.53 | 73 |
| Graphics(Jam) | 3.48 | 235 |
| Humor(Jam) | 2.28 | 328 |
| Innovation(Jam) | 2.97 | 298 |
| Mood(Jam) | 3.07 | 236 |
| Theme(Jam) | 3.03 | 311 |
Got to Day 16
I kinda wish I saw damage numbers popping up when I hit something or health bars maybe? It's hard to tell how effective my weapons are otherwise. (Is my level 4 sword better than my level 6 magic book?)
Overall great work!
Go with a sword and mage skills and you're done.
And I hate those yellow blobs, they run faster than you. I must admit that they are the only that makes it a hard game.
I reached about day 33. What do you think on scoring systems, multiplayer mode and polishing? Can be a true product someday.
I make a Programmer Fan Art for your game, enjoy:
http://www.ludumdare.com/compo/2013/08/26/time-slime-arena-fan-art/
I know how much work something like this is, so I doubt you had time to add much more. But some suggestions would be maybe health power ups to heal you and maybe another enemy type or like a boss after so many waves.
Fun game! Will you be making the source code available?
loved the shadows and style and controls
Love the effects each weapon has. I'm amazed by the amount of work you guys put in.
Great job on this!
*You have died*
:))
The gameplay itself is fun, but after a few days it degraded (at least for me) mostly to running away - which is a pity!
The graphics are great - I like the dark/night lighting. The character design for the main hero is really cool, and the attack animations (especially the sword) works out really well. Walking animations would've been great, but I guess that's really hard to do if you can walk in any direction while facing any direction...
The controls are perfect. The music is okay, but it think it could fit better. The sound effects work.
All in all, a pretty solid game!
I also like the skull that appears as you lose health. Nice presentation!
I didn't see the first time that you can upgrades your objects.
I hate the small yellow ones they are too fast for me.
Once you get your magic level 40+ it's quite difficult to die, though :p