Talking Is A Free Action by VDZ
(Last updated on May 2, 2014. The original version is still kept for the record, but I strongly recommend playing the post-LD version instead.)
You have been cursed by the Time Witch!
Whenever you spend more than ten seconds in the same
room, suddenly you'll find yourself sent back in time
to when you first entered the room!
You set out to defeat the Time Witch, ten seconds at a time!
NOTE: Every level CAN be completed.
Controls:
Left/Right - Move
Up - Jump/Ascend ladder
Down - Descend ladder
Z - Interact with object/talk to person
X - Pick up object/drop object
F or Alt-Enter - Toggle fullscreen
TIAFA is a Windows-only game using .NET 4 and XNA Framework 4. If you don't have those or are not sure, pick the large download. Alternatively, you can download them here:
.NET Framework 4:
https://www.microsoft.com/download/en/details.aspx?id=17851
XNA Framework 4:
https://www.microsoft.com/download/en/details.aspx?id=20914
This game is public domain. Feel free to do whatever you want with it.
You have been cursed by the Time Witch!
Whenever you spend more than ten seconds in the same
room, suddenly you'll find yourself sent back in time
to when you first entered the room!
You set out to defeat the Time Witch, ten seconds at a time!
NOTE: Every level CAN be completed.
Controls:
Left/Right - Move
Up - Jump/Ascend ladder
Down - Descend ladder
Z - Interact with object/talk to person
X - Pick up object/drop object
F or Alt-Enter - Toggle fullscreen
TIAFA is a Windows-only game using .NET 4 and XNA Framework 4. If you don't have those or are not sure, pick the large download. Alternatively, you can download them here:
.NET Framework 4:
https://www.microsoft.com/download/en/details.aspx?id=17851
XNA Framework 4:
https://www.microsoft.com/download/en/details.aspx?id=20914
This game is public domain. Feel free to do whatever you want with it.
| Download (including .NET/XNA installers) | http://www.stack.nl/~vdz/misc/TIAFAv1PlusXNANET.zip |
| Download (normal) | http://www.stack.nl/~vdz/misc/TIAFAv1.zip |
| Post-LD version (v3) | http://www.stack.nl/~vdz/misc/TIAFAv3.zip |
| Source (SVN; Visual Studio 2010, C#/XNA) | http://vdzserver.org/ld27/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=7284 |
Ratings
| Coolness | 41% | 1377 |
| Overall | 3.46 | 202 |
| Audio | 3.08 | 254 |
| Fun | 3.29 | 271 |
| Graphics | 2.50 | 789 |
| Humor | 3.26 | 134 |
| Innovation | 3.17 | 403 |
| Mood | 3.09 | 292 |
| Theme | 3.67 | 145 |
I like the mechanic of keeping what item you hold when the world resets, interesting puzzles! Final level seems impossible unless I'm missing something...
Every level can be completed. However, the impossible level requires a very unorthodox solution, and the final boss requires a combination of thinking and quick action.
There was a problem with movement occasionally, I would need to push left or right a few times to unstick from the floor.
The double-crown puzzle was mindblowing :D
Anyways this game had really cool puzzles, but as already said before, the movement is just ugghhhh.
I actually kinda liked the janky movement; gives the experience a bit more character.
The movement does have issues, but the gameplay is amazing (I beat the game, took me a while to get through the last part, I tried to get the king to bring his army.)