Play Time's Over by Broxxar

[raw]
made by Broxxar for LD27 (JAM)
A fun & fancy platform adventure where every ten seconds, a new rule is introduced to make things more difficult for the young adventurer!

I had intended to enter this in the compo, but my Sunday was way to busy to get in the hours needed to finish this up. I ended up being pressed for time today as well. Nevertheless, I managed to produce a reasonably nice looking platform, with smooth controls and tied in with this LD's theme very nicely.


If you like the game and want to support me with my other game making endeavours, check out http://www.2dmgames.com/.


Congrats to all on another successful Ludum Dare.

Cheers,
Dan

Ratings

Coolness 92% 2
Overall(Jam) 3.44 149
Audio(Jam) 3.32 137
Fun(Jam) 3.29 146
Graphics(Jam) 3.95 112
Humor(Jam) 2.80 195
Innovation(Jam) 3.24 177
Mood(Jam) 3.16 201
Theme(Jam) 3.60 80

Feedback

Nerlin
27. Aug 2013 · 05:50 UTC
Awesome graphics! I like gameplay.
theholychicken
27. Aug 2013 · 08:43 UTC
Haha, very cute concept. I got lucky and managed to finish it. Reminds me of the silly childhood games we used to play with ourselves in the otherwise mundane world.
nikneym
27. Aug 2013 · 14:21 UTC
graphics delicious! Funny game
tigerj
27. Aug 2013 · 14:24 UTC
the music and artwork is great. I really like your take on the theme. very creative idea.
RoseNinja
27. Aug 2013 · 14:26 UTC
like the art and the gameplay really cute, good job
Hypnohustla
27. Aug 2013 · 14:38 UTC
Great game. The rules system was an awesome twist. Graphics were very good and the gameplay was smooth.
AtomicVikings
27. Aug 2013 · 14:47 UTC
Nice game and gameplay
zanzindorf
27. Aug 2013 · 16:33 UTC
Sweet! I love the character design and graphics. The game reminded me of Tower of Heaven a bit with the rule system. I feel like the double jump is a bit OP though. You can clear quite a bit of the level by just double jumping a few times.
BumpkinRich
27. Aug 2013 · 16:34 UTC
Graphics are wonderful, and the music and world have a really nice quality. Nice use of the theme.
Thermite
27. Aug 2013 · 16:37 UTC
Nice concept, didn't complete the level, but enjoyed it all the same!
Monoquartz
27. Aug 2013 · 18:29 UTC
Good theme use and the graphics are neat. gg!
MinionStudios
27. Aug 2013 · 20:17 UTC
Nice game, well made and executed. Unfortunately, frustration is the major innovation in this one...
esayitch
27. Aug 2013 · 20:20 UTC
Feels very polished... everything is very sleek, fun, and just looks good, except maybe the jump mechanic which could use some polish... otherwise a very solid entry from all aspects! Good job and well done :)
Blizzil
27. Aug 2013 · 20:22 UTC
Very cool game, i really like the changing rule system. Graphics are cute, music is great. Although some checkpoints would have been nice ... :)

Fun to play, good job!
Xgor
27. Aug 2013 · 20:22 UTC
Great take on the theme... Too short though :(
ChronusZ
27. Aug 2013 · 20:26 UTC
It took me a while to realize what was happening with the rules. I should read the rules more often :D Great concept, and the graphics are adorable.
asc3nsion
27. Aug 2013 · 20:35 UTC
I like the happy mood of your game. The character is cute, and the way he moves is a bit wonky... but it seems to work with the overall style. Cool stuff.
Lokarunith
27. Aug 2013 · 20:40 UTC
It reminds me of Tower of Heaven by Askiisoft one of my favourite indie plataforms. The cooncept is just great, there should be more rules or rules could be disabeled, that way there would be always something happening.
darkshadow
27. Aug 2013 · 20:48 UTC
Silky smooth controls, I can't blame them for dying so much! Some sort of checkpoint would be nice but the change of rules are great!
iterative deepening
27. Aug 2013 · 21:14 UTC
Nice graphics and like the idea of gameplay evolution.
BitDemon
27. Aug 2013 · 21:55 UTC
Love the concept and graphics. Great game.
dook
27. Aug 2013 · 22:10 UTC
Haha awesome game :) This could easily stay fun for several levels and with more rules.
ranf
27. Aug 2013 · 23:00 UTC
I really liked the gimmick and the graphics were very cute!
bnhw
28. Aug 2013 · 01:20 UTC
The new rules introduced forced me to move faster!
cjordan1683
28. Aug 2013 · 02:37 UTC
Not very intelligent are you? Leaving your comments that you do only brings you more negativity towards your entry in return, especially when it comes time for me to rate your game....
🎤 Broxxar
28. Aug 2013 · 02:52 UTC
@cjordan1683, your comment has no feedback on my game and is an unwarranted insult. Please leave your negative comments off my entry. :/
cjordan1683
28. Aug 2013 · 03:07 UTC
You're a total hypocrite, and how can you expect anything less? You can make negative comments on other people's entries but no one had better do the same to you? You knew exactly what you were doing with your first comment on my entry. Yeah, you're mother raised a hypocrite and an asshole.
dancingflame
28. Aug 2013 · 03:08 UTC
Awesome skeletal animation, I like the main character a lot!
The audio really fit this game, and the level is nicely designed. Enjoyed this, great work~
anmorales
28. Aug 2013 · 03:10 UTC
I die a lot! I like it, One must not do a lot of things, nice work! It was hard to get the movement at beginning, but once used to it, it's pretty cool
cjordan1683
28. Aug 2013 · 03:28 UTC
The more comments you keep making, are only bringing more towards your page as well. You still don't seem to have learned this.

You're not only a hypocrite, but also a manipulative liar. You go ahead and contact the moderator, I would love to let them know about what you've been up to on my entry as well.
pixelboy212
28. Aug 2013 · 03:38 UTC
Hey Broxxar, I saw the things you've been posting on other entries. You need to stop. Cjordan1683 is right, you're only getting more flies with honey than vinegar. Just stop picking on him otherwise you will only bring more negativity to your own page. Would probably be a smart idea to quit now.
logicalconclusion
28. Aug 2013 · 04:06 UTC
Broxxar you can drop the charade. I see that you're causing trouble on here. I don't think any of the moderators or admins would be happy to know how you are trying to get under other peoples skin. Stop being a jerk and have some more respect for the community.
REIN1
28. Aug 2013 · 04:57 UTC
Very good graphic~little hard but interesting~thank you~
SCCOTTT
28. Aug 2013 · 14:35 UTC
Really fun idea! Great game!
Zerot
28. Aug 2013 · 15:51 UTC
Nice looking game. The controls are a bit floaty(probably caused by using a rigidbody and forces to move it). Shame there isn't a "you finished" screen at the end.
boneloaf
28. Aug 2013 · 21:41 UTC
Fun game, we found not moving left difficult, but made it to the end flag with a spectacular series of double-jumps.
jrbitt
29. Aug 2013 · 05:24 UTC
Very beatiful the game, very polished but very hard to jump
I'd like the sequence of nots - not jump, not flower, not troll =D
zillix
29. Aug 2013 · 06:39 UTC
really polished and sleek. wish it was longer, or had more levels. neat idea!
Dream Of Sleeping
29. Aug 2013 · 19:47 UTC
Love the graphics, sound and also I thought indroducing a new rule every 10 seconds was a very interesting idea. I just stood there to watch what rules would come up, and of course they stopped. It would be unfair of me to expect an infinite number of rules, but maybe the last rule should be something that kills him no matter what. like you must not stand still, then finally you must not move right. haha. That would probably be a bit too sick for the cute graphics.
🎤 Broxxar
30. Aug 2013 · 02:04 UTC
@Dream of Sleeping

Yeah I think I got into the original scope of the project in my post-mortem. The original plan was 8-10 rules, and the last rule would always be "reach the finish" where after ten seconds you'd be killed indefinitely ahaha.

Thanks for the insight, I'll give yours a play when I'm back to my PC tomorrow!
ratalaika
31. Aug 2013 · 12:16 UTC
good job
SnoringFrog
31. Aug 2013 · 18:56 UTC
Nicely done. Jumping felt a bit clunky at first, but I adjusted to it. It would have been nice to have some sort of "you've fnished" screen once reaching the end though, but I guess as long as you make it before you get the 'don't go left' rule you could just run around afterwards.
Codexus
06. Sep 2013 · 14:48 UTC
Cute graphics, I like how you made the character sprite. The rules made the game really difficult.
vladimirdlc
06. Sep 2013 · 15:25 UTC
I finished it twice, it was fun. As the rules come random, sometimes the come too unfair, but the rules system was interesting, it reminded me of a game titled Tower of Heaven.
Graphics, music and effects were nice, really polished game.
manuq
11. Sep 2013 · 17:33 UTC
Oh! Super cute and very polished! I love the game based on restrictions. Here are a few ideas, feel free to discard them :)

1. make the restriction apply only after one or two seconds the letter is presented to the player. While playing for the first time, I was running left and when the "don't run left" letter appeared, I lost a life.

2. add icons to the letters, and place them in the screen (maybe as a row at the top edge?). So the information is always available. At one point I was so concentrated double-jumping that I couldn't read the letter.

I could pay for this game :)
lordjosephdeburg
14. Sep 2013 · 23:11 UTC
A fun game I like the graphics