{"author_link":"\/author\/phaed\/","author_name":"phaed","author_uid":"4150","comments":[{"author_name":"josefnpat","author_uid":"11249","time":"Aug 26, 2013 @ 12:42pm","epoch":1377520620,"text":"&quot;Hey, here's a maze. Now, here's another maze! Now it's backwards! Hahahaha!&quot;\r<br\/>\r<br\/>Nice game concept! Great job!"},{"author_name":"leafo","author_uid":"4321","time":"Aug 27, 2013 @ 6:05am","epoch":1377583200,"text":"nice switching mechanic"},{"author_name":"KunoNoOni","author_uid":"6464","time":"Aug 29, 2013 @ 2:33am","epoch":1377743280,"text":"The switch mazes was a cool mechanic. Also have a puzzle solving aspect to it too. Good Job."},{"author_name":"Arrow-x","author_uid":"17767","time":"Aug 29, 2013 @ 11:16am","epoch":1377774660,"text":"cool switching to another maze ... but I have the memorie of a hummer"},{"author_name":"OkayHughes","author_uid":"23107","time":"Aug 29, 2013 @ 10:47pm","epoch":1377816120,"text":"I thought that the idea of switching every ten seconds was nice, but inverting the other maze seemed just plain mean. Diabolical might be more accurate. It added something positive to the game (I'm not quite sure what), but also added an annoyance factor which isn't usually good in maze games. Overall a fun entry."},{"author_name":"alts","author_uid":"18267","time":"Aug 31, 2013 @ 10:44pm","epoch":1377988740,"text":"I think this would have been a much better &quot;Parallel Worlds&quot; entry and a &quot;10 seconds&quot; entry. The maze switching is interesting. You're effectively adding a third dimension to the maze.\r<br\/>\r<br\/>There are a couple changes I'd consider. First, allow the player the ability to zoom out and _see_ the maze. Traditional mazes typically let you see the exit. This would allow the player to think up a strategy and really engage in the switching mechanic.\r<br\/>\r<br\/>Another change I'd consider is to allow the player to select which maze to enter at the next switch. It was frustrating sitting and waiting for a particular maze to come up, and instead get one I don't need.\r<br\/>\r<br\/>Nice work."},{"author_name":"Latcarf","author_uid":"19457","time":"Sep 5, 2013 @ 3:54pm","epoch":1378396140,"text":"Interesting idea, but it was a bit boring to wait until a particular maze arrives and also a bit frustrating not to be able to see the whole maze."},{"author_name":"Sh1rogane","author_uid":"14496","time":"Sep 5, 2013 @ 4:16pm","epoch":1378397460,"text":"Like the concept, but it is hard and some times a but slow to have to wait for the right maze to show up. But i liked it"}],"images":["ld27\/4150-d82c8565b3f0e117dbd72606fcea99d3.jpg"],"links":[{"url":"http:\/\/9ix.org\/deploy\/ld27\/decimaze-win32.zip","text":"Windows"},{"url":"http:\/\/9ix.org\/deploy\/ld27\/decimaze-macosx.zip","text":"OS\/X"},{"url":"http:\/\/9ix.org\/deploy\/ld27\/decimaze.love","text":".love file \/ source"}],"metadata":{"g_key":"24119","g_author":"4150","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"24149","g_title":"Treasures of the Decimaze","g_status":"UCHK1","g_place":"1046","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/4150-shot0.png-eq-900-500.jpg"],"text":"Find the 4 lost shinies.  It could be easy, but the maze shifts beneath you every 10 seconds!","title":"Treasures of the Decimaze"}