Red alert by graytest

[raw]
made by graytest for LD27 (COMPO)
Controls:
Arrow keys or WASD to move.
Mouse to aim.
Left mouse button to shoot.

Goal:
Collect as much gold as possible.
Kill (or at least avoid being killed by) zombies

Ratings

Coolness 59% 3
Overall 2.88 738
Audio 2.41 629
Fun 2.97 516
Graphics 2.38 857
Humor 1.53 927
Innovation 2.91 587
Mood 2.76 528
Theme 2.65 959

Feedback

nintendoeats
26. Aug 2013 · 16:11 UTC
Neat little concept. I like the music as well. It is a bit too easy...until you get killed by a moving block.

It could us ea reload button. The relationship to the theme is tenuous at best.
gikdew
26. Aug 2013 · 16:11 UTC
nice!
oajfh
27. Aug 2013 · 07:47 UTC
Not a valid Win32 application, it seems. Shame.
Daisuke909
27. Aug 2013 · 23:15 UTC
I found that I spent most of my time in the game trapped by the blocks.
Tainted_Code
27. Aug 2013 · 23:18 UTC
Good music and it was kinda fun, I like the implementation of '10 seconds', the moving walls were cool!
KunoNoOni
28. Aug 2013 · 00:15 UTC
Cool concept. Well Implemented. Good Job!
arcticleaf
29. Aug 2013 · 01:01 UTC
good job, fun game
TomboFry
30. Aug 2013 · 18:51 UTC
Brilliant concept, never seen anything like it so far. However sometimes a zombie spawned on top of me and I lost :c
supermaximo93
31. Aug 2013 · 15:02 UTC
Cool idea with the moving walls. I thought the zombies didn't feel like a threat. I think it would be really fun to take this idea and make it into a multiplayer game, replacing the zombies with people.
Gaspard_
31. Aug 2013 · 15:41 UTC
Damn Walls! Only problem: sometimes I die with no zombie nearby neither walls...
rustybroomhandle
01. Sep 2013 · 11:57 UTC
I liked it! Those walls can be dang brutal though - good thing they warn in advance when they'll be moving.
NiallM
01. Sep 2013 · 14:17 UTC
I like this a lot. It gets really tense when the timer's ticking down and you're waiting for a wall to move so you can grab a coin to reset it :)
Starspell
01. Sep 2013 · 15:41 UTC
A pretty smooth game. There seems to be something wrong with the rendering of the surrounding tiles. The player seems to slip under the tiles and blocks don't appear when I can collide with them. The audio is ok but I think the font is pretty hard to read.

The use of the theme is pretty nice, leads to good pacing. The controls are very nice to use.
Delca
01. Sep 2013 · 15:55 UTC
The concept is good, even if spending a lot of time trapped inside walls can be a little annoying. But I had fun (and I liked the music)!
Also, naming the player instead of taking the current time for the highscore board would be a plus.
theholychicken
03. Sep 2013 · 05:58 UTC
Bullet trails would make it look better, I think.
Very nice mechanics. Good challenge trying to avoid getting crushed by walls.
Nice work!
Brian Stegmann
03. Sep 2013 · 17:14 UTC
Having the walls constantly shift around was a cool mechanic. It made the game more frantic as you run around shooting zombies and collection coins. The music did start to get pretty repetitive after a short amount of time.
Empyrealhell
08. Sep 2013 · 08:12 UTC
Not sure why, but Avira thinks this game is a virus and won't let me run it.
lesterpig
08. Sep 2013 · 09:45 UTC
Good work :) Amazing moving walls !
GFM
11. Sep 2013 · 02:07 UTC
Nice game. :)

The concept of an ever changing stage was interesting.