Heart of Scrap by mr_tag
You are a Scrap Pilot, competing in a strange spaceship battle where you have to plan each round (10 seconds) in advance. And the only thing you can do while the battle is raging is watch! (and hope that your settings and assumptions were correct :)
In between rounds you can buy upgrademodules for your ship and plan what the modules should do for the next round.
Heart of Scrap is a strategic 2 player hotseat game (players take turns planning their rounds). But you can also play it against yourself and try crazy builds!
Controls are explained in the intro (you only need the keys 1-4, spacebar and the mouse).
EDIT: it seems like there is some more explaining neccessary :)
I'll explain it with an example: if you want to place a thruster, you press '4' on your keyboard, move your mouse to your ship and place the module with the left mousebutton. ESC cancels the buying mode again. To configure your thruster, simply click on it, hold the mousebutton and drag it in the direction in which you want the thruster to point. (the same goes for the guns!) Without this configuration your thrusters and guns won't do anything!!
Heart of Scrap was done by:
Patrick (Graphics and Music) and Dominik (Programming) from Chasing Carrots ( www.chasing-carrots.com )
Tools used:
Flashpunk ( http://useflashpunk.net/ )
Box2DFlash ( http://www.box2dflash.org/ )
Flashdevelop
3D Studio MAX
Photoshop
Bosca Ceoil ( http://distractionware.com/blog/2013/08/bosca-ceoil/ )
In between rounds you can buy upgrademodules for your ship and plan what the modules should do for the next round.
Heart of Scrap is a strategic 2 player hotseat game (players take turns planning their rounds). But you can also play it against yourself and try crazy builds!
Controls are explained in the intro (you only need the keys 1-4, spacebar and the mouse).
EDIT: it seems like there is some more explaining neccessary :)
I'll explain it with an example: if you want to place a thruster, you press '4' on your keyboard, move your mouse to your ship and place the module with the left mousebutton. ESC cancels the buying mode again. To configure your thruster, simply click on it, hold the mousebutton and drag it in the direction in which you want the thruster to point. (the same goes for the guns!) Without this configuration your thrusters and guns won't do anything!!
Heart of Scrap was done by:
Patrick (Graphics and Music) and Dominik (Programming) from Chasing Carrots ( www.chasing-carrots.com )
Tools used:
Flashpunk ( http://useflashpunk.net/ )
Box2DFlash ( http://www.box2dflash.org/ )
Flashdevelop
3D Studio MAX
Photoshop
Bosca Ceoil ( http://distractionware.com/blog/2013/08/bosca-ceoil/ )
Ratings
| Coolness | 24% | 1698 |
| Overall(Jam) | 3.16 | 269 |
| Fun(Jam) | 2.84 | 328 |
| Graphics(Jam) | 3.89 | 126 |
| Innovation(Jam) | 3.53 | 85 |
| Theme(Jam) | 2.84 | 414 |
after you pressed a number key you can place the module with the mouse next to your ship (player1 left, player2 right)
@esayitch: thanks! we tried to limit the buy mode to 10 seconds in the beginning but it was too frenetic and random for my taste...
and yeah, ai would have been very nice. unfortunately we didn't have time for it. you can try doing your own challenges in singleplayer though: only reinforce player2 with armor every turn (maybe only one armormodule every turn?) or something like that :)
We were confused at the beginning but then realised what we had to do.
I think this would best be executed with online play where the players simultaneously take their turns, but can't see what the other is doing, or just single player against enemy AI (wouldn't even have to be another ship, could just be enemies with varying behaviour).
Either way, the graphics are beautiful! :)