Time Tunnels by Thinkofdeath
The aim of the game is to get to the exit within 10 seconds. Select the path you want to take then press the green button to follow the path.
There is only 5 levels because I ran out of time. (I missed the first day).
All the graphics in the game are procedurally generated.
There is only 5 levels because I ran out of time. (I missed the first day).
All the graphics in the game are procedurally generated.
Ratings
| Coolness | 35% | 1500 |
| Overall | 2.54 | 1011 |
| Fun | 2.26 | 1027 |
| Graphics | 2.39 | 851 |
| Innovation | 3.08 | 470 |
| Mood | 1.87 | 1037 |
| Theme | 3.29 | 440 |
A few times I accidentally used undo too many times, which resulted in the ball(s) being removed, and I was unable to continue.
The concept is awesome. A bit of polish, and some more levels, and you have a nice puzzle game going here!
I agree with the other commenter about the draggable interface. If you make the tiles that slow you down look more like things that will slow you down that would be good (like sand or water). Also the time next the circle should tick up as it goes along rather than just staying the same. And if you reach the exit you should haven't to wait for the timer to finish.
I'm sure you know all this anyway. Good for one days work.
a lot of clicking :)