Chromeshift by diesel
Your goal is to is to rotate the square so that the flying rays hit the area corresponding to the color of the square. You can do that using LEFT and RIGHT arrows. To get more points try rays boost using SPACE bar. Boost makes it all becomes more: points, shakes, rays speed, difficulty level.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.08 | 578 |
| Audio | 2.44 | 536 |
| Fun | 3.22 | 412 |
| Graphics | 3.15 | 410 |
| Humor | 2.33 | 411 |
| Innovation | 2.96 | 554 |
| Mood | 2.89 | 499 |
| Theme | 2.58 | 844 |
Didn't even dare try using Spacebar as the shape barely had time to rotate in time by default.
As a note, I'd scale down a bit the overall resolution to make default simple blobs easier, allowing for harder versions of them in between.
Otherwise, does what it says it does and does it well enough. Kudos.
- The box rotation too slow.
- There wasn't too much gameplay
- Fun for a only a couple of minutes
+ Very Polished
- Not very risky game
- Repetitive
+ Nice sounds, although there weren't many
+ Nice Aesthetics
Nice work overall it was a fun game.
Would have liked more consistent rotation - sometimes it feels like it gets stuck when I try to rotate (even when i pause a little bit between strokes).
Good entry.
God bless you for web game! (not exe)
try out our game please :)
dungeon of the shapeshifter
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=90749
It also felt strange that the rays are sometimes allowed to pass inside the box before they hit, kind of like it's done to compensate for the added difficulty of the rotation delay.
https://www.youtube.com/watch?v=Fy0aCDmgnxg
One way to make it harder is to slow down the movement or make the travel distance longer so you as player get more time to plan ahead and there is room in the beginning of the game to make an erroneous movement without loosing. At least to me, rotating using arrow keys doesn't feel intuitive which one to use to turn in which direction. You could perhaps show an arc with arrows below or above the circle that illustrates in which direction the cube rotates using left and right arrow key?
The graphics was nice and clear. Audio was simple. Maybe next time try to add some music. (although if you like me isn't good at it, you can get reviewers complaining about the music not being the best part of the game :-) )
i love this glow effect and hole tone adjustment. also it a little bit similary with my last ld game(about the mechanism,so very fantastic feeling to meet your game today)
love this solid entry with the high rhythm,i think it could exercise my limit of reaction rate, Cheers!