Cubic Escape by vitou3d

[raw]
made by vitou3d for LD27 (COMPO)
Description:
Save this guy from destruction. Solve 12 short challenging puzzles to help him get away safely.

Detail:
- Unity (Game Engine)
- Art (Gimp)
- Sound Effect (SFXR)
- Music (Organ)

Instruction:
- Use Spacebar to Jump
(More instruction will be provided in game)

- For PC : 1280 x 720 is recommended

Ratings

Coolness 41% 1377
Overall 2.67 915
Audio 2.24 710
Fun 2.65 795
Graphics 2.00 1051
Innovation 2.09 1089
Mood 2.21 924
Theme 3.30 433

Feedback

Metal Axe
26. Aug 2013 · 04:38 UTC
Very relaxing game. :)
LionelJitro
26. Aug 2013 · 05:17 UTC
Good way of tackling the theme. I like the difficulty progression. Even though there was only a tiny amount of music it was pleasant enough not to get repetitive. Good fun.
Sebastian
26. Aug 2013 · 06:25 UTC
Not a bad challenge! Two things that frustrated a bit were a) having to change to my mouse to select next level or retry - it's a small thing but it gets annoying after a while (especially if you die a lot!!)
And b) If I shrank on the moving platform I'd sink into them a bit so that I couldn't jump immediately when I wanted to.
Zephyr89
26. Aug 2013 · 06:28 UTC
Very calm, simple platforming with no real bugs that I can see.
patrickgh3
26. Aug 2013 · 06:35 UTC
Fun and fair levels with a nice difficulty curve. I also liked how polite the square was.
Ghostik
26. Aug 2013 · 17:18 UTC
Interesting concept!
kirbytails7
27. Aug 2013 · 06:58 UTC
I didn't see any reason to not stay shrunk the entire time. There is no downside to it, right?
🎤 vitou3d
27. Aug 2013 · 06:58 UTC
@Sebastian, yeah that moving platform cause a bug there. I tried to fix it; unfortunately, I ran out of time a bit. I'll fix it including the mouse as well in the polish version.
🎤 vitou3d
27. Aug 2013 · 16:10 UTC
@kirbytails7, no there is no downside to it. Look like someone figured it out. haha
awesomesauce
28. Aug 2013 · 20:33 UTC
+1 good difficulty progression. The gui interface items confused me at first (the next level and replay buttons).
Christina Antoinette Neofotistou
29. Aug 2013 · 00:10 UTC
very nice level progression. I like the 10-second levels!
theholychicken
31. Aug 2013 · 05:17 UTC
The shrink ability is cute :]
Apparently moving platforms stops all player control except jump... This doesn't have to be the case, and it's worth the extra effort to allow movement on moving platforms which is more intuitive.
Other than that, everything is great! Well done!
Super Hamster
06. Sep 2013 · 22:53 UTC
Cool game. I beat it and it is very well done! :D

I noticed there was a glitch when you land a jump you might stop moving so in case you want to make the game complete, I definitely suggest fixing that. Also, I found that sometimes if you spawned at the right time, the smashing things would never be able to get you. One more thing, I found no reason to stay big, which makes it so you should always stay small, making there less challenge. I suggest making it so you can't jump when you are small or something so it makes it so you have to be big sometimes.