ADD Kiwi by zanzindorf

[raw]
made by zanzindorf for LD27 (COMPO)
Enjoy. It's random and odd, but hopefully fun. Hopefully it works. Comments are very much appreciated.

I used Unity, Graphics Gale, and the SFXR.

MAC and LINUX: I think the PC build will work for your platform as well. Let me know if it doesn't.

Ratings

Coolness 46% 1229
Overall 2.58 981
Audio 2.30 690
Fun 2.47 915
Graphics 3.42 259
Humor 1.94 750
Innovation 2.50 884
Mood 2.55 698
Theme 2.77 883

Feedback

necmelt2006
26. Aug 2013 · 17:44 UTC
Well that good but not too much. The Objectives are not well explained, but the graphics, gameplay etc... are good.
avh4
26. Aug 2013 · 19:37 UTC
Cool! I liked the idea of the 10-second quest rounds. The UI for explaining what's going on could use some work. Suggestions: 1) Make it more obvious when the quest changes. 2) Format the quest description better (for me the icon showing what to kill was offset a lot and I didn't realize it was related to the text at first. 3) I think it was playing a different sound at the end of each round telling whether I was successful or not? but it was really subtle. The success/failure indication should be a lot more obvious.

Overall, nice work! It'd be fun to see more levels.
rezoner
26. Aug 2013 · 19:45 UTC
Very nice graphics, by the thumbnail I thought it might be Cellusious or Mrmo Tarius
Lancey
26. Aug 2013 · 19:47 UTC
It was a good idea but the objective text was very vague and made it difficult to tell what I was supposed to do sometimes, and other times it didn't seem to work at all (get 1 coin). The art style is very good though and it is a nice idea.
mitkus
26. Aug 2013 · 20:01 UTC
The physics feel really weird and I have a hard time understanding what to do, but graphics style is nice!
matthias_zarzecki
27. Aug 2013 · 12:58 UTC
Solide platformer! I love the 3d-style of the coins. It would be even more awesome if everything was made that way :)
Alexander Ponomariov
27. Aug 2013 · 16:32 UTC
Green is cool as hell! I love this game!
Nizan
27. Aug 2013 · 16:33 UTC
Nice one! I think the UI for the 'quests' could do with being a bit clearer, but I really like the idea of Platformer+Simon Says :)
Snail_Man
27. Aug 2013 · 16:35 UTC
Good fun platforming/fighting game, but the screen was too large for me to see all of, which was very annoying.
Once I threw my knife at a spring, and hilarity ensued ^_^
[-BipolarDesign+]
27. Aug 2013 · 16:59 UTC
Not bad, like others have said the quests should have been easier to read, and should have been more obvious when you complete one. Nice pixelly artwork!
Capro
28. Aug 2013 · 11:57 UTC
Nice old style visuals and interesting mechanics.
goyal
29. Aug 2013 · 01:42 UTC
Liked the character and the way it kind of holds off to the side of the ledge. The jump felt a little weird to me, took me a couple of tries just to get to the next higher ledge.
superfoonly
02. Sep 2013 · 03:32 UTC
the graphics were nice, i like the monochromatic colors, but the game itself was pretty hard. it seems like the character can double/wall jump off anything but he was too hard to control. Anyways, nice job on it
tacoshotgun27
02. Sep 2013 · 04:45 UTC
fun game -- at first I didn't understand but then I figured it out -- nice game again keep up the good work