Boom in 10 by okmmjyygv

[raw]
made by okmmjyygv for LD27 (COMPO)
In "Boom in 10", you are playing an assasin bomber. You have to plant the bomb, but you should carryful about Security guards. You should hide when you see a guard. You can hide in wardrobe or elevator. While you are trying to don't appear, you can use your Slow Motion mode with Left Shift. But it's only usable for 10 seconds. So don't waste it. After you plant the bomb you have to escape. Because bomb will explode in 10 seconds.

Note: Don't forget to use your Slow Motion Mode. If you don't use it, you can't pass the levels.

Note 2: I forget to make the window unresizable. Don't resize the game when you are in menu. If you resize, menu buttons won't work. (It's done now. I made the window unresizable)

Bug Fixes (I didn't add new features)
-Escape time and slow motion time bug has been fixed.
-Made the window unresizable.

Ratings

Coolness 100% 1
Overall 3.07 538
Audio 2.44 613
Fun 2.93 550
Graphics 3.09 427
Humor 2.53 402
Innovation 2.79 683
Mood 2.90 417
Theme 3.07 656

Feedback

nikneym
25. Aug 2013 · 20:51 UTC
Great game bro.
Sergey Mohov
26. Aug 2013 · 09:14 UTC
Really cool and really hardcore :-)
rustybroomhandle
26. Aug 2013 · 09:20 UTC
Nice implementation of ten seconds. Good concept too. :)
sunnysmiles
26. Aug 2013 · 09:25 UTC
It is too punishing, i need way to see the radius of the guards. I feel like i'm running my head against a wall. But very innovative, and nice asthetics.
tiffi
26. Aug 2013 · 09:26 UTC
Cool game!
ShellfishGames
26. Aug 2013 · 09:26 UTC
Lovely graphics. The concept is cool as well. It could certainly need a bit more variety gameplay-wise, but other than that it's pretty solid. ;-)
Zuige
26. Aug 2013 · 12:54 UTC
Great game! Crashed 4 levels in for me though. :/
🎤 okmmjyygv
26. Aug 2013 · 12:59 UTC
@Zuige what do you mean with "Crashed 4 levels in for me though. :/"
Marcellus
26. Aug 2013 · 15:05 UTC
Nice and hard game, fun to play. The controls make my arms crossed but as a friend told me I might be the only gamer who can't move his character with the right hand.
DY
26. Aug 2013 · 15:08 UTC
Cool game. I also learn how to run .jar files ^^
BradleySmith
26. Aug 2013 · 21:13 UTC
Really nice pixel art.
redo
27. Aug 2013 · 01:34 UTC
Nice game! I finished it with an agonizing escape.
One problem was that when you finish a level using slowmode, at the next level, it's still active. Also the last levels are a little repetitive, but is understandable with only 48 hours.
Good job!
AUniqueName
27. Aug 2013 · 03:50 UTC
Boring, unoriginal, annoying music. How do you like it?
🎤 okmmjyygv
27. Aug 2013 · 08:30 UTC
Well @AUniqueName, you are taking vengeance on me because I writed same things on your game.
""""""""
okmmjyygv says ...
Aug 26, 2013 @ 9:13am

Boring, not creative, no graphics, no sound.
""""""""
Nice try :)
zn01wr
27. Aug 2013 · 13:33 UTC
Good concept and good game.
Kragnir
28. Aug 2013 · 01:01 UTC
Like the idea, a bit too much waiting though.
TomboFry
28. Aug 2013 · 14:19 UTC
Nice! I didn't once have to use the slow-motion though... If you're making a post-compo version with more features and levels, that would be even better!
Diptoman
28. Aug 2013 · 14:21 UTC
Good game! I like the strategy involved in this.
The grey wall at the back reminds me of my game! :P
kristof
28. Aug 2013 · 14:31 UTC
Cool game. Clean and simple game mechanics. The music is a bit annoying though. Maybe you could make the difference between the normal time and the slow motion a bit more clear? I sometimes forgot to turn off the slow motion. Cool entry!
porglezomp
28. Aug 2013 · 14:56 UTC
I found the guards very annoying, since there was no warning of them getting suspicious. I suppose that's realistic though!
Foxtacy
28. Aug 2013 · 15:55 UTC
Cool gameplay, interesting idea overall, kinda hard too :)

I just think you need to improve the way you communicate things to the player, for example, you zoom out, either if you win, or if you lose.

I could never tell whether i beat the stage or not. I hope you take this the right way :)
Codexus
28. Aug 2013 · 20:08 UTC
Nice game!
zlowrance
30. Aug 2013 · 04:30 UTC
Love the art, great job
Gonzo
02. Sep 2013 · 18:13 UTC
I like the overall concept and the combination of different elements (bomb, slow motion, hiding). The game is quite hard though.
Nehmulos
11. Sep 2013 · 20:30 UTC
I'm honest, when I say was fun to play. I played and enjoyed all the levels. One of the best games I saw so far.
It's a very simple game done well.
I liked th graphics and the sound of the bomb ticking fits very well.

spoiler:
The first map with two closets where the guard's route is really short was very though in the beginning, but once I found out that I would leave the closet at the same position I entered it, it became possible.
RawBits
16. Sep 2013 · 20:18 UTC
It's not bad idea but it's a little hard to tell if guards are there and they are seeing you or not. Also I don't get why there is a 5 sec delay inbetween levels.