TOO MANY BULLETS by mklee

[raw]
made by mklee for LD27 (COMPO)
TOO MANY BULLETS

Dodge bullets and last as long as you can. Every 10 seconds the stage will change with new time circles that alter the way time and bullets work.

Tools: Haxe, HaxeFlixel, FlashDevelop, Photoshop


CONTROLS:
Left/right - Move
Left/right (double-tap) - Dash
Down - Duck
Z - Jump
Z (in air) - double jump


NOTES:
This is the 48 Hour Compo Entry with no sound and probably a few glitches. It's a fairly simple game, but I focused a lot on making sure your block/player felt responsive and smooth to control.

Every 10 seconds new "time circles" will open up over the playfield. There are 3 types: slow, fast, and reverse.

Slow - Slows down bullets/time
Fast - Speeds up bullets/time
Reverse - Reverses bullets/time

Circles not only alter the speed and direction of bullets, but can also alter how fast time moves (or doesn't!). So while a slow time circle may provide you with safety inside of it, your time will also slow down. Fast circles are dangerous, but allow you to quickly pass seconds. And reverse circles are like shields, but you'll actually "gain" time inside of them.

Thanks to everyone for playing!

Ratings

Coolness 65% 3
Overall 3.60 126
Audio 1.00 998
Fun 3.77 51
Graphics 3.49 235
Humor 1.71 864
Innovation 3.30 325
Mood 2.52 712
Theme 3.29 440

Feedback

matthias_zarzecki
26. Aug 2013 · 04:50 UTC
The animations are great. Love how the blocks leans, jumps, and flips :)
ratalaika
26. Aug 2013 · 09:31 UTC
Nice work!! I like how you can stick to the walls, and the idea of slowing the bullets is great to!!
GFM
26. Aug 2013 · 12:25 UTC
Wow, awesome!
You did well to tune so much the player controls, it's really responsive! And, while simple, The graphics are well polished.

Great game! :D
01010111
26. Aug 2013 · 19:43 UTC
I really loved this! I want to check out your source :D Great animations, really really solid gameplay, and awesome concept. Nice work!
Shugor
27. Aug 2013 · 01:42 UTC
I liked the controls a lot, as well as the difficulty curve over time! I'm not sure if i just accidentally turned something off, but some music would have been nice too~
🎤 mklee
27. Aug 2013 · 06:52 UTC
Thanks Shugor, unfortunately no music due to time constraints. I'll be adding music and sound soon for a post-compo release.
necmelt2006
27. Aug 2013 · 19:58 UTC
Good gameplay and the animation is great. It's simple but fun to play since the controls are very good :)
tacograveyard
27. Aug 2013 · 22:48 UTC
love the tilt when moving and other animations. great job giving a block a lot of character. time well spent on polish.
xndr
28. Aug 2013 · 11:20 UTC
Fun! Thanks!
aeveis
29. Aug 2013 · 06:30 UTC
this game is great!
CrossBread
29. Aug 2013 · 07:35 UTC
You can tell you put polish into the character. I was especially surprised when I was able to ninja my way between bullets using wall jumps! I like how the circles element not only effects the bullets, but the character too. Making them choose between safety, or getting to the next 10 sec mark faster is a great game dynamic. Well done!
Crazi456
29. Aug 2013 · 07:37 UTC
Very neat and addicting game! Nice work!
Neo-Blue
29. Aug 2013 · 07:37 UTC
I love the simple and clean art style with bright colors. I double-jumped more than I needed to because I liked watching the little dude flip. Fun game.
Nick Weihs
29. Aug 2013 · 07:53 UTC
So hard at times haha I swear its like when I'm ducking stuff wants to come from the top to take me out X_X. I found the controls really responsive and the jumping/ducking the bullets was fun. You should probably mention you can wall slide too against the wall megaman style : D.
theholychicken
29. Aug 2013 · 08:20 UTC
Wow this is loads of fun!
Time circles are quite innovative and make the game dynamic.
Controls are smooth and responsive, and the rectangle's animations are really fun to look at :]
Terrific job!
Vaalen
29. Aug 2013 · 08:23 UTC
A love the animations and the concept. This game is really great and addictive !
Colapsydo
29. Aug 2013 · 11:28 UTC
Fun concept. The main character moves are awesome, I almost forget it was just a combination of square.
The evolution of the gameplay with new types of bullet and the random activation of the domes, makes it really fun along time.
It's a great game.
Delca
29. Aug 2013 · 19:55 UTC
I loved teh way the player jumped. The animation is very well done, and controlling it in air is a pleasure. Good job !
kirbytails7
30. Aug 2013 · 01:52 UTC
Nice job with the visuals.
Alexander
30. Aug 2013 · 02:43 UTC
Great color pallet. The wall jump was really fun once I got the hang of it.
Ossi
30. Aug 2013 · 06:49 UTC
Wow, that was super fun! Great controls and graphical style. Great challenge and nice use of the theme, creating different aura's for you to use to dodge more bullets. Super fun game!
rylgh
30. Aug 2013 · 07:02 UTC
Man, the controls and visual feedback for that little rectangle are fantastic. Dodging the bullets was fun but I'd love to control that guy in a bigger game. Great job!
meszka
30. Aug 2013 · 10:53 UTC
Looks and feels great. Very nice animations and controls. The time circle mechanic was interesting. Would be awesome with some music and sound :)
PaperBlurt
30. Aug 2013 · 17:32 UTC
Yet another game with well thought design!
Kimidori
01. Sep 2013 · 12:37 UTC
too few bullet compared to this :P
http://www.youtube.com/watch?v=2rTQVFWEEcE

anyway, good game, 4 stars!
Diptoman
01. Sep 2013 · 12:42 UTC
All right, this was a lot of fun. Loved the smooth movements and the minimalistic approach for the graphics. Plus the way he jumped was pretty cool, so just had the urge to 2x jump everytime and that got me killed a lot lol.
The theme was perfectly implemented, just missed a good action soundtrack.
Larzan
01. Sep 2013 · 13:21 UTC
Interesting entry, nice grafix, but a bit repetitive.
klianc09
01. Sep 2013 · 13:37 UTC
Great job animating that rectangle :D I was missing some sound though. Controls were also really smooth, I even used ducking once effectively.
withoutpillow
01. Sep 2013 · 16:25 UTC
very well crafted. animations, gameplay, difficulty curve. i like that it isn't just random bullets flying around, but that you have to think ahead as much as you have to react fast. like a good bullet hell. great job!
Dir3kt
01. Sep 2013 · 17:21 UTC
Very good entry, smooth controls and nice visuals. Sound would have been very nice.
rxi
01. Sep 2013 · 18:58 UTC
Lovely. The game felt simple but the controls were responsive and the it was overall enjoyable.
bombjack
02. Sep 2013 · 10:21 UTC
wow! great entry! this game is really fun and I love the simple graphics!
bitowl
02. Sep 2013 · 10:33 UTC
I wonder whether you have seen the "Juice it or lose it" talk by grapefrukt :D
Pierrec
02. Sep 2013 · 12:18 UTC
mklee used simple mechanics
It's super effective.
megashroom
02. Sep 2013 · 14:59 UTC
The graphics were wonderful, and the time-circle mechanic was pretty well fleshed out.
I was happy.
Zccc
02. Sep 2013 · 16:08 UTC
I can't tell you great this is ;_; I hope you add sound. It's really addictive.
Misfit
02. Sep 2013 · 16:27 UTC
Nice colorful game. Good job!
Linusson
04. Sep 2013 · 17:05 UTC
Really great game and the controls are very good too. A fun and well made game! :)
Sebby
09. Sep 2013 · 03:07 UTC
Really nice game! Love the idea. Kinda slow at first though, like it's fun when you get to the different kinds of bullets and time thingies but it takes a while to get there. Very cool though, I enjoyed it :) Looks really nice visually, too.
xhunterko
11. Sep 2013 · 10:14 UTC
Pretty! Wish there was some sound or something though. Great idea!
TammiLion
15. Sep 2013 · 13:08 UTC
Fun game! I first thought that the Font said '2' instead of 'z' haha. I really love the wall jumping. Only wish that the graphics were a bit smoother.