Project: "Explosion" by Ghostik
In each level you spawn near a bomb which has 10 seconds remaining until detonation. Your goal is to survive. Whole gameplay is in slow-motion mode so you can enjoy the explosions and effects that come with it.
__________________________________________________________
You can't stand too close to the explosion or get strong hit by flying debris otherwise you die.
__________________________________________________________
In general there are 3 types of levels.
Survive - You need just to survive.
Escape - You need to survive and get to an exit.
Place bomb - You need to manipulate with bomb.
(throw it / place it somewhere)
These level types can be combined.
__________________________________________________________
In some levels there are special structures like wooden doors/baricades which you can kick out of hinges or special iron anti-explosion object that you can use to hide / be blowed away across a the map without taking any damage.
(for example you can see level with zipline system in the screenshots)
__________________________________________________________
There are 5 tutorial and 5 normal levels (I didn't have time to make more). Some of them are pretty challenging. Just try to move as fast as you can and jump a lot.
__________________________________________________________
Audio is in slow-motion too. It was recorded with my cheap microphone but its better than nothing ;)
__________________________________________________________
Normally you had to unlock levels one by one but I changed it so people who do not have time to play whole game can at least check them.
__________________________________________________________
Controls:
- W,A,S,D,Space - move
- E - use
- Escape - back to menu
__________________________________________________________
Thanks for playing!
Download the windows version if you want to play in the best available quality.
__________________________________________________________
You can't stand too close to the explosion or get strong hit by flying debris otherwise you die.
__________________________________________________________
In general there are 3 types of levels.
Survive - You need just to survive.
Escape - You need to survive and get to an exit.
Place bomb - You need to manipulate with bomb.
(throw it / place it somewhere)
These level types can be combined.
__________________________________________________________
In some levels there are special structures like wooden doors/baricades which you can kick out of hinges or special iron anti-explosion object that you can use to hide / be blowed away across a the map without taking any damage.
(for example you can see level with zipline system in the screenshots)
__________________________________________________________
There are 5 tutorial and 5 normal levels (I didn't have time to make more). Some of them are pretty challenging. Just try to move as fast as you can and jump a lot.
__________________________________________________________
Audio is in slow-motion too. It was recorded with my cheap microphone but its better than nothing ;)
__________________________________________________________
Normally you had to unlock levels one by one but I changed it so people who do not have time to play whole game can at least check them.
__________________________________________________________
Controls:
- W,A,S,D,Space - move
- E - use
- Escape - back to menu
__________________________________________________________
Thanks for playing!
Download the windows version if you want to play in the best available quality.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.73 | 76 |
| Audio | 2.93 | 338 |
| Fun | 3.48 | 160 |
| Graphics | 4.14 | 44 |
| Humor | 2.66 | 336 |
| Innovation | 3.86 | 66 |
| Mood | 3.29 | 193 |
| Theme | 3.60 | 184 |
Yes, the movement is painfully slow and sometimes I can't walk over a 2 inch 'wall', but the overall feeling of that adrenalin moment being stretched out is fantastic! I lost most of the time and still enjoyed watching the pyrotechnics.
Also, in place of the very generic name 'Project: "Explosion"' I would like to suggest "FUUUUUUUuuuuuuuu.....", because that was in my head a lot while playing. :)
It's very frustrating with the slow motion controls, however. Maybe you can tweak that a bit.
But still good game for me. Like this explosion.
In summary, I like it a lot!
As a side note, the physics engine in Unity is pretty impressive, running so smoothly despite having all these interacting blocks.
Question : Did you own the pro version of unity before or did you buy it for the compo ?!? :)
Though more of a simulator then much of a game. Could use more puzzles or objectives
And the slow motion is great :)
I love the sound of the explosion :D
But I too don't like the slowness much (if it were a controllable effect it would be quite good)
But apart from that (only 48 hours and all) I really liked the idea. With a bit of polish and such, this could be an awesome game! Really good job.
ON A SIDE NOTE I had this tab open: http://www.youtube.com/watch?v=BOwlAebMbJ0
and I had forgot about it, so I thought it was the soundtrack to the game. And it fits really, really well.
I personally think the slow-mo really made it. I loved the bullet-time effect of dodging through flying debris. I would have thought highly of this game if there had just been the one level but the extra thought that has gone into it makes it outstanding.
I really hope you're going to develop this further, perhaps tying it somehow to a story. There is great potential here.
This game would be absolutely perfect on the Oculus Rift. It's a pity you're not living in Berlin, Germany - I'd lend you one so you can port and try it. Guess it's up to me to try it out on a Rift then!
PS: "NOOOOOOOOOO", haha :D
like the slow motion and breaking apart house and the sound. only wish i could hear each block as it hit something.
I've some tips for a improvement (at least for me).
-Add footsteps sound. They would add A LOT on the atmosphere.
-The zipline always break up for me, i've played the downloadable version.
-The towers (actually one) level is still a mystery for me. Maybe add some hints?
-A faster gameover/restart, please.
After that, awesome entry. Full points in Fun for you :)
I know everyone said this already but a key to toggle realtime would be nice.
It's not that annoying, though.
It'd be nice to have the timer in the HUD.