Bunny Catcher by Blue Glaucus

[raw]
made by Blue Glaucus for LD27 (COMPO)
It's really rough around the edges but it's a little game. I made it using LibGDX. The Windows version is a runnable .jar file which should theoretically work on OS/X or Linux, but I have not tested it. Hurry and catch all the bunnies before they multiply out of control!

Ratings

Coolness 24% 1698
Overall 2.71 878
Audio 2.80 404
Fun 2.50 890
Graphics 2.50 789
Innovation 2.38 959
Theme 2.38 1081

Feedback

stewthepoo
27. Aug 2013 路 13:39 UTC
ahh the bunnies are so fast. i figured out cornering them is the best way.
smash ball
28. Aug 2013 路 02:25 UTC
It was a fun game. I have no clue what it has to do with the theme though. Liked the music.
RoseNinja
29. Aug 2013 路 20:46 UTC
soooo many bunnies, like the art style, good job
Mironix
30. Aug 2013 路 18:12 UTC
eee.. <chonk chonk chonk> what's up doc?
馃帳 Blue Glaucus
05. Sep 2013 路 02:18 UTC
Cornering them is the best way. I didn't have time to balance everything so the game is really challenging especially if the bunnies multiply to the max. I used the theme by making the bunnies multiply every ten seconds.
MadcoreTom
05. Sep 2013 路 11:00 UTC
Strangely satisfying :)
pvg
05. Sep 2013 路 11:19 UTC
Works in Linux!
Needs more shotgun.
Empyrealhell
08. Sep 2013 路 07:23 UTC
This feels like a minigame that you might inside of a larger RPG or something. It needs something else to make it really stand on its own.
Jyrkface
08. Sep 2013 路 08:08 UTC
I found myself playing this for far longer than I expected. The music was oddly entrancing, made me picture a casio playing alone in a peaceful meadow
Tanser
08. Sep 2013 路 10:42 UTC
Nice game. Really fun and interesting. :)